New Spells for forthcoming books


Homebrew and House Rules

Silver Crusade

Not Sure if this is the right forum for this question?
Would be possible to add the Spell Heal Companion Druid/Ranger 3 Same as the 3rd level Heal Mount Spell For Paladin. Lesser Animal Growth Increase Increase the Animal Companion by one size Stats and duration same as enlarge person. Either First or second for Ranger/Druid Lesser Strong Jaw As strong Jaw but only increase the damage by one type

New Spell Woodland Stealth
2nd
School: Abjuration [Not quite sue if this is the Right school]
Components: V,S
Duration: 1 round per level
Casting Time: 1 standard action
Range:You
Target You and Animal Compaion
With a few softly spoken words and a touch the cster and his Comapnion gain +10 to thier stealth score for 1 round per level.


There is a suggestion/homebrew section. Soon some moderator will move it there.

It requires a bit of work over the proper use of spell template and language used.

I think that 2nd level spell granting +10 to Stealth checks should be lasting longer than 1 round per level. Invisibility is a 2nd level spell that grants +20 bonus to Stealth checks and makes invisible and lasts for 1 minute per level with the limitation of being ended by taking hostile action. And invisibility can be cast on anyone touched, not limiting itself to caster or his animal companion.


My first thought is +10 what? Competence, Enhancement, Insight, etc..
Second thought was this:

From 3.5 (Spell Compendium)

CAMOUFLAGE
Transmutation
Druid 1, Ranger 1
Components: V,S
Casting Time: 1 Standard Action
Range: Personal
Target: You
Duration: 10 minutes/Level

Throughout the duration of the spell, your coloration changes instantly to match the background of any new environment you enter, with no effort on your part. This effect grants you a +10 circumstance bonus on Hide checks.

The Mass version was 2nd level, could target any number of creatures but required the creatures to stay within 60 feet of each other or the spell was broken by the creature moving away from the others.

EDIT: PS: Magic of Faerun had the same spell of the same name but it called the bonus a competence bonus ... which is also what the Shadow enhancement bonus for Armor provides (i.e. a +10 competence bonus to Hide aka Stealth in PF.)

Grand Lodge

I personally would like to see a range of spells that act a little bit telekinetically. Like being able to hurl your weapon and have it come back.


5th level, Greater Enlarge Person. Grows 2 size categories, Probably lasts 10 min. per level.
5th level, Greater Reduce Person. Target gets 2 size categories smaller. Also lasts 10 min. per level.
Greater Haste will take some time for me to work out.

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