
Tacticslion |

4d6 ⇒ (1, 4, 3, 5) = 13
Total: 17
Create Avatar: The World Tree (patron of the treant-folk) [Triangle 1]
Command Avatar: Inner Light: Make the World Tree fully grow
Command Avatar: Regulator: Make the World Tree the Incarnate of Nature and the Natural World
Remaining: 9
"The Treant-folk, having seen the blessings granted to their off-shoot brethren, are moved by the Inner Light to gather at the crown of the world, the site of the First People to create the great Binding One, and Guardian of Reality. There, each produced a seed that they placed together, then, using all of their power and focus, transforming it into a singular seed. That seed was imbued by the power of the Inner Light and commanded by the Regulator to become the Essence of Nature - the High Druid of all High Druids, and Guardian and Master of the Natural World. The World Tree."
EDIT: wow, new page already! H'okay, update incoming soon-ish I hope...

Drejk |
1 person marked this as a favorite. |

Commands kobolds to spend time performing diplomatic negotations, cultural, scientific and trade exchange with undeads on the moon, leaving a group of envoys to form first official embassy. (4 points)
Following the meeting the kobolds fly to explore both moonlets (4 points) and then build an outpost on the desert moonlet [M6]. (4 points)
1 point remaining.

Tacticslion |

4d6 ⇒ (3, 5, 6, 4) = 18
Gifts: 5+1
Total: 52
Command Avatar (x1): World Tree (produce seeds x4) [1]
Command Avatar (x1): Yannah-Elishar (bloom the four seeds) [1]
Create Avatar/Subrace (x4): [44]
- the Spirit Tree (spirit treants)
- the Dreaming Tree (dream treants)
- the Tree of Life (ether treants)
- Tree of Mind (astral treants)
Remaining: 6 pts
(Next step is moving them all...)
"Moving the forces of reality, the World Tree produces four unique seeds of phenomenal power filled with all the magical energies known to all the treant races. Each of these seeds bears the core of a new godling - a new avatar, and subrace of the Avatar-People. Together, with the power of Yannah-Elishar, the four seeds blossom, growing to full enormous size and power, each producing seedlings and new races."
(Now, I need only 10 points before this "portion" of my Grand Plan (tm) is complete!)

Troas, The Frozen One |
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3 hours later and I am all caught up with your story. It is great! If I may I would love to join you.
From within the The Sacred Well a new form emerges, a suit of sacred star metal. The other avatars see it but have not encountered such energy before.
3d6 ⇒ (5, 5, 3) = 13
Create Avatar (x1): The suit of armor is by far smaller than any other avatar, more suited for a mortal to wear. On the suit's chest there is a single character, an 'S'.
Only time will tell what force is behind it.

Tacticslion |

(Is it "Hope"? I'm rooting for "Hope"!)
4d6 ⇒ (4, 5, 6, 3) = 18
Total:24
Command Avatar/Race (x4):
- the Spirit Tree (spirit treants): shift to the Spirit realm, expand everywhere, and become the sacred, incorruptible guardians of the Spirits
- the Dreaming Tree (dream treants): shift to the Region of Dreams, expand everywhere, and become the sacred, incorruptible guardians of Dreams
- the Tree of Life (ether treants): shift to the Ethereal, expand everywhere, and become the sacred, incorruptible guardians of the Ether
- Tree of Mind (astral treants): shift to the Astral, expand everywhere, and become the sacred, incorruptible guardians of the Mind
"After spending a year in quiet contemplation and meditation, the four new Avatars and their avatar-people, flooded with divine power, vanish from the Natural, material world, to guard and guide other aspects of existence.
Remaining: 8
(This phase of my project is - at long, long last - complete! Huzzah! Next phase: it's going to be a while I don't know if I'll be able to roll daily, or not, for the next week, until Monday 30th. I hearby grant permission to "roll" as if I was inactive until Monday 30th! I may be able to roll, and I'll roll like others do, but until then, since I'm unsure, I'm setting things up this way.)

