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In order to inject some extra fun into the new Runelords campaign my group is starting, I've decided to bring some character props and costume items.
I'm working on a Caileanite tabard since I'm playing a cleric of that particular faith. Also I'll be bringing a medieval-looking mug along. Just makes sense to me to add some color and fun to the already entertaining environment.
For Kingmaker, I ended up wearing a tiara for a time. Heh.
Other than coins (as per another thread), what props and/or costume items have you seen or used for adding color to your campaigns? I know GMs will often put out cool distressed looking maps or create some neat handouts but I'm curious about the player items. What and why?

Brox RedGloves |

When I was running a Call of Cthulhu campaign, I brought in 1920's style plane tickets, bus passes, matchbooks, old really weird looking statuary, "weathered" pages of manuscript and other assorted odds and ends. Was really fun. I used those little glass beads (you find em at the bottom of vases and stuff) as gems and put them in a small dice bag...all kinds of stuff!

Randarak |

I've used polished stones as gemstones, carried in little leather dice bags; foreign coins used as money; weapons bought at the local Renaissance Faire when presenting players/characters with magic items; sanded and stained wooden sticks for wands; various toys used for miscellaneous props. It depends on if something inspires me, and how much extra I'm feeling for that week's session.

kmal2t |
I've heard that the CoC game is pretty heavy into cool prop stuff. I'm down for props for immersion whether it be the stuff mentioned like burned edged maps and cool coins etc but I draw the line at costumes and dressing up. I could never wrap my head around the whole LARP thing.
LET US GINGERLY TOUCH THE TIPS OF OUR SWORDS!

Bill Kirsch |
Party favors (like those at Party City) make for inexpensive magic items like rings, necklaces, bracelets, etc. Walmart has a 8 piece ring set for about a buck in their party section.
There's a cheap gem substitute over in the fish aisle, too. People use 'em in the bottoms of their tanks, but they can pass for diamonds, rubies, emeralds, etc. very easily.

Big Lemon |

I have an assortment of tools/display weapons I have no practical use for that I've used in video/photo projects over the years. A few years back in a 3rd ed game, I strapped my blunt rapier to my brlt and kept it on the whole game, only removing it when I had to do something out of character.
If I had the time and sewing ability,vI would make myself a GM costume.

ngc7293 |

@kmal2t
Sure puppets! It's great when the guy who has the Witch roleplays his Crow familiar and they banter back and forth about the eyes of the dead!:D
His familiar had to be something else when we were in the underdark. The guy with the puppet show had a lizard puppet or something like it.
Yes, it is very strange for a guy to have a whole collection of puppets that he brings to the game. They are sort of like the Jeff Dunham puppets. fortunately those are expensive, so he only has a couple.

kmal2t |
The bead idea is kind of amusing that it gives the players a visual aid to get stressed about their HP...up there goes another bead!
Personally what I do is use dice to track my stuff. Like since hp and spell count changes so regularly I use a d10 for my health and then change the number to my current HP..at the end of the session I jot it somewhere for next time around. Much easier than draw and erase smudges on my sheet constantly.
One guy just puts his sheet inside a lamenate folder thing so he can use dry erase to "draw on" his sheet and then erase it as needed.

ngc7293 |

It's not like 6 players have familiars and each has a puppet. As I said, those things are expensive. One guy is using it. Since he is GMing and player only part of the time, the puppet is in the game only part of the time. But yea, to each his own. I can't see the GM dressing up in a costume or a player bringing a sword to the table because he wants to be in character.
The only games that I know that request you to do that are LARPs like Vampire The Mascquerade.

kmal2t |
I think VtM very specifically said that you should have signs telling people what you're doing if you're LARPing in public and to never bring anything resembling a weapon, just cardboard cutouts or something.
I've never actually LARPed so I have no idea if players actually followed these guidelines.

ngc7293 |

I played one day in a Larp when I realized I didn't like it. :)
I think you are right about the weapons. (I was referring to Big Lemon taking a "blunt rapier" to a game) But some of those games take place at college campuses and it may be a rule that they can have them inside but not outside. I have no clue either. If I were in charge, I wouldn't allow even stage weapons.
There was a game and I can't remember the name and people dressed in foam padded armor and it looked as close to real as possible. They used PVC pipe as swords and proceeded to hit each other with them.
Nothing to do with gaming, so I'll drop it.
As I said before, what ever makes the game fun for the group. I look a little sideways at people getting into Renn Fair outfits for a game, but that's just me.

Pippi |

We've done a lot of props, but unfortunately one of our party thinks LARPing is nerdy (he doesn't even say TOO nerdy, just nerdy! I know, right? Irony!). So, to spare him embarrassment, we do no costuming.
He's normally a really cool guy, so I'm not sure what his deal is with costumes...
But I lurve costumes, so if he ever goes away (not that I want him to, but if) I'm totally bringing a cloak! :P

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LARP is way more then props. And pretty fun. Unless you swing a 10lb. greataxe made of foam at a dude who could be swept away from a breeze, un-shue him (not kidding, i un-shued him) and then help him start breathing again because obviously, mild impact empties his lungs.
But as far as tabletops go, thank you, no. No costumes. I find that silly. Props on the other hand are awesome. A friend made a whole bunch of coins from false gold and it is such a satisfying feeling when you get payed and the GM tosses a real leather bag filled with coin.

Pippi |

It looks silly to me personally. I don't give a damn if somebody looks at us and thinks we are silly. Your sarcasm wasn't appreciated, and i see no reason for it.
I apologize. I had just gotten off the phone with my sister when I typed that, so I was kind of in sarcasm mode. I honestly didn't intend it to be mean.
I just meant to say that role-playing games are already somewhat intrinsically silly to me, so the addition of costumes wouldn't really up the ante, much.
Sorry, again. :)

kmal2t |
Everyone has their own line of silly where the people are getting too far into it.
Playing monopoly is normal...dressing like an 1890s tycoon and slapping people with an ivory cane like some Dickensian villain when you take their money would be taking it far enough that I would find silly.
Playing D&D makes you a "nerd/geek/dork" whatever you want to call it. I just don't want to take D&D THAT far and be dressing up. That's too dorkish for me, personally. As always, to each his own though.

Pippi |

Playing monopoly is normal...dressing like an 1890s tycoon and slapping people with an ivory cane like some Dickensian villain when you take their money would be taking it far enough that I would find silly.
You make a very good point, actually.
Still, I really want to do this, now.
"Why, sir! I am a dapper thousandaire! I shall tie you down to the dastardly train tracks! And wear a cape for no good reason!"