
Phasics |

So looking for ways to put together character that can enjoy fast healing pretty much from level 1.
I came across the Bramble Brewer who gets fast healing 1 as long as they are in bright light. Of course Alchemist has no easy access to a Daylight type spell.
That then led me to Aasamir and their Daylight SLA which can be improved with Heavenly Radiance for additional uses. And then you'd have a great source of daylight which even lasting only 10minutes will heal you for 100HP if you stay in the area.
But of course Bramble Brewer is half-elf only so that puts a damper on that lil idea.
Anyone got any ideas to get something similar working ?
(not that interested in limited fast healing that is capped per day)

7heprofessor |
I see nothing mechanically that would prevent you from doing this, but would advise against it simply because in order to benefit from the Fast Healing you have to be under the effects of your Mutagen (which only last for 10 minutes at first level). Then, you have to burn your one daily use of Daylight just to stand in it and heal to full. Seems to me you could just help the party wizard scribe some scrolls/potions of Infernal Healing and be done with it. Bam, Fast Healing from level one.
It becomes even less efficient when you start investing resources into it. A wand of Daylight is over 11,000 gp. There are FAR more efficient ways of healing at that cost. Especially Feat costs.
Cool mental exercise though. Something I hadn't thought of yet so kudos to you sir!
Either way...just my 2 cp.

mplindustries |

What about the Twice as Brightly equipment trick with some sunrods (which you can make really quickly and efficiently as an Alchemist)?
"Twice as Brightly (Craft [alchemy] 5 ranks): As full-round action, you can tamper with an unused sunrod such that it burns out in a single hour, but shines much more brightly. It sheds bright light in a 30-foot radius and increases the light level by two steps for an additional 30 feet beyond that area (darkness becomes normal light, and dim light or normal light becomes bright light). It does not increase the light level in bright light." (Emphasis mine)

Phasics |

much easier with equipment I'll grant.
Reason for the exercise is a new campaign concept where PC are slaves for Arena fighting and have no possessions or wealth at least for the early levels.
As for the build itself the Fast Healing goes up to 3 and then 5, and the mutgaen is lasting and hour or more so its not terrible although not the best healing available to be sure.
Would like to Buy Half-Troll race with Regen 2 plz :D

StreamOfTheSky |

You're going to have a real tough time playing an alchemist w/ no wealth or equipment...
Without the somewhat pricy kit, I'm not even sure if you can brew mutagens, let alone extracts or bombs...
The best low/no wealth classes are Summoner (or Synthesist, if you prefer to handle things yourself), Sorceror, and Druid (the holly and mistletoe is no cost... smuggle it in?). Bard is also not bad. Witch would be great if you're able to have the familiar (or go scarred witch doctor or gravewalker so you get spells from a no-price item).