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I have 4 players ready to start this AP, which is the number the book says to play with. Suddenly I have a 5th player interested, as well.
I was about to poo-poo the idea, then I remember that the rule system says that appropriate encounters for 4-player parties and 5-player parties are the same.
Is adding a 5th wheel in RotR something that can be done painlessly, that is, doesn't require me to actually step up the encounters beyond what's presented in the AP?

Damocles Guile |

I have 4 players ready to start this AP, which is the number the book says to play with. Suddenly I have a 5th player interested, as well.
I was about to poo-poo the idea, then I remember that the rule system says that appropriate encounters for 4-player parties and 5-player parties are the same.
Is adding a 5th wheel in RotR something that can be done painlessly, that is, doesn't require me to actually step up the encounters beyond what's presented in the AP?
Its a very tough AP, your party should have no less pleasure running with five instead of four... if you ever think a battle is going too easily for them, just max the bosses's hit points or have a couple more mooks come running in. That should more than cover it.

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There are threads here that talk about this AP kicking butt on parties on a fairly regular basis. I am running 5-6 and decided to level them when I see fit as opposed to using XP as well as have a few extra mooks ready in case the encounter needs them.
I am just starting the AP so I dont know how this will turn out but I did a lot of research and thought this was the best approach for me.
My Party consist of;
Kellid Cleric - beginning player
Elven Gunslinger - experienced
Human 2W Rogue - returning to the game
Human Witch - 1st level sleep machine for the moment
Human Gladiator - good player
Monk/Cavalier - not sure which but player will join in session #2 and not always be with us but more a recurring most-of-the-time member of the group.
Anyway, only one session in isnt playtesting so I will report back on how the balance is later.