
phallic khan |
the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems broken

Jeraa |
1 person marked this as a favorite. |

Dehydrating Touch (Sp): Starting at 1st level, you can make a melee touch attack as a standard action that inflicts 1d6 points of nonlethal damage + 1 for every two sorcerer levels you possess and sickens the target for 1 round. Oozes, plants, and creatures with the aquatic or water subtypes suffer lethal damage instead. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Its not an instant kill. "Lethal damage" doesn't mean the creature automatically dies. Most weapons do lethal damage, like swords, axes, maces, etc. Normal damage is lethal damage.

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TOZ wrote:Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.
They did not need to crit. just a decent damage roll was one hit time to sleep for almost any class except barbarian or fighter with a high Con

judas 147 |

of course, when they´re stealthing... and infiltrating in the enemy building. like some sort of assassin´s creed or metal gear method (interogting, suffocating, and even killing them) because its supose to be that way, infiltrating or something.
in the open field, if they want to kill theyre enemies which were defeated by them, they just can. no roll needed at all
the same with the prisioners or alike

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the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems broken
Truestrike= Standard Action
Mirror Image=Standard ActionDehydrating Touch=Never used but sure its at least a standard
Where is the "instant kill"? that's like 3 rounds in.

chaoseffect |

There's a story involving the play testing of cards for Magic waaay back in its early years. A player got very excited when he read the text on his card ...
It said "Target player loses next turn"
** spoiler omitted **
And that's why they changed the wording to something like "Take an extra turn after this one"... and it was still insanely powerful as it was only 2 blue IIRC >_>

IejirIsk |

phallic khan wrote:the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems brokenTruestrike= Standard Action
Mirror Image=Standard Action
Dehydrating Touch=Never used but sure its at least a standardWhere is the "instant kill"? that's like 3 rounds in.
another fumble linguistics check...

A highly regarded expert |

The Human Diversion wrote:They did not need to crit. just a decent damage roll was one hit time to sleep for almost any class except barbarian or fighter with a high ConTOZ wrote:Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.
Death by orc is in the top 10.