| Hallet |
Hey everyone im currently looking at a build that seams weird to me. Im looking at 4 lvls barbarian 6 lvls ninja and 10 lvls assassin or crimson assassin. The basic idea is trying to stack as much damage per swing i can. Kinda a Trip sneak attacker or useing vanish trick from ninja to get a free sneak. why i cant decide between crimson and regular assassin is im looking at the regular assassin as a studdy for death attack, rage and smash that persons face in, drop rage and repeat. if crimson just kinda run around slashing stuff and poping off buffs when needed. oh the barabarian is a Invulnerable Rager. dont know if that makes a difference. im probably gana be the only fighter in the group and we need dps badly. its looking like a 3 or 4 person group. 1 orcle fire/healer, ninja or rouge/dervish dance/shadow dancer, and me a barbarian trying to rely on killing before defence. if anyone has advice on what i should do let me know. any buid would work the only thing my dm wants is a barbarian of some sort....oh i have a rage profit build using a breaker barbarian and a wrecker curse life/battle/bone/ice mystery havent decided on that part yet. ty
| lemeres |
Ok, a bit hard to read. So are you going for raw damage, or stealth here? Well, I am a bit confused, but I can see enough that you are currently in a campaign, so much of my advice would be out of the question. Well, the assassin class might not be a bad idea if you have decent INT score. The prerequisites are not bad for a character with half decent stealth by this point, but the death attack might not be that great at first since I think it was balanced around level 6 rather than level 11, so the save might take time to get good.
Other advice: since you are pretty far in this campaign it seems, this might seem weird. Take the Extra Trait feat and get the coherent rage trait. Basically, it gives you a selection of CHA and DEX based skills; pick one and you can use it while raging. Obviously stealth would be important. The "Moment of Clarity" rage power similarly would help you do some such as vanish without exiting rage. With these two abilities combined, you can salvage things easily.
Stalarious
|
Well first I would drop the assassin lvls from what people have told me your better off without it. And from some of my own readings I can now agree for the most part.
what rage powers you looking at, you will have to try your best to have your powers compliment each other as much as possible.
Correct me if i am wrong but I thought to snk atk you had to use a weap with the light discriptor? Cause if not then use a great axe and go to town!
| lemeres |
Well first I would drop the assassin lvls from what people have told me your better off without it. And from some of my own readings I can now agree for the most part.
what rage powers you looking at, you will have to try your best to have your powers compliment each other as much as possible.
Correct me if i am wrong but I thought to snk atk you had to use a weap with the light discriptor? Cause if not then use a great axe and go to town!
Nope, you can use what ever you want for sneak attack. Many rogues do not go for larger weapons since it would require multiclassing (which delays sneak attack dice) or a feat (which is rarely optimal). They get by fine with their base proficiencies I suppose.
Assassin is not bad, per say, but it is typically for a build with a bit more emphasis on INT for Death Attack Save DC, such as a skill monkey rogue, wizard, or lore warden. You can also build up the save DC through levels of assassin (or master spy after 8 levels). Ninjas tend to be more focused on CHA to get KI, and we have yet to see Hallet's stats for much judgment.
| galahad2112 |
I played a 1/2 orc urban barbarian/ninja that was tons of fun. He was toothy and used a horsechopper to attack with reach. On his full attack, he'd trip with the horsechopper, then move up and bite. Or if adjacent already, reverse the two. either way, when he stands, he'll provoke (likely in a flank too, so sneak attack again), and either way, he'll be taking weapon (bite or horsechopper) plus strength and a half.
Having a high strength with a reach weapon makes for a very strong damage potential, with the increased likelihood of getting a flank.
| Byrdology |
I find it hard to believe a barbarian in a rage being able to study or apply a period of study to one assassination attack. I personally don't let my players get sneak attack or any other precision damage while raging. For any kind of tactical rogue/ ninja/ assassin/ duelist or anything of the like, barbarian doesn't mesh well.
blackbloodtroll
|
I find it hard to believe a barbarian in a rage being able to study or apply a period of study to one assassination attack. I personally don't let my players get sneak attack or any other precision damage while raging. For any kind of tactical rogue/ ninja/ assassin/ duelist or anything of the like, barbarian doesn't mesh well.
Urban Barbarian's Controlled Rage does.
| Hallet |
ok well im not all that far in the campain. So the dm is letting us have a 1 time "slight" change to our carecters. my stats are as follows
Str 17
Dex10
Con 17
Int 8
Wis 7
Cha 15
our dm kinda fliped the campain on its face and thats why we are allowed to make changes. I was going to go a antiphysical attack carecter maximizing on the breakers bonus to broken weapons with the orcals wrecking curse. But along with the dm changing the game he asked to have us stay as far away from magic as we can. So magical buffs were not realy an option. For rage powers im looking at the anti magic tree, superstition and the like, basicly we are wariors with the task to kill deamons....ALOT of them, and to stop an evil deamon queen , turned deamon not natural, that use to be an adventurer with our comanders.