
Kettlebriar |

Greetings,
Maybe i missed it or just don't want to read through hundreds of posts and forums, but is Paizo releasing the Emerald Spire Superdungeon as a hardback adventure module available in stores? and if so, when?
no offense (don't want to hear about kickstarter subscribers...thats not my question) will i be able to go into my local game shop and buy it?
Thank you,
Kettlebriar

Steve Geddes |

Greetings,
Maybe i missed it or just don't want to read through hundreds of posts and forums, but is Paizo releasing the Emerald Spire Superdungeon as a hardback adventure module available in stores? and if so, when?
no offense (don't want to hear about kickstarter subscribers...thats not my question) will i be able to go into my local game shop and buy it?
Thank you,
Kettlebriar
Although it's quite likely they will release it for sale after the kickstarter, it doesnt necessarily follow that it will be available in shops. It could be a paizo.com exclusive.
(I dont really know one way or the other, but it wouldnt surprise me if here is the only place you'll be able to get it...presuming the kickstarter funds, of course).

PathfinderFan64 |

I will just wait for it to be for sale. I don't care about the game. It is just too far in the future to give up a lot of money now for the kickstarter. It will probably be late anyway just like the other kickstarter book I paid for Thornkeep. I just don't trust kickstarters anymore. Right now there are 3 roleplaying kickstarters I gave money to and all three now are either late or VERY late. All of the kickstarters I received something from were also late. They make a lot of promises but when they get the money they could care less about getting it out on time.

Steve Geddes |

I find the overly ambitious timeframes to be an interesting phenomenon of kickstarter projects. It seems to me the best strategy is to generally overestimate how long it will take to deliver, rather than aiming for a tight release schedule.
I presume people setting up a kickstarter project think that if patrons wont get stuff for a while they'll be less likely to back it. From reading the comments pages, "getting it quickly" doesnt seem to be a big issue with the kickstarter patrons. "Getting it when promised" however, seems like a much bigger deal.
Having said that, holding off until it's released carries the risk that the kickstarter wont fund and that it wont be released independently. If you're looking to get everything, I presume the $100 print add-on will end up being great value - you dont have to support the MMO to more than the tune of $5.

PathfinderFan64 |

I find the overly ambitious timeframes to be an interesting phenomenon of kickstarter projects. It seems to me the best strategy is to generally overestimate how long it will take to deliver, rather than aiming for a tight release schedule.
I presume people setting up a kickstarter project think that if patrons wont get stuff for a while they'll be less likely to back it. From reading the comments pages, "getting it quickly" doesnt seem to be a big issue with the kickstarter patrons. "Getting it when promised" however, seems like a much bigger deal.
Having said that, holding off until it's released carries the risk that the kickstarter wont fund and that it wont be released independently. If you're looking to get everything, I presume the $100 print add-on will end up being great value - you dont have to support the MMO to more than the tune of $5.
I don't mind if it is quite a while until I get the reward but I do mind if it is late. Keeping your promise of getting the product on time is mainly what matters to me. I have lost all faith in kickstarters. The only way I could get any faith back is if the Dreamscarred Press psionics kickstarter is delivered on time. They have at least kept their word of weekly updates and are actually working hard on getting it finished. They are not late yet.

Steve Geddes |

Steve Geddes wrote:I don't mind if it is quite a while until I get the reward but I do mind if it is late. Keeping your promise of getting the product on time is mainly what matters to me.I find the overly ambitious timeframes to be an interesting phenomenon of kickstarter projects. It seems to me the best strategy is to generally overestimate how long it will take to deliver, rather than aiming for a tight release schedule.
I presume people setting up a kickstarter project think that if patrons wont get stuff for a while they'll be less likely to back it. From reading the comments pages, "getting it quickly" doesnt seem to be a big issue with the kickstarter patrons. "Getting it when promised" however, seems like a much bigger deal.
Having said that, holding off until it's released carries the risk that the kickstarter wont fund and that it wont be released independently. If you're looking to get everything, I presume the $100 print add-on will end up being great value - you dont have to support the MMO to more than the tune of $5.
Yeah, and I dont think you're alone. That's why I find it odd so many kickstarters are launched with (what seem to me to be) really ambitious delivery schedules. I think pushing those out a few months would nearly always be good tactics - I cant imagine it putting off many backers and it just gives you room to overdeliver, rather than disappoint.

