Ware your words, for Truenames hold power - Reign of Winter OOC


Play-by-Post Discussion

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Orc/Rngr HP:24/24, - AC: 17/T:13/FF:14 - Percep: +6(Dark Vision/Scent) F: +5/R: +6/W: +1 - CMB: +7 - CMD: 20, Speed: 30ft, Init: +5 /FE-Human

bad guys:

Don't worry, your ability to pop out a bit of healing will make you the person in the party able to pop out a bit of healing. We are light on with heals, so the more we have the better, and in fairness we will need as much pooled healing capacity as our meagre abilities allow - you'd also have Elghund hunting any CLW wands once we hit L4 as well.
So that means about 4 of 6 [arty members can rock the CLW wand in the near future.

Which brings us to a premature conversation on loot, and although that deserves its own conversation, I'm happy to state theres no way known that a consumable item like a CLW wand constitutes an 'individual' reward. That is just not happening. I don't consider consumables to be any sort of real loot, mainly because their function is generally to make someone elses life easier - ie how would it be fair on you to allocated a wand of Bulls Strength and then spend your time buffing Elghund with it? 'cui bono' indeed!

So worry not about being typecast or railroaded into a job, that said, we do have a few gaps so we do need to be aware of them and do what we can to improvise adapt and overcome - like no Rogue :p


Minor Crab-beast

A comment that is worthy of open statement - I purposefully did not pick a specific healer in either party. Part of this reason is because there were not really any interesting direct healers proposed, and the other side is because I find them a little less interesting than varied characters.

There are a couple of characters in each party that are able to throw around some minor heals - but I wouldn't expect them to devote much character focus to it. There will be ways and means for some of the slack to be made up... and the rest will go towards a more dangerous combat focus.

Remember also we're each groups of 6 with a 25 pt buy, so it's going to be a challenge to challenge you appropriately.

Also - on backstory vs 0xp, my general assumption is mostly along the lines of Joana's - that 1st level characters have no exceptional deeds in their history. Some like Skane and Elghund have seen some action over time - but that's as a voice in the chorus, rather than singing the solo. At any rate - the plan is that the adventure you're setting out on will give you more than enough for tales around the campfire.


Male Human (Ulfen) Vigamaðr-Lochlannach (Fighter - Vikingr) 8 | HP: 83/83 | AC: 29 T 12 FF 27 | Saves: Fort +10, Ref +4, Will +5 | CMD: 26, CMB: +12 | Init: +3 | Perception +3| 20ft. Move | Rage 0/17

Taighean Dubha:

My 2 runes worth on our introductions and Halla's joining...

Part of the appeal of this Norse flavoured saga is that our "heroes" are oft pawns of a fickle fate... the Norns have decreed they have, for weal or woe, been put on this pathway.

Skane has very little love of the North himself, but has been drawn back, at this time wth an eye on a red handed reckoning, and to reforge a name lost by the deeds of his father.

Agree with DM Voice - see Skane as someone whose familiar with violence but not yet a master at it...heh.

Skane's healing philosophy is not to get hit :) Hopefully his shield trait and feats (to come) will also aid others standing with him in combat (worked well in his previous pbp incarnation).

Big part of the challenge of this AP will be we're not an "atypical" party - very melee focussed, no rogue and it makes for an interesting challenge as a player nei?

As for the journey I've set our Vikingr up as the resident Grouch, so hopefully his black moods and black humour will set the tone of his interactions. He'd have little, if anything to say, as he currently thinks this night hunt will end badly. As we survive and thrive (hopefully lol) we'll all see more of Skane, but I reckon a group of ill-met strangers wouldn't be the chattiest anyhow... leave the excited babbling to the fey group... we are the grim Black Hus!


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Taighean Dubha:
I agree with Skäne, Rikka, and Elghund. Just find a reason why you want to get out of town quickly (i.e. - afraid of whatever it is you're running from catching up) and you have a reason to follow us out of town.

