| Declindgrunt |
hello im joining a party of 5 and I need to pick my character we have a caliver who's running around in fullplate with a heavy steel sheild, a rogue who isn't optimized for anything specific, a gnome ranger (shes new to pathfinder and is focusing on crossbows),a sorcerer who is focusing on touch spells and later constructs, and a cleric (who is also fairly new).
so I am trying to figure out which character to play I have narrowed it down to a few choices.
#1 standard paladin would use a just a longsword and focus on nothing in particular.
#2 a half orc bard that goes dragon disciple and uses a falchion.
#3 a half elf TWF dual weilding falcata's(eventually)
#4 something else?
my stats (before increases from race/lvl) are
18
16
16
15
14
12
We rolled 4d6 reroll 1's
so I am looking for advice/sugestions/idea's
TY for your time and any help is greatly appreciated
| master_marshmallow |
Standard paladin seems like the most fun, though half-orc dragon disciple also seems kinda fun, though I'm not personally a fan of the half-orc, but that's because the groups I play in don't let them be seen in town because, well... their half orc.
Are you talking a standard human sword and board paladin that doesnt plan to TWF? It can be really fun in a low-optimized campaign which is what it sounds like you are playing in.
That said, you have some amazing stat rolls there and can accomplish wonders with them if you are willing to do a two-handed weapon paladin build.
I always recommend the versatile human, also known as the dual talent human for the purposes of playing paladins in this way. stats should look like this:
STR 18
DEX 15
CON 18
INT 14
WIS 12
CHA 18
your +2s go into CON and CHA, giving you nearly perfect stats. Breastplate is your armor of choice, with an armored kilt, until you can get your hands on Mithral Full Plate.
I also recommend my personal favorite feat array: Power Attack, Antagonize, Unsanctioned Knowledge, and later on Furious Focus. For traits, choose something that gives you Intimidate as a class skill and max both it and Diplomacy. You can be the ultimate party face, and your team will love you since you can draw all the attention to yourself, and never die because you have unfinite HP thanks to having +4 CON modifier and Lay on Hands. Persuasive is another decent feat to look at for the party face kind of role.
Intimidating Prowess can also be quite effective, scare evil sh*tless.
Might I also recommend a versatile human dragon disciple?
| master_marshmallow |
Well, I am not so sure what route you plan on going for it, obviously the half-orc was there to give you proficiency, but I like the idea of being able to pump 2 choice stats, bard gives you longsword proficiency, but you don't need 5 levels of bard to get to dragon disciple, if your plan is to focus on damage, which it appears to be based on the fact that you want to use a falchion. I think multi-classing between a couple sorcerer levels to start and then a level or two of fighter for some proficiency and feats would serve you better on that front, especially considering the bard lacks a lot of offensive spells, and those bloodline powers can come in handy. The best part about Dragon Disciple is that you really don't need to invest too much into qualifying for it. If the hexblade was still around the choice would be obvious.
As for the best two-handed weapon, depends on you really. Greatswords have the highest damage die, and thus the highest average when not factoring in critical damage. A falchion has a higher critical ratio, and can be made keen by the paladin's divine bond which makes it a lot easier to score a critical threat, and criting more often means higher career damage. If you really wanna mix things up go with an earth breaker, it is basically a greatsword that does bludgeoning damage.
| Declindgrunt |
yes I am focusing on damage the character is lvl 6 so i have 12000 gold to spend, I plan on going for the mount as the divine bond, and maybe a bastard sword so i can one hand it when I need to? and I was thinking about that for the Dragon disciple too I just have too many ideas floatign around in my head lol
I'm Hiding In Your Closet
|
Those are some of the best random stats I've ever seen - and from the unadorned 4d6 method, no less!
I am going to throw in the Summoner, whose magic is Charisma-based, wants Intelligence to get the most out of their Knowledge (All) class skills if nothing else, AND can become a formidable combatant given good physical scores (and Wisdom, because, you know, Will and Perception).
Some races that make good Summoners:
Gnome (CHA bonus, some cool alternate racial abilities, can ride a Medium-sized Eidolon, it's what mine is)
Human (standard Human cheese plus special Favored Class bonus is +1 Evolution Point per 4 levels)
Halfling (CHA bonus, saving throw bonuses, nifty racial weapon proficiency, can ride a Medium-sized Eidolon)
Half-Orc (bonus to whatever, really good racial weapon proficiencies, some good alternate racial abilities, exclusive Summoner Archetype if you want it)
Wayang (DEX and INT bonuses are welcome, penalty is to WIS which is the Summoner's best choice of dump stat, can ride a Medium-sized Eidolon)
Catfolk (CHA bonus, WIS penalty like Wayang, can reroll one of the Summoner's poor saves, useful skill bonuses)
Fetchling (same stat modifiers as Catfolk, good spell-like abilities, skill bonuses, and alternative racial abilities, special Favored Class bonus grants Eidolon energy resistance)
| ZanThrax |
Those are some of the best random stats I've ever seen - and from the unadorned 4d6 method, no less!
4d6, drop, reroll ones has a mode of 14. Just under an 85% of at least one 18. They're high, but not uncommonly so given that incredibly generous rolling scheme. chart