| Doree |
So, my friend is running a Pathfinder Campaign using the Gestalt Rules from 3.5, with some other modifications added. While I have a good concept for my first character, I wanted both a back-up character, as well as I wanted it to be more strongly themed. So I decided to make a Magus themed after Syaoran from Tsubasa Chronicles. I'm not sure if my spell choices are the best, and I really don't know what I would spend gold on (assuming level appropriate). So far I have the rest of the stuff mapped out to level 14, and was looking for some advice/comments.
https://docs.google.com/file/d/0BzwFqyYbNUwoN3lnTWJMQlRqQjA/edit?usp=sharin g
A couple of notes:
-Another of the Modifications he made is Max HP every level.
-I'm aware AT in a gestalt build is kinda cheesy, but he okayed it since Magus isn't a full casting class.
- I still have 6 Spells I can pick of any level, and have no idea what would really help.
Edit: Had a few errors
| Byrdology |
Ninja sorcerer is a better combo, as is vivisectionist alchemist with wiz. If its the spell combat you are looking for than do magus/ vivisectionist. Or if you can PrC one class, make your "rogue" back into sleepless detective. Personally, I think an arcan trickster type of build is lost on the magus. I would go with MoMS or a full BaB class like ranger for the skills and good ref save. Again though, if you can take a PrC, then fighter/ duelist would be the most optimized.
| chaoseffect |
The character concept doesn't really mean anything to me, as I don't know what Tsubasa Chronicles is. Looking at the feats you seem to be pretty much standard Dex Magus (which is strong). I am wondering how you have spells beyond 6th level, or is that part of the homebrew?
Also what are you liking about Arcane Trickster? It's not offering you much that you wouldn't be getting from Magus or from Ninja if you just rode those two together. Also, I'm not sure if I'd grab Quicken Magic if I were you; you only have 6 spell levels to work with, so the best you'll ever get out of it is a quickened second level, unless you were planning on using all your 6th level slots for Intensified/Elemental Shocking Grasp.
Just a couple of thoughts off the top of my head.
| Doree |
@Byrd: Well, He wouldn't allow me to do AT with a full Caster class, so I am basically using it to turn Magus into a full casting class, while Keeping the melee potential. As far as Vivisectionist Alchemist, I hadn't seen that before, as I'm not very familiar with Alchemists. From what I can see though, the Formula list for 1st and 2nd aren't too spectacular, and I was really hoping to boost the casting progression on Magus, So I'm not too sure how well that would work. Was there something specific you thought that would make it synergize really well?
| Byrdology |
@Byrd: Well, He wouldn't allow me to do AT with a full Caster class, so I am basically using it to turn Magus into a full casting class, while Keeping the melee potential. As far as Vivisectionist Alchemist, I hadn't seen that before, as I'm not very familiar with Alchemists. From what I can see though, the Formula list for 1st and 2nd aren't too spectacular, and I was really hoping to boost the casting progression on Magus, So I'm not too sure how well that would work. Was there something specific you thought that would make it synergize really well?
You can't get 9th lvl spells with AT if you are using magus as the casting class, because they only get 6th lvl spells... Ever... Magus is a full caster class, but only gets 6 spell levels.
A straight rogue/ ninja/ vivy alchemist gets you full SA progression along with your magus spell casting and spell combat. If you want an AT theme then go wiz/ rog or vivy, or sorc/ ninja.
If the magus and spell combat is what is important to you thematically, then build the second half of your gestalt into a duelist. That is where the synergy is.
| chaoseffect |
Unless the DM is really homebrewing it, you're misunderstanding what Arcane Trickster (and prestige classes in general) do to your caster level. Here's what it says:
When a new arcane trickster level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, she must decide to which class she adds the new level for purposes of determining spells per day.
That means that if you were a Magus and went into Arcane Trickster, then your spells known and per day would advance as a Magus each time the chart says "+1 level of existing class". It does not ever give you spells beyond that.
Also I was under the impression for gestalt that you don't get double the class feature if you pick two classes that give the exact same thing; like a Rogue/Vivisectionist would not get double sneak attack dice from both classes.
| Byrdology |
No mate, you misunderstand. You cannot gain multiple caster levels in the same class at the same time. If you took AT at the same time as magus, you would gain the benefits of both classes, but the caster lvl of only one. If you had more than one class that granted you spells, then you could gain the spell lvls from both if you chose.
