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Please join me in congratulating Australia's third 5-Star GM, Luke Parry.
Luke has been a fixture of the Society scene here in Sydney since it launched, both playing and GMing regularly. His diligence and capability in running two Shadow Lodge game days in the city, combined with his plans to increase play opportunities, recently led to his appointment as the Venture-Lieutenant for Sydney. Currently, he is organising a first-time PFS presence at a wargaming convention, Leviathan, out in the western suburbs, and considering how to sustainably manage an increased demand for game days in the city, which could soon see another two events added to the roster. He has an almost encyclopaedic knowledge of the rules of Organised Play which is an invaluable resource for both players and his fellow GMs. His passion and enthusiasm for the game are relentless.
Luke achieved his fifth star at our recent Con, Lissalapalooza, at which, as well as running around six slots of his own, he was also called upon to swiftly cover for another GM who had to leave at short notice. Congratulations, Luke, and well done!
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*blushes* Thanks guys (and gal(s))!
It has been a pleasure to be involved with PFS since the early days, and I look forward to continuing to be involved as the campaign moves forward to a very vibrant-looking future :-)
Who knows, one of these days I might even be able to jump across that itsy bitsy little lake, and make it to a PaizoCon in the USA :-D
@PFCBG: I am perfectly willing to share the mansion, but if you want to move out, feel free to build an international wing for the non-Australians - you would certainly still be welcome to visit to watch a game of Aussie Rules, with beer and pies ;-)
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*blushes* Thanks guys (and gal(s))!
It has been a pleasure to be involved with PFS since the early days, and I look forward to continuing to be involved as the campaign moves forward to a very vibrant-looking future :-)
Who knows, one of these days I might even be able to jump across that itsy bitsy little lake, and make it to a PaizoCon in the USA :-D
@PFCBG: I am perfectly willing to share the mansion, but if you want to move out, feel free to build an international wing for the non-Australians - you would certainly still be welcome to visit to watch a game of Aussie Rules, with beer and pies ;-)
but but .... I already stole Kyle's room ... I don't wanna give it up ..
hrmm ... perhaps yous can stay... just mind the rules... no Dragnmoon ;)
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After a bit of thinking, I have come-up with the following:
1) Pre-drawn/printed/constructed maps save heartache (and time!).
2) Good GMing takes practice - Observe what other GMs do, and see what you can adapt to enhance your own 'style'.
3) If you are unsure of a rule, look it up. If the rules are unclear, make your best guess, and/or take on advice from other GMs, and then try to find out what the 'letter of the law' is afterwards, when you have more time. You don't want a game bogged down with an hour of rules discussion.
4) The aim of the game is for both the players and the GM to have fun; if you manage to do that, you are doing your job right :-)
5) Whilst a diploma in the performing arts, and the ability to 'do voices', are not required to be a good GM, speaking in a monotone is liable to lose the attention of players - try to vary the tone and rate of your delivery, if you can.
Finally...
5a) Rolling dice in the open saves on arguments, especially if you roll like Kyle ;-)
5b) Dragnmoon is a myth ;-)