Would you allow an instant kill ability with no save at lvl 1?


Pathfinder First Edition General Discussion


the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems broken


Instant kill? Isn't it just 1d6+1 point of damage per 2 caster levels? Yeah, it goes from non-lethal damage to lethal damage for those types, but that's not an instant kill.


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Dehydrating Touch (Sp): Starting at 1st level, you can make a melee touch attack as a standard action that inflicts 1d6 points of nonlethal damage + 1 for every two sorcerer levels you possess and sickens the target for 1 round. Oozes, plants, and creatures with the aquatic or water subtypes suffer lethal damage instead. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Its not an instant kill. "Lethal damage" doesn't mean the creature automatically dies. Most weapons do lethal damage, like swords, axes, maces, etc. Normal damage is lethal damage.


moronic post. i should not have had to post this. i misinterpreted lethal as your dead for no good reason at al. epic fail


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phallic khan wrote:
moronic post. i should not have had to post this. i misinterpreted lethal as your dead for no good reason at al. epic fail

Dont worry, everyone rolls a natural 1 on rulereading every now and then.

Shadow Lodge

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Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)


i like that one and see no problems with it.

Sovereign Court

TOZ wrote:
Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)

Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.


Is the player wanting the instant kill bringing pizza and beer to to table?


Quote:
Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.

LOL This is EXACTLY what I thought of when I read the title of the post!

The Exchange

The Human Diversion wrote:
TOZ wrote:
Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)
Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.

They did not need to crit. just a decent damage roll was one hit time to sleep for almost any class except barbarian or fighter with a high Con


of course, when they´re stealthing... and infiltrating in the enemy building. like some sort of assassin´s creed or metal gear method (interogting, suffocating, and even killing them) because its supose to be that way, infiltrating or something.

in the open field, if they want to kill theyre enemies which were defeated by them, they just can. no roll needed at all

the same with the prisioners or alike

Grand Lodge RPG Superstar 2012 Top 32

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Improved Unarmed Strike wrote:
Your unarmed strikes can deal lethal or nonlethal damage, at your choice.

Found a way to kill the Tarrasque. ;)


Jiggy wrote:
Improved Unarmed Strike wrote:
Your unarmed strikes can deal lethal or nonlethal damage, at your choice.
Found a way to kill the Tarrasque. ;)

LOL


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There's a story involving the play testing of cards for Magic waaay back in its early years. A player got very excited when he read the text on his card ...

It said "Target player loses next turn"

Spoiler:
He was very disappointed to find out he didn't win on his opponents next turn

Dark Archive

phallic khan wrote:
the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems broken

Truestrike= Standard Action

Mirror Image=Standard Action
Dehydrating Touch=Never used but sure its at least a standard

Where is the "instant kill"? that's like 3 rounds in.


Kayerloth wrote:

There's a story involving the play testing of cards for Magic waaay back in its early years. A player got very excited when he read the text on his card ...

It said "Target player loses next turn"

** spoiler omitted **

And that's why they changed the wording to something like "Take an extra turn after this one"... and it was still insanely powerful as it was only 2 blue IIRC >_>


Nimon wrote:
phallic khan wrote:
the aquatic sorcerer's 1st level bloodline power dehydrating touch states its a melee touch attack that instantly kills oozes, plants, and anything of the water or aquatic type. there is no save. so what do i do if a player decides to play this? do i simply remove all four tpes from my campaign setting or do i just make sure they never encounter one that isn't a push over. True strike + mirror image + dehydating touch = ha ha the huge elemental is dead? its feasible at just 3rd level. i know they shouldnt encounter that at lvl 3 but still, this seems broken

Truestrike= Standard Action

Mirror Image=Standard Action
Dehydrating Touch=Never used but sure its at least a standard

Where is the "instant kill"? that's like 3 rounds in.

another fumble linguistics check...


Andrew R wrote:
The Human Diversion wrote:
TOZ wrote:
Yes. It's called Greatsword To The Face. 2d6+1.5xStr damage with no save for half. :)
Or 3.0 when orcs had greataxes by default. If you fought those at level 1 and the GM crit, your character had a very early end to their career.
They did not need to crit. just a decent damage roll was one hit time to sleep for almost any class except barbarian or fighter with a high Con

Death by orc is in the top 10.


that... was awesome!


True story, short version:

Orc is blocking doorway. Human rogue (lvl 2) tries to tumble past gain flanking for the sneak. Blows tumble check badly, draws AoO, Orc crits with Great Axe. Rogue is now a level one Elf Rogue :p Yeah reincarnate!

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