
Quandary |

Some of your ancestors were Demons/Devils, some were Celestials, totally different branches of family tree?
Or a fallen Angel or risen Devil/Demon sort of thing?
Or the Celestial bloodline is not from parentage per se, but 'events' which influenced your formation as a being?
(ala 'exposed to holy energies', which is pretty much in line with the rationale for the Arcane bloodline )

Blueluck |

Now I just need to explain how a tiefling has a variation on the celestial bloodline.
Don't bother. Play an Archon Blooded Asimar instead, which not only makes more sense, but will also be vastly better at being a monk/sorcerer. To fit in well with the Skull & Shackles campaign as a lawful character, keep a GM approved copy of The Pirate's Code on hand.

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ShadowcatX wrote:Oni Spawn would really be better than even the archon blooded aasimar. +2 str, +2 wis, -2 to chr, and alter self as a spell like ability. Score!-2 CHA (i.e. 2 available attribute points) in exchange for Alter Self once per day. I think that's just about equal.
Sure, taking the -2 cha penalty to gain alter self is probably about equal. But trading in a +2 bonus to con for a +2 bonus to str is huge. That is why tiefling is better.

Blueluck |

Blueluck wrote:Sure, taking the -2 cha penalty to gain alter self is probably about equal. But trading in a +2 bonus to con for a +2 bonus to str is huge. That is why tiefling is better.ShadowcatX wrote:Oni Spawn would really be better than even the archon blooded aasimar. +2 str, +2 wis, -2 to chr, and alter self as a spell like ability. Score!-2 CHA (i.e. 2 available attribute points) in exchange for Alter Self once per day. I think that's just about equal.
Oops! I read the table wrong and thought archon blooded got +2 STR, +2 WIS. My mistake.