Here is a trick to get full BaB out of a wiz/ rogue gestalt. Take your first level in the rogue side in a full BaB class. Every time your 3/4 BaB lapses from then on, your 1/2 BaB from wiz picks up the difference. It's a cheap trick, but a good one for gestalts.
| Byrdology |
Read it more closely, then re- read the description of ATs spells/ day. I promise you that I'm not trying to screw you on this. You can't take a gestalt fighter1/ fighter1, or wiz1/ wiz1 for extra spells or feats. They cancel each other out. You could get the bonus feat from fighter 1/ monk1, or the spells from wiz1/ witch 1. But your effective caster lvl can never be higher than your character lvl when determining spells/ day.
| Doree |
No where though does it say it doesn't stack with a caster level from the base class, nor does it say anything about caster level being limited to character level. It simply says it gains additional spells, and increased caster level as if also having gained a spell level in the class (And spells learned for spontaneous casters, which isn't relevant in this case.) I'm not trying to be stubborn or rude, it's just that I don't see anything against it RAW.
| Byrdology |
It would be like saying that a fighter 1/ barbarian 1 gets a plus 4 class bonus to fort saves because they both have a +2 at lvl 1. They would also get a +2 to hit because they are both full BaB classes, which means they get their 2nd iterative attack at lvl 3 because the combined total BaB would be 6 then. And at lvl 20, they would have a BaB that looked like 40/35/30/25/20/15/10/5. Heaven forbid that they TWF, because a 20 lvl monk would spontaneously combust from the shame of their own flurry!
| Doree |
Except there are rules saying how those don't stack. Gestalt rules explicitly state the BAB/Saves/HD don't stack. It also says to stay clear of things like Trickster and Theurge because it is essentially taking two classes (And is why I got Trickster approved in the first place.) Getting 8th Level spells at level 14 doesn't break the game in half. At level 20, it will be Level 11 spells. 2 whole levels higher than a Wizard. This is also the exact reason he wouldn't approve this on a class with full casting progression. However as it stands, the spell level is barely higher than a wizard, and I need to take feats/arcanas to get any spells actually of that level from the wizard spell list.
| Byrdology |
The reason that they advise against those classes is because they are essentially single class gestalts. They didn't want to see a character go wiz/ cleric then MT/ fighter or something, because that would be like getting 3 classes for the price of 2.
But like I said, if your DM is cool with it, then PLEASE abuse the hell out of it!
Btw, where are you going to get your spell lists for 7+?
| Darkwolf117 |
It also says to stay clear of things like Trickster and Theurge because it is essentially taking two classes (And is why I got Trickster approved in the first place.)
So... I haven't played Gestalt before, so take this with a grain of salt. But you're doing exactly what it is recommended not to do (taking a prestige class that already mixes two classes together) and then mixing it with the same class that it's part of. For example, Mystic Theurge isn't advised, because it's pretty much the same as simply Gestalting Cleric/Wizard (or other relevant classes).
Prestige classes that are meant to advance caster levels do that so you don't fall as far behind in spells. Mixing the classes together through Gestalt to shoot your caster level seems very much against the purpose of what they're there for.
I imagine that's what Byrdology is not liking, and I can't say I disagree. I doubt I'd go for it if I were DM'ing a Gestalt game, and saying that it's not specifically outlawed by Gestalt rules doesn't really point to saying it's intended either.
But hey, just my 2 copper.
And, I took awhile writing this. Semi-ninja'd.
| WerePox47 |
If you want full caster levels and a magus, just go Magus/Wizard... Kensai/Enhanceement Spec would be badass.. A Hexcrafter/Witch combo would be redic as well..
You would have your full magus spellcasting and your full wizard casting.. Take close range arcana use any spell with "touch" as a spellstrike..
| Doree |
@Dark Wolf: Yeah, which is why I asked the DM about it, explicitly mentioning that it's not recommended.
@Byrd: The expanded spell list was using Spell Blending. As for the class features, you're right, I think that might do it, I'm gonna ask a 3.5 forum, but that would make me lean towards a no.
@Werepox: I guess I could, but there's no way to use Spell recall on other class spells, which is kind of a bummer.
| nate lange RPG Superstar 2012 Top 32 |
Here is what gestalt rules say:
"Class features that two classes share (such as uncanny dodge) accrue at the rate of the faster class."
So since a magus/ AT gestalt gains spell progression at the same rate you choose one or the other, not both.
this. that's exactly why you can't stack AT casting with more Magus levels (or AT sneak attack with ninja, for that matter).
also, if you're GM is willing to let you take a prestige class (and you want to break the game, which appears to be the case)- why not go oracle/sorcerer upto 4th level and then paladin/mystic theurge from there? you'd only be down 1 BAB over 20 levels and would have full casting in two classes? or go fighter 2/monk 4/eldritch knight 1 on one side while you take empyreal sorcerer 7 on the other side- then take 9 more levels of EK on the sorcerer side and 9 more monk levels on the first side... at 16th level you'd have +15 BAB, CL 16 (8th level spells), all the abilities of a 13th level monk, and the ability to take feats as if you were a 12th level fighter (so greater wf and spec). from there if you've invested in a few archery feats (maybe took Zen Archer for your monk levels) you could take one level of sorcerer/arcane archer and three levels of monk/AA; that puts you at 20th level with +19 BAB, CL 20, the abilities of a 16th level monk, access to 12th level fighter feats, and the arrow powers from AA (plus your Wis determines spells, AC, will saves, and if you went ZA- bonus to hit with your bow)- and all that without breaking RAW (except for that bit about how you shouldn't do that sort of thing).