Another pair of eyes, ears, and hands would certainly be welcome. As has been said, no one in hte group really has a measure fo anyone else yet. We've been brought together to finish a job. Rikka's right, if we're going to protest about someone who seemingly has no place, the skinny-ass white girl who can't weigh much more than her spear would have been the first one to be challenged. That didn't happen, so it's safe to assume you won't to ostracized for joining up, either.

And I agree; no one's saying you have to play the heal-bot. That role is boring. I certainly dont want to fill it. But to help out in that capacity, Kló – who certainly won't be acting the healbot – will be generally taking a Cure spell in his highest spell slot except for specific circumstances. Clutch heals can be the difference between a win or a loss... or, sometimes, between a dead pc and a badly injured (if unconscious) one.

I don't think anyone expects that of you.


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Well said, Voice, about all of it.

The only big battle-like thing in Kló's background is something he didn't understand or have control over. But he lives in a tough land full of tough people, so he walks the walk when he can.


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HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Taighean Dubha/Black House/Bad Guys:
Elghund, Skäne, and Analiísa: Kló's domain spell is Enlarge Person. When we get into fights, I'm 100% happy to use this bad boy on you guys as much as on myself.

Any of you guys interested in that? I know Skäne's build has some effort into upping his AC, and Enlarge might be a little counter-productive to that. But Elghund and Analísa both look like they could use the offensive boost.

Hell, Elghund on Enlarge looks down-right nasty... a +6 strength modifier with a 2-hander weapon? Eesh.

Let me know your thoughts. I don't want to forget that we have it. Obviously I'll want to use it sometimes, but I want you guys to get to use it, too.


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Also, the warning might be a little late-coming, but I like writing... sorry if that means wordy posts. :)

(And sorry for spamming the discussion thread)


Female Human (Ulfen) Barbarian/1

Taighean Dubha:
That's awesome, Kló. I'm sure Annaliísa will love it.


HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

Black House Badasses:
Not to cause anyone to wet their knickers prematurely but I really want to see this combo on one of our front-liners - Enlarge Person + Lead Blades. Hmmm, given the limitations on the spell, I guess it will have to be Elghund. Don't disappoint me and say you won't do it. :)


Female Half-fey (aasimar) Paladin 3 HP 31/31, AC 19/12/17, Saves 8/6/7, MW Long Sword +5 (1d8+3/19-20) Spiked Light Shield +4 (1d4+1/x2) Init +2, Perception 1
Kelgar Frostbeard wrote:
** spoiler omitted **

Sluagh Sídhe:

Spoiler:
I agree. I was eavesdropping at first, but the length of the posts quickly wore through my interest level.

I don't know anything about the "ultimate campaign." Right now my interest is all taken up with Medical Microbiology and Pathology. Cry for me. 8(


Male Dwarf Inquisitor | AC19 T11 FF18 CMD 15* | HP 30 | F+7* R+3* W+7* | Init +4 | Per +9* | Sense +9

Sluagh Sídhe:

If you are a graduate student in any field, you have my condolences. :)


Male Human(Ulfen) Bard(Savage Skald) 2

Sluagh Sídhe:
I am not really interested in Ultimate Campaign (as it is unlikely to impact on any of the games I am involved in), but I can appreciate that others might be :-)

@Hilde: As a Doctor, you have my sympathy :-)


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Male Human (Ulfen) Vigamaðr-Lochlannach (Fighter - Vikingr) 8 | HP: 83/83 | AC: 29 T 12 FF 27 | Saves: Fort +10, Ref +4, Will +5 | CMD: 26, CMB: +12 | Init: +3 | Perception +3| 20ft. Move | Rage 0/17

Taighean Dubha:

Kló's Enlarge Person sounds a killer... alas the son of Ingvar is indeed built for AC and lasting the course, rather than Shock trooper...

