| Roberta Yang |
A normal creature can enter the area, as can normal missiles. Furthermore, while a magic sword does not function magically within the area, it is still a sword (and a masterwork sword at that). The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been summoned, in which case they are treated like any other summoned creatures). Elementals, undead, and outsider are likewise unaffected unless summoned. These creatures' spell-like or supernatural abilities may be temporarily nullified by the field. Dispel magic does not remove the field.
LazarX
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Related question, if you thrown an Anti-magic on a character with SR would the SR function against the spell?
No because you're not affecting the character, just the magic about him. Spell resistance only comes into play if the creature with SR is a summoned creature in which case the SR may prevent the creature from "winking out". Otherwise SR has no effect.
Also keep in mind that you don't cast Anti-Magic field on anyone, it's an emanation from the caster and moves with same.
| ZZTRaider |
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I think you should be able to counterspell with Dispel Magic just fine, as well... But once the cast gets off, Dispel Magic obviously isn't enough.
Really though, Antimagic Field is supposed to be difficult to get rid of. Even with Mage's Disjunction, you only have a caster level percent chance (e.g., 20% at caster level 20) of successfully dispelling the field with it, and it's a 9th level spell.
| Mirrel the Marvelous |
I think you should be able to counterspell with Dispel Magic just fine, as well... But once the cast gets off, Dispel Magic obviously isn't enough.
Really though, Antimagic Field is supposed to be difficult to get rid of. Even with Mage's Disjunction, you only have a caster level percent chance (e.g., 20% at caster level 20) of successfully dispelling the field with it, and it's a 9th level spell.
Hence why I said "Perhaps".
| bbangerter |
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Thanks for responding to this more than 10 year old thread. :)
Greater Dispel Magic is a different spell and functions normally while outside the antimagic field range.
All spells function normally outside of an AMF. So this isn't particularly important.
Greater Dispel Magic makes sense to dispel Antimagic Field because both are 6th level spells. (ie wizard)
This is not how the rules work. See invisibility defeats Greater Invisibility despite being a lower level spell. Spell level really has nothing to do with how spells interact.
Further,
This spell functions like dispel magic, except that it can end more than one spell on a target and it can be used to target multiple creatures.
GDM works just like normal DM with the noted differences. Being able to dispel an AMF is not listed in the differences.
| Azothath |
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Greater Dispel Magic makes sense to dispel Antimagic Field because both are 6th level spells. (ie wizard)
In the Rules Forum please preface opinion with 'IMO a Home Game GM could allow', 'For Home Games', 'Comment', etc so a Reader knows it is not RAW or an explanation of RAW.
Interpreting 'makes sense' into 'IMO' & 'not RAW' takes a bit.Then you draw some discussion on that statement.
I'd agree that Grtr Disp Mag:A6 can not dispel an Anti-Mag Field:A6(AMF). Furthermore Anti-Mag Fld says ... Dispel magic does not remove the field. and Grtr Disp Mag acts as Disp Mag with some additions...
There are spells that can indirectly affect the caster and thus the AMF or hedge & contain the AMF & caster. It's beyond he scope of this post.
| Joesi |
The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting
Huh, I never knew this or I forgot. I know Iron golems obviously had an exception but I didn't realize that essentially/seemingly all constructs are not affected by AMF. Interesting mechanical choice. I guess it would be to easy to deal with them if it wasn't the case? (granted there are spells like disable construct and control construct)
Diego Rossi
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Roberta Yang wrote:The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supportingHuh, I never knew this or I forgot. I know Iron golems obviously had an exception but I didn't realize that essentially/seemingly all constructs are not affected by AMF. Interesting mechanical choice. I guess it would be to easy to deal with them if it wasn't the case? (granted there are spells like disable construct and control construct)
They were difficult to manage in earlier versions of the game, but with the 3rd edition and the plethora of spells without spell resistance, constructs, and golems have become way weaker.