edit: that second build may have been unclear.
level 2: zen archer 1/sorc 2 (RAW, you fall behind 1 BAB here)
level 3: ZA 2/sorc 3
level 4: ZA 3/sorc 4
level 5: ZA 4/sorc 5
level 6: fighter 2/sorc 6 (full CL, still down 1 BAB)
level 7: eldritch knight 1/sorc 7 (still full CL, still down 1 BAB)
level 8-16: ZA 5-13/EK 2-10
level 17: arcane archer 1/sorc 8 (still full CL, still only down 1 BAB)
level 18-20: ZA 14-16/AA 2-4
flurry only increases your BAB by 1 (up to full +20), but also gets you 3 bonus attacks- all of which get the benefits of AA powers, fighter feats, and use your monster Wis mod. plus you cast a 20th level sorcerer. try to take quicken so you can buff/blast/control/whatever and still full attack every round. if you can spare the feat for Improved Snap Shot and Combat Reflexes you could potentially be taking like 12 or 13 attacks/round (7 from flurry, +1 speed/haste, and 4 or 5 AoOs), plus a quickened spell... that's IMO probably just as broken as your original plan but, like i said previously, without actual breaking RAW
| Doree |
@The caster level thing. Yeah, I think that's the case now.
@Nate, not only do none of those fit the theme I want, but I can't use the mixture PrCs with Full caster classes.
I think I'm going to do Magus X/ Fighter 1/ Enhancement Wizard X-1. for full BAB, and being a little less feat heavy.
Can I do the Greed Sin school, and still take Enhancement instead of just Transmutation?
I figure the only one of the two schools on that I care about is illusion, and I can just use the Magus list to hit up all the invisibility spells.
| EvilMinion |
You can't use non-magus spells with magus abilities (like spell combat, spellstrike, spell recall, et al) if that's what you were thinking. Though I suspect you already were aware of that. And arcane armor spell failure applies to all the wizard side spells.
Prestige classes like Arcane Trickster (And mystic Theurge) are supposed to be prohibited. If you're GM is allowing them, that could be problematic too.
also, you're magus x // fighter 1/wizard x-1 build does not get you full BaB. Your bab would be that of a regular magus.
(Please note: Byrdology 'trick' for calculating BaB above is not correct. Gestalt does not work that way.)
Seems to me you're gm has not explained how the gestalt rules work very well.
Basically, look at each side of your gestalt build as a seperate character when calculating pretty much everything (bab, saves, et al) and pick the higher number for all levels of progress thus far. NOT the higher number at each level.
So a 20th level magus has a bab of +15.
A 1 warrior/19 wizard would have a bab of +10.
Thus if you gestalt the two, you end up with a bab of +15 (not some weird mix and match version thereof that gets you to +20)
| nate lange RPG Superstar 2012 Top 32 |
technically, that magus/wizard build is not supposed give you full BAB...
if your GM will let you then there's no point arguing it, but really for BAB you're gaining their progression, not the specific bonus (meaning you're supposed to get the same bonus regardless of whether your even wiz levels are falling on +1 BAB magus levels or not).
edit: ninja'd
though, i disagree on one point. gestalt rules get sketchy with multiclassing, but i believe that you can gain the benefit of +1 BAB from fighter/magus @1st and end with +16... but, again, those rules are vague and, i'm sure, open to interpretation.
| Doree |
I had already said I was dissapointed that Spell Recall doesn't work, but it only takes an Arcana to get other class spells to work with spell combat. As far as the armor part, yeah, that sucks, Mage Armor sort of makes up for it for a while, but it's going to lack later. Although this gives additional reason to Kensai, although I don't know if I'm up to losing out on spell recall, even with it only working on half the list.
As for BAB, I've always heard of Byrdology's trick working whenever I hear it mentioned, although I'll admit that I'm not the most versed 3.5 player, so I wouldn't be sure.
| Darkwolf117 |
why not go oracle/sorcerer upto 4th level and then paladin/mystic theurge from there?
Holy crap, that just made me do a double take and laugh. Magnificent.
You can't use non-magus spells with magus abilities (like spell combat, spellstrike, spell recall, et al) if that's what you were thinking. Though I suspect you already were aware of that. And arcane armor spell failure applies to all the wizard side spells.
Well, Broad Study lets you use spell combat and spellstrike with the spells from another one of your spellcasting classes.
You do still suffer arcane spell failure chance for them though.