5000$ Question


Pathfinder Online

Goblin Squad Member

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Taverns. Can we transfer ownership and where there be any penalty for doing so. TEO has raised our needed 5000$ for a tavern but only if we can upgrade one of our members existing alpha pledges.

If we do this, will our member be able to transfer ownership of the tavern over to us?

Also while I'm at it I have two more questions. Will you lose daily deal items for upgrading to a higher pledge level?

Also do names of items, ales, spells etc. have to be based off ancestors? Could we base them off our group in stead? For example:

The Empyrean Ale
Light of The Empyrean(Spell)
Empyrean Officer's Helm

Goblin Squad Member

No, you have to name those things after me, Andius. Although you could name the Ale after my Dad, Gangzaleer. That way while drinking it you could sing"

ALE!
ALE!
The Gangzaleer!
What the hay do we care
What the hay do we care

Goblin Squad Member

No you dont loose daily deals. Also remember all alpha level pledges get all daily deals.

Goblinworks Executive Founder

Congratulations Andius on getting that amount together!

Goblin Squad Member

Cool deal, And!

Goblin Squad Member

Being wrote:

No, you have to name those things after me, Andius. Although you could name the Ale after my Dad, Gangzaleer. That way while drinking it you could sing"

ALE!
ALE!
The Gangzaleer!
What the hay do we care
What the hay do we care

Sorry not paying for your Gangzaleer, but if you pay for it we'll be serving it at our tavern. ;)

Goblin Squad Member

TAVERN BACKED! WOOHOO!

Edit: $762k --> $767k

Silver Crusade Goblin Squad Member

I hope that the taverns are a good place for adventures to squabble over the details of the next mission, and get drunk, sing, and dance.

Goblin Squad Member

I think the tavern is such a cool reward. I only hope that this MMO will actually succeed in making the Inn's a social gathering placeç and not just for the first few months.

This seems to be one of the biggest challenges for MMO's, imo.

My experience with Inn's in past MMO's, from most succesfull to least succesfull:

SWG(original, pre-cu): the "Wound" mechanic, needing Dancers(also players) in Taverns to cure made SWG taverns actual gathering places. The only place where I have seen lots of players in an Inn, more then 6 months after release.

EQ2: Because of the fact that a lot of the instanced player-appartments were behind a door in a tavern, you actually had a chance to see a player in an Inn for about 1 second before he vanished into his instance.

All the rest(LOTRO, EQ, GW2, WOW etcetera): apart from maybe a player picking up a quest there, the taverns had zero incentive to gather.

Even though several MMO's implemented mechanics that should have been an incentive to populate Inns, they did not work:

1)rest-xp in Wow---> players gathered and logged off in cities (auctionhouse most likely) and got rest-xp just fine.
2)extensive music-system in LOTRO: not limited to Inns and simply not enough incentive to use much.
3)Mini-games in GW2 in Inns never got off the ground (they promised like 30 minigames, lots of them in Inns, I think only 2 or 3 were implemented, some of which outdoors).
4) Pick up rumors? I think several MMO's promised something like that (EQ2) but it never came off the ground.

When I hear Ryan talk about Food being a risky feature (it scares him because it sounds fun for the first months and then a burden for the rest) I am wondering what they will be doing to make it actually worthwhile to gather at an Inn. :)

I still think the "pick up rumors" thing could be implemented in PFO, when you think about their dynamic dungeon and monster mechanics. Stay at an Inn, and be the first to pick up a rumor about a new dungeon some where East of the Crusader road and then take off to find it. Regular Themepark customers probably would find such a system both boring and hugely unfair, but I am hoping PFO will be that niche game that actually rewards a different playstyle( like hanging out in an Inn for 2 hours and be rewarded with some fresh rumor). Some minigames in that Inn would help off course! :)

Goblin Squad Member

We should all try and focus on visiting Andius' place to adventure together.

Goblin Squad Member

Good job EO

Goblin Squad Member

Being wrote:
We should all try and focus on visiting Andius' place to adventure together.

TEO's place. A lot of people pitched in pretty heavy to make this happen, not just me. But that said, sounds like a plan!

Sczarni Goblin Squad Member

Woot!

I hope I can brew beer & make booze in game.

If so, we are gonna have awesomesauce drinks at the Tavern.

BTW, what's the name again?

Goblin Squad Member

I think the inns in PFO will be a gathering place because there's no need for everyone to go grind out 80 levels of exp so they can "start playing the game". With skill training happening all the time it opens up time in game to do things like sit around and BS in inns and other areas that are safe.

Goblin Squad Member

@Andius - Perhaps we could name them after the (mythical) history of TEO if we have to choose 'people' and not a group for the names.

Silver Crusade Goblin Squad Member

psionichamster wrote:


BTW, what's the name again?

The Seraph's Kiss.

We would love to see everyone show up and check out our snazzy tavern once the game goes live!

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