Kingmaker: Interactive Maps?


Kingmaker


I've been running Kingmaker online using d20pro, and so far have gotten by with just winging a lot of the maps with paint or something similar that I can find on the internet. However, as we start book 3, I really want to be able to use the actual maps so my players can get a richer experience.

One of my players also informed me that in recent releases, Paizo includes a separate PDF file for Interactive Maps, letting you change them between GM view and Player view, which is a great idea! It would be perfect for my online game.

I've double and triple checked my downloads and available files in the zips, searched through their products, but there is nothing like that so I assume it started after the Kingmaker AP.

Does anyone know if Paizo ever released something like that for Kingmaker?
Or if there is any way to get an unmarked map from the pdf file? Thanks!


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I've never had a problem getting an unmarked Kingmaker map....

Click on the map, hit Ctrl-C, paste into paint. Every time I've done that, I get a map with most of the unacceptable bits removed, suitable for use in MapTool.

The only maps I didn't do that for were the overland maps, because river names and such still appeared on them. So I built a full Stolen Lands map in Campaign Cartographer, and then I export to MapTool as needed.


Turns out the PDF reader I was using can't do that. I tried Acrobat and it can pull out some of the files just fine. Not all, but enough to be useful!

Thanks for the info.

Digital Products Assistant

The Interactive Maps PDFs are available for Carrion Crown, Jade Regent, Skull & Shackles, Shattered Star and will be available for future Adventure Paths. Going backwards to previous APs may be possible, but there is no current ETA.

Dark Archive

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Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Chris, if there is going to be any backtracking, please make it happen for Kingmaker. Previous APs may not need it, but if any AP can benefit from interactive maps, it would be this one.


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Kvantum wrote:
Chris, if there is going to be any backtracking, please make it happen for Kingmaker. Previous APs may not need it, but if any AP can benefit from interactive maps, it would be this one.

+1


Thanks for the info, Chris. Now I know which APs to aim for, after Kingmaker!


Philip Knowsley wrote:
Kvantum wrote:
Chris, if there is going to be any backtracking, please make it happen for Kingmaker. Previous APs may not need it, but if any AP can benefit from interactive maps, it would be this one.
+1

+2

Paizo Employee Chief Technical Officer

Adam Robinson wrote:
I tried Acrobat and it can pull out some of the files just fine. Not all, but enough to be useful!

Adobe Reader treats full-page maps as if they were page backgrounds. To select a page background, you have to Ctrl-click (Windows) or Option-click (OS X).


Or look here on paizo I am sure one of the play by post kingmaker games has a overview (blank) map for the PC's......likely in the campaign info tab.


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Ramarren wrote:


The only maps I didn't do that for were the overland maps, because river names and such still appeared on them. So I built a full Stolen Lands map in Campaign Cartographer, and then I export to MapTool as needed.

If that CC map happens to be available, I would build a temple in your name! :)

I've done a bit of stop-start with putting together a KM map in CC3, but I keep getting sidetracked, as it's a fairly big undertaking.


Any further development on this Front?

I would also love to have access to the Interactive map for Kingmaker.


Ramarran's approach has always worked for me too. Opening the Kingmaker PDFs in Adobe Reader, then click-and-control-C copying the maps and pasting them into The Gimp gives me the image without any of the text, so there's no encounter letters/numbers, no spoiler-y descriptions or anything. I didn't even have Ramarran's problem of overland maps retaining their river names and suchlike - they just have the map graphic with no text (not even the N on the compass rose).

They're perfect for showing to the players, although I do find that I need to muck around a bit with cropping half-squares from the edges and resizing the map to have an exact number of pixels per grid square if I want to easily use them in 3D Virtual Tabletop for miniature battles.


I bought the Map Folio, which gave large paper copies. I also found them online on google image. My myself I am using Realm works + Fog of World. It allows me to place the pins so that i can see them and the player view cant. Not sure if its possible to do it with Roll20 though, as i have not used it at all. :)

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