Tacticslion |

4d6
Avatar created and stays in World Well.
Am I classified as a younger god, or just go for standard 4th age?Stockpiled: 26 (-7 younger god, or -10 new god.)
Younger God. Don't forget your artifact necessary to get the 4d6! :)
EDIT: Everyone's rolled, now, sooo...
4d6 ⇒ (6, 1, 3, 3) = 13
Gift: 1
Total: 22
(With rolls like this, who needs Enemies?)
((My next phase is now shaping up to finish in, approximately, "forever".))

Troas, The Frozen One |
1 person marked this as a favorite. |

3d6 ⇒ (6, 2, 2) = 10
Event [7] - "The suit of armor stood still for a year, now it raises its arms. Energy flows freely from the arms in a blue white light condescending into a form of a blade, metal from the surrounding area comes gets pulled from the ground by the same magical force, thus the blade is formed, the true sign of this new god. Perhaps there were observers of this strange sight perhaps only to the gods and the treant folk. Once the blade is fully formed the suit of armor takes it into both hands. Runes form on the surface of the blade which tell of crafting secrets. A powerful artifact of destruction and creation all in one."
Command Avatar [1] - The suit will stay within this area to keep it safe with the other avatars.
Create Avatar [7] - At that same moment another Avatar appears above the great kobold city, nearly a mile up, in area 17. The large blade looks to be made of star-metal and glows a white blue, it is over 500 feet long and the blade's width is about 25 feet tappering to a needle point.
Stockpile: 9

Troas, The Frozen One |
1 person marked this as a favorite. |

4d6 ⇒ (3, 6, 5, 6) = 20
Stockpile: 9
Event [7] Around the new avatar slow glistens and falls to the ground, though the temperature does not change and the snow seems supernatural. The snow falls once a week, on Saturdays between 2 inches to 2 feet. The snow is melted away by Monday at the latest. This happens for several months.
Total: 22
Merry Christmas!!!

Wrong John Silver |
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3d6 ⇒ (6, 5, 4) = 15
Advance Race: Land-octopi reach Enchantment x10
(Command Sect x3, Command Race): A strange peace descends upon Soma, City of Dreams. The city continues to develop increasingly outlandish appearances, shifting alleyways, and delights and nightmares seem to roam the street. And yet, everyone who comes to reside in the city--kobold, giant, treant--achieve a sort of understanding of each other, an unspoken coordination that allows everyone to anticipate the shifting landscape and always know how to reach and assist one another.
And yet, travelers mention that the land-octopi, once the greatest race to inhabit the endless canyons, seem to have all but disappeared. A fevered account from one traveler claims that octopi have latched onto the base of the skull of every man, woman, and child living in the city, but no one else has ever seen anything like that.

Troas, The Frozen One |
1 person marked this as a favorite. |

4d6 ⇒ (4, 6, 3, 1) = 14
A new day!
Stockpile: 60
[Create Sect - 4]
The First Ones begin to thrive once more though some still stay the same. This new Sect call themselves Elves or if singular Elf.
[Command Avatar - 1]
On their way they are taught by the floating sword, more about magic. The avatar follows them to the fortress of the stone giants.
[Command Sect - 4]
They hear the calling and leave this land to find one of their own. But first they must learn from another race, the stone giants of their ways. Leaving 17 to 15.
[Advance Civilization - metalworking (forge steel) (x1), construction (x1), basic military strategy (x1)] [15]
The stone giants are weary of this new group, but begin to teach with the sign of this avatar. The race develops new forging techniques.
[Advance Civilization - metalworking (forge steel) (from x2 to x3)] [5]
Total: 45

Drejk |

My earlier playing with triangles.
On the lower left there are numbers as used in the game, on the lower right as they were placed on die I had at hand.

Drejk |
1 person marked this as a favorite. |

Kobolds, aware of one of their ship vanishing in some weird accident, send another vessel to investigate the circumstances and learn about anomaly. (command race for 4 points)
Results of the investigation and following research allow the kobolds to make an advance into basic dimensional magic - for now they learn how to detect and analyze dimensional anomalies and extradimensional spaces. (advanced for 5 points)