Skane's real strength will be in his offense/defence combo... his shield is a real asset (and will continue to be so as we move up the low levels) - I plan to make him badass tough to kill, so if he can stay standing and attract more than his share of foes it'll free up the rest of you to cause mayhem lol.

But an enlarged and enraged Analiísa would be awesome to behold, as would Elghund living large and dangerous. Of course Kló unleashing his true jotunn nature would be mighty ;)


M Human Commoner/1, Expert/1

Ultimate Campaign looks great, but the two apples of my eye right now are reign of winter and the new animal archive. I'd have picked the latter up, but it would mean either splurging not letting myself buy the $80 of books that seem to have mysteriously found their way into my shopping cart. I've also just started back at uni, but thus far it seems to leave me with MORE time to post rather than less. Expect especially flowery posts on Tuesdays, when I'm trapped in my insultingly basic and utterly droll undergraduate education classes. :P

On a less off-topic note, I'm feeling I need to develop more vocal tics for Bastagar. and come to terms with my addiction to small text... I'm worried about seeing one-note. Thoughts?


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Orc/Rngr HP:24/24, - AC: 17/T:13/FF:14 - Percep: +6(Dark Vision/Scent) F: +5/R: +6/W: +1 - CMB: +7 - CMD: 20, Speed: 30ft, Init: +5 /FE-Human

ooooh Enlarge... /porn.


Female Half-fey (aasimar) Paladin 3 HP 31/31, AC 19/12/17, Saves 8/6/7, MW Long Sword +5 (1d8+3/19-20) Spiked Light Shield +4 (1d4+1/x2) Init +2, Perception 1

Sluagh Sídhe:

Spoiler:
I really like how Bastagar speaks, including the small text. So far, everyone seems to have an unusual way of speaking.

Hilde rhymes
Bastagar monologues
Kelgar mutters
Halfhand yells
Cearb insults
Olaf...well, Olaf almost seems normal compared to everyone else. I suppose that every viking campaign needs at least one actual viking.

I can tell who is speaking without looking at the name above the post. I think that speaks very highly of everyone's roleplaying.


Male Human(Ulfen) Bard(Savage Skald) 2

Sluagh Sídhe:
Well, I prefer to think of myself as the party's 'straight man' (aka 'token Viking'), but otherwise, I agree ;-)


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

: Scoots to edge of seat in anticipation :


Minor Crab-beast

Back this!

A spiritual sequel to Planescape Torment... I don't think I need to say any more?


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Voice, did you back the original Numenera kickstarter?


Minor Crab-beast

No I didn't. I ummed and aahed about buying into it, but ultimately didn't pony up. I got in on a variety of others though :)


Male Dwarf Inquisitor | AC19 T11 FF18 CMD 15* | HP 30 | F+7* R+3* W+7* | Init +4 | Per +9* | Sense +9

Ooh, that's a Kickstarter I'll have to pony up for.

I had a pretty healthy contribution to the Razor Coast one last month. :)

Don't hesitate to share them here, I'm sure it's appreciated by a few of us!


M Human Commoner/1, Expert/1

My RPG backcatalogue is all backed up for now, I'm afraid. Did anyone else back the Reaper Mini's bones kickstarter? I must find out what happened to the enormous stack of minis we chipped in for. International shipping is a harsh mistress.


VC - Sydney, Australia

Yeah, and they are starting to roll out shortly.
They are doing the Vampire Only orders first, and moving through to people like me who ordered 2 x Vampire and 1 x Everythingelse.
I just looked at the optional extra sheet and said "Yes please".


M Human Commoner/1, Expert/1
Shifty wrote:

Yeah, and they are starting to roll out shortly.

They are doing the Vampire Only orders first, and moving through to people like me who ordered 2 x Vampire and 1 x Everythingelse.
I just looked at the optional extra sheet and said "Yes please".

