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Well, see, gold pieces are fictional money.
Assume the DM isn't terribly smart.
Some Other Guy wrote:
She does good damage. But if the PCs just sit there and take it, did mostly sounds like it on them. If they're gonna stand out in the open and get wailed on, really they're just banging their heads against a brick wall. Adapt or die sounds like a good credo to me.
moon glum wrote:
Wow, I really like that idea. The evolving political landscape of Scrapwall. I'm wondering about the Steel Hawks, because I think my PCs are getting ready to lead a gigantic gang war.
Oh man. Total horror show. Dual initiative sounds way rough.
There be goblins.
What did you do?
I'm doing something similar. Maybe a ranger? She has that gnarly thing on her arm, but I'm playing her as a Steel-Breaker Brawler.
I'm thinking about doing a between book mini-quest for one of my PCs who happens to be an android. Returning to the place of his "birth" as it were. What do you think it would be like? Details and specifics are always welcome. And if you want to throw in details about the campaign, too, feel free, just add the spoiler bit.
I'm amazed nobody has said Samurai Jack, though that concept might be a better fit in a Numenera type setting.
Lol. Samurai Jack isn't really a genre. That's why it's so cool. It was set in the future to allow for dismembering violence of robots to get around censors for a children's show, but often there's no technology or marks of civilization at all, with Jack doing his endless walk through pristine forests and beautiful, untouched landscapes.
Though I can where you're going. Sometimes there are desert voids, but really it's "a guy with a sword killing robots" ("Jack and the Ultra-robots" comes to mind as having the right setting). Not unlike an adventuring party, using "antiquated" weapons to fight "futuristic" robots. Jack absolutely has the fish out of water thing, and really the point of all the tech in Numeria and Iron Gods is to make discovery wondrous and foreign again, with everything to be encountered marked with that alien strangeness.
That said, Samurai Jack *is* my favorite animated show of all time, barely beating out Batman.
Yor Hunter From the Future.
Good one! He's like a caveman who fights dinosaurs and later gets to shoot stormtroopers-knockoffs with laserguns, as I recall. That's the sort of thing I'm thinking about. The weird superscience, wasteland, highmagitek-low-life sorta thing.
There's no magic in it, but I think Hardware is another good one.
I see your Fallout and raise you Mad Max.
You bet. Mad Max definitely has the wasteland stuff, and certainly predates and influences Fallout. But I name Fallout as being more similar to Iron Gods since it has stuff like laser guns, mutants, super science, even some aliens, where as Mad Max does not.
Update on my game.
Since everybody and their mother seemed to be TPKing on poor Hetuath, plus I felt that seeing the sun (thus ending the effect of his ancient curse) might make for a more compelling story. I figured I'd avoid the fight altogether since Hetuath would just see the sun and thank them. Done and done.
Only. That didn't happen.
Also a major reason for this is that my party has been struggling with combat. Only three PCs: a wizard, an investigator, and a bard. Not exactly heavy-hitters. Just fights with CR 1/2s make them breath hard. Plus they all have the Technologist feat, so I've kind of decided they're the Ghostbusters. Their lives will be easier once they get laid down with proton packs.
Anyway, they make it to the environ room, examine everything, read that the controls might control weather, seem to get it. I even describe specific buttons that say things like "Rain", "Sun", "Cloud", etc.
...then decide not to touch anything and move on.
I feel the TPK coming as they saunter into the next room and see Hetuath, who immediately goes to town on them. I have Hetuath screaming things in his alien tongue about "how he needs the sun" and "wants it all to end", and the investigator, still under the influence of "Comprehend Languages" passes it on to the party. The bard tries to Intimidate him then swashbuckles a little with his longsword to no good result. Hetuath drops him. The wiz tries zapping Hetuath with some lightning (to which he is immune) and then Hetuath drops him. The investigator retreats and keycards the door shut. He makes it back to environ room and I do some scary "huge banging on the door, it's slowly wrenching it open" stuff. The investigator turns on the sun just as Hetuath breaks in. Light floods the chamber. Hetuath places a hand on the investigator's shoulder, and gives a wistful "...thank you..." before dissipating into ash.
James Jacobs wrote:
Thanks, Mr. James Jacobs, Sir.
(Guys, OMG did you see that?! That was so cool!!)
I'm thinking of going so far as having the glowing-eye-switch-thing he does to one of the PCs and their body go stiff, and do like a memory transfer to tell the story of his people and his dark deal with the god of death.
...and THEN have his body crumble into dust. :)
That's one of my issues with the great modules and APs. So much great backstory goes untold. One of my main motivations to also have guest PCs play Meyanda and Khonnir!
Constructed (2 RP): For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.
So, they're both constructs AND humanoid. But the fact remains: are they "technology?" Here's the spell:
This spell wards a creature from attacks by technological objects and creatures of the robot subtype, and protects against mental control from technological sources. It creates a magical barrier around the subject at a distance of 1 foot. The barrier moves with the subject and has two major effects.
Keep Flurry of Blows, but lose AC bonus? Other features?