| MrSin |
I prefer dex built magus, but charisma is a dump and strength is always a plus for strength builds. Stats work, but its actual racial traits don't have much synergy with the magus beyond involving intelligence.
The bladebound is not a familiar, it is sort of both if you know how the intelligent item rules work. There isn't a real reason to give it the celestial template I know, but you can flavor it as being celestial if you would like.
| MrSin |
What template would change the blade?
+1 and keen and other enchants. The blade itself is just a blade. Your free to flavor the blade however you like. An intelligent item isn't a creature that you can fight. Its not animated and has no physical scores. It is however sentient and thinking and capable of speech if I remember correctly.
| Quatar |
+2 str, +2 int, -2 wis is good for Magus.
The rest of their abilities doesn't really affect the choice for Magus one way or another really. Telepathy is nice I suppose, but would be nice for any class really.
It doesn't have an alternate favorite class bonus, so other races might have the advantage there (don't really know).
In other words: There are many far worse choices for a magus than that, but maybe a few better ones as well (though I doubt it will be much superior).
If you want to play them, go ahead.
| Darth Grall |
Darkflame wrote:low wisdom is not advised with the black blade you need good will saves to counter its egoYou decide the black blades motive though. It also always is a fragment of your own personality, and is your own alignment. There's a little sidebar on the black blade that explains all this.
Which explains it can have its own mission, not that the player decides it. In fact, I believe it's totally up the DM fiat what it is
The only thing is it's always your alignment when you get it and it's got some similar personality quirks as you. You change though, it might not be as happy... Or it might change with you. Again, DM fiat fills in a large part of the BB's flavor.
Edit: Here's the sidebar.
A black blade is always a one-handed slashing weapon, a rapier, or a sword cane. The magus chooses the blade’s type upon gaining the blade, and once chosen, it can’t be changed. As a bladebound magus increases in level, his black blade gains power.
A black blade is independently conscious but features some personality traits reflecting its wielder. A black blade always has the same alignment as its wielder and even changes its alignment if its wielder does. The blade typically works toward its wielder’s goals, but not always without argument or backlash. Each black blade has a mission, and while sometimes two or more black blades will work in concert, each mission is singular in purpose (the black blade’s mission is usually up to the GM and the needs of the campaign or the adventure, or a GM can determine the weapon’s purpose randomly using Table: Intelligent Item Purpose). Some black blades are very open about their missions, but most are secretive. Certain sages have speculated that an invisible hand or arcane purpose moves these weapons.
| MrSin |
Here's the quote.
A black blade is independently conscious but features some personality traits reflecting its wielder. A black blade always has the same alignment as its wielder and even changes its alignment if its wielder does. The blade typically works toward its wielder’s goals, but not always without argument or backlash. Each black blade has a mission, and while sometimes two or more black blades will work in concert, each mission is singular in purpose (the black blade’s mission is usually up to the GM and the needs of the campaign or the adventure, or a GM can determine the weapon’s purpose randomly using Table: Intelligent Item Purpose). Some black blades are very open about their missions, but most are secretive. Certain sages have speculated that an invisible hand or arcane purpose moves these weapons.
Its up to what you decide between the GM and you. Personally I'd place that power within the player rather than rolling on a table or trying to make the game more "interesting". Easier to make the mission fun and let the player choose it than make it myself.
Whatever the case is, its a fragment of your personality and is your alignment so its not going to be nearly as bad as a CE blade that takes over and turns you on the party. Unless your suicidal and that happens to be your black blade...
Edit: Your edit ninja'd mine.
| Darkflame |
actualy it states that black blades mostly dont reaveal their true objectives wich makes it more likeley the wielder doese not know what the black blade wants in wich case its better for the GM to decide
but ofc the alignment of the BB is same as yours so when you make a dicision against your alignment like when you are NG and want to torture an enemy your BB might just drop from your hand
| MrSin |
actualy it states that black blades mostly dont reaveal their true objectives wich makes it more likeley the wielder doese not know what the black blade wants in wich case its better for the GM to decide
but ofc the alignment of the BB is same as yours so when you make a dicision against your alignment like when you are NG and want to torture an enemy your BB might just drop from your hand
We can read the side bar. We don't need additional input on it. At that point its up to the GM and player. I already stated my opinion on it.