Cheers! I needn't worry then. And I know what you mean, I havent even the faintest idea what our order was anymore, I only remember splurging. (But hey, my first set of metal mini's they'll be... probably a slippery slope to be going down, so maybe not cause for excitement)


Male Hairy Highlander Halfbreed (ThirdSwede) Barbarian 9/King O' The North 5/Staffy Dad 7

Anyone back Tre Manor's Red Box Games Helsvakt Kickstarter?? Would fit nicely into this AP ;)

Second Kickstarter incoming in Summer in believe...


Minor Crab-beast

Given that I live in Malaysia and there isn't a gaming shop within spitting distance... I have kind of overcome that deficit with Kickstarter. I'm in on Reaper... and a myriad of other things.

Didn't go for Helsvakt - but did for Shadows of Esteren which is thematically Norse-ish.

Did for Razor Coast, and am waiting to see if Freeport will end up funding too.


Female Half-fey (aasimar) Paladin 3 HP 31/31, AC 19/12/17, Saves 8/6/7, MW Long Sword +5 (1d8+3/19-20) Spiked Light Shield +4 (1d4+1/x2) Init +2, Perception 1

My tuition is $40k a year. It would take a crowbar and a backhoe to get money out of me on Kickstarter. You'd have more luck getting blood from a stone.


DM - Voice of the Voiceless wrote:
No I didn't. I ummed and aahed about buying into it, but ultimately didn't pony up. I got in on a variety of others though :)

Yah, i was onboard pretty quickly. I got the play-test material. Pretty cool stuff.

But given how quickly it got funded (not to mention the ridiculous number of stretch goals attained), you're not hurting if all you want is the print book once it's published.

I think the upcoming video game looks cool, though I probably won't support it (mostly because I get next to zero video gaming time these days).


HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

So as to not tie up the game thread:

Black House:
Elghund/Skane - either of you guys interested in getting your hands on the chainmail armor? Same question goes to the rest of you folks about that sword if we determine it is Cold Iron. I'm happy to try using Burning Hands to get all the equipment loose quickly. I think it's a pretty fair trade - using a 1st level spell (hopefully just one) to net one of our frontliners a possible +2 to AC for the foreseeable future and getting another fae-biting weapon into our hands.

VoV - is there any way to tell how much fire damage I'll need to deliver to melt the corpsicle?
Could I possibly rest the arm at the base of the statue and then 'fan' my Burning Hands vertically to melt the statue and arm at the same time?


HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

Black House:
I have a cold iron weapon, and chain mail makes Kló a sad panda. But I"m game for melting him down for the items if people want to.

I'm fine either way.


HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

Rikka gets a step-ladder, climbs up to rub Kló's head...

"Don't be a Sad Panda."


Male Gnome Rogue/Sorcerer
Stats:
Init +3 Per +5 | AC 16/14/14 | HP 25/25 | F +4/R + 5/ W +0| +2 vs illusion | CMB +0 CMD 13 | spells | 1st (4/4) | Spell Failure: 10%

"Goat-manglers, are we? Two can play at that game, yes."


Male Gnome Rogue/Sorcerer
Stats:
Init +3 Per +5 | AC 16/14/14 | HP 25/25 | F +4/R + 5/ W +0| +2 vs illusion | CMB +0 CMD 13 | spells | 1st (4/4) | Spell Failure: 10%

Also holy wow, Bastagar isn't making many friends today. Not that I was ever going to get along with the Halfhand, however, where is the fun in that?

I promise he will get more bearable after an adventure together. He might even learn your names! Until then he's scared enough of Olaf to stay in line.


Orc/Rngr HP:24/24, - AC: 17/T:13/FF:14 - Percep: +6(Dark Vision/Scent) F: +5/R: +6/W: +1 - CMB: +7 - CMD: 20, Speed: 30ft, Init: +5 /FE-Human

Bad Guys:
Will also pass on the Mail, trying to keep Elghund light and fast so he can slip around the battlefield. Similarly I think one person was missing Cold Iron, but Elghund has a cold iron dagger he probably wont use - the Fey might resist normal iron, but that just means you have to hit them harder, and he's happy to test out just how resistant they think they are :p may as well grab the sword and mail anyhow, as well as any other salvage


Minor Crab-beast

Rikka:
Aye, a burning hands will pretty much supercharge the melting process. Just one should be fine to free the corpse and arm.


HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

Black House:
Hey Elghund are you rockin' the Hide Shirt (+3 AC & 30' move) or Hide Armor (+4 AC & 20' move)? If it's armor then chainmail won't slow you down any unless the extra encumbrance jacks you up.


Orc/Rngr HP:24/24, - AC: 17/T:13/FF:14 - Percep: +6(Dark Vision/Scent) F: +5/R: +6/W: +1 - CMB: +7 - CMD: 20, Speed: 30ft, Init: +5 /FE-Human

I'd planned on the Shirt.
Actually need to update that one because I downgraded to Studded at the last minute, the weapon and armour would have left 0 cash for rations etc.
Similarly, for a sneaky sneaky dude the ACP of chain would be a bit rough.


HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

No worries, we can always pawn it if Skane doesn't want to wear it.


Male Human (Ulfen) Vigamaðr-Lochlannach (Fighter - Vikingr) 8 | HP: 83/83 | AC: 29 T 12 FF 27 | Saves: Fort +10, Ref +4, Will +5 | CMD: 26, CMB: +12 | Init: +3 | Perception +3| 20ft. Move | Rage 0/17

Taighean Dubha:

Despite doing Sweet FA in that first scrap Skane will take the chainmail and the sword if they are going a begging? The Chainmail is a upgrade on his Armoured Coat and a MW Longsword is too good to ignore!

Elghund fancy an Armoured Coat?


Orc/Rngr HP:24/24, - AC: 17/T:13/FF:14 - Percep: +6(Dark Vision/Scent) F: +5/R: +6/W: +1 - CMB: +7 - CMD: 20, Speed: 30ft, Init: +5 /FE-Human

team bad guys:

Grab away at the sword and mail, hold onto the coat for now.
As we are starting to collect some items that have notional value, who is on loot management? :p


Female Human (Ulfen) Barbarian/1

[soiler=Taighean Dubha] Ah, but Shifty love, isn't that like one of your all time favorite things to do for the game you do such an excellent job of it elsewhere![/spoiler]


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HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

^^ Annaliísa just used a soiler tag... gross.


Female Human (Ulfen) Barbarian/1

Damn that tricky letter 'p'.


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Male Human(Ulfen) Bard(Savage Skald) 2

I knew you guys over in the other thread were a bunch of barbarians, but really! ;-)


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HP 35/39 | AC 16 CMD 17 | Fort +7 Reflex +1 Will +5 | Perception +7 Initiative +1

bar bar bar


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HP: 9/23 - AC:14|13|11 - F:+3|R:+6|W:+4 - Per:+7/+9 Init:+3

Well you can't 'soil' without 'p'... ewwwwwwwwww.


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Male Human (Ulfen) Vigamaðr-Lochlannach (Fighter - Vikingr) 8 | HP: 83/83 | AC: 29 T 12 FF 27 | Saves: Fort +10, Ref +4, Will +5 | CMD: 26, CMB: +12 | Init: +3 | Perception +3| 20ft. Move | Rage 0/17

Now we are forever House Nightsoil... :)

Olaf stop playing around with them touchie seelie and komm fight with your fellow Ulfen brodir!


M Human Commoner/1, Expert/1

Whew. That post was exhaustive. That's the fourth time I've typed it up, and throughout the process of typing up four posts I had something to say to each member of the party, so I had to trim that bad-boy down quite a lot...


Fluid Inter-dimensional physically detached consciousness Roguish Healer/4

lmao@ the soil jokes

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