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I will just wait for it to be for sale. I don't care about the game. It is just too far in the future to give up a lot of money now for the kickstarter. It will probably be late anyway just like the other kickstarter book I paid for Thornkeep. I just don't trust kickstarters anymore. Right now there are 3 roleplaying kickstarters I gave money to and all three now are either late or VERY late. All of the kickstarters I received something from were also late. They make a lot of promises but when they get the money they could care less about getting it out on time.
I'd just like to point out that Kickstarter requires projects to list anticipated release dates for every pledge level, and once even a single backer has signed up for a given pledge level, the reward description and anticipated release date cannot be edited. This is despite the fact that virtually every successful Kickstarter out there sets stretch goals that often change the scope of the rewards in unpredictable ways as the Kickstarter progresses.
With the first Goblinworks Kickstarter, at launch time, Thornkeep included a single dungeon level by Rich Baker, and we anticipated we could release it in October. By the end of the Kickstarter, the book had expanded to encompass five dungeon levels from five different authors; of course we knew prior to the project's conclusion that there's no way all that extra content was going to be completed on the original schedule, and if we could have edited the reward listing, we would have.
Nevertheless, we *did* actually release the Thornkeep PDF to backers *on time* in October, and the print edition is being released this month. Yes, the print edition is a few months later than the original plan suggested, but it's also much larger than the original plan specified, and it's substantially more awesome.

Steve Geddes |

Yeah, that's a good point (and highlights the need for a revamping of their site). i can see why kickstarter would be keen to prevent retrospective adjustments to the pledge levels, yet including an evolving page of "what you get now" alongside the original pledges (including amended delivery dates) would be useful and not terribly difficult, one would think.
They also need a simple way of dealing with add-ons.

Kettlebriar |

PathfinderFan64 wrote:I will just wait for it to be for sale. I don't care about the game. It is just too far in the future to give up a lot of money now for the kickstarter. It will probably be late anyway just like the other kickstarter book I paid for Thornkeep. I just don't trust kickstarters anymore. Right now there are 3 roleplaying kickstarters I gave money to and all three now are either late or VERY late. All of the kickstarters I received something from were also late. They make a lot of promises but when they get the money they could care less about getting it out on time.I'd just like to point out that Kickstarter requires projects to list anticipated release dates for every pledge level, and once even a single backer has signed up for a given pledge level, the reward description and anticipated release date cannot be edited. This is despite the fact that virtually every successful Kickstarter out there sets stretch goals that often change the scope of the rewards in unpredictable ways as the Kickstarter progresses.
With the first Goblinworks Kickstarter, at launch time, Thornkeep included a single dungeon level by Rich Baker, and we anticipated we could release it in October. By the end of the Kickstarter, the book had expanded to encompass five dungeon levels from five different authors; of course we knew prior to the project's conclusion that there's no way all that extra content was going to be completed on the original schedule, and if we could have edited the reward listing, we would have.
Nevertheless, we *did* actually release the Thornkeep PDF to backers *on time* in October, and the print edition is being released this month. Yes, the print edition is a few months later than the original plan suggested, but it's also much larger than the original plan specified, and it's substantially more awesome.
What is Thornkeep versus the Emerald Spire?

Steve Geddes |

Thornkeep is a gazetteer of a town, a five level dungeon (four of which have accompanying flip mats) and a brief 'behind the scenes' look at the beginning of pathfinder online.
The emerald spire is going to be similar, but with many more dungeon levels (presuming the current kickstarter funds, anyhow).

Kettlebriar |

Thornkeep is a gazetteer of a town, a five level dungeon (four of which have accompanying flip mats) and a brief 'behind the scenes' look at the beginning of pathfinder online.
The emerald spire is going to be similar, but with many more dungeon levels (presuming the current kickstarter funds, anyhow).
Similar? or is it supposed to be the same dungeon but vastly expanded?

jwood314 |

Looking forward to getting some great goodies from the Kickstarter. It is a heck of a deal, without all of the extras, the $100 level is worth the pledge, just for all of the extras.
On another note, I am happy to just receive what I pledged for on a Kickstarter. I have done product development and construction for almost 20 years. Nothing is ever on time. What people remember though is a great product, not that it was 2 weeks late. I would rather it be late and great than on time and crap. Don't forget, Kickstarter isn't Wal-Mart.
My two cents. Hope to see a successful Kickstarter in a few days.

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First, I think its looking pretty good right now. As I write this, the Kickstarter is just shy of $800k. If you've been watching the Kickstarter and Kicktraq, you've seen the momentum pick up in the last few days. You're going to see big spikes start in a few hours when we cross the 48 hour mark and everyone that hit "Remind Me" on the Kickstarter gets their email that its almost over. If you've been involved with other Kickstarters, you know that you'll see a flood of pledges when that happens.
However, if you are a PnP gamer and want this product to happen, please get in on the Kickstarter and make sure it makes it.
Here is what Lisa specifically wrote on the question of whether it would happen if the Kickstarter fails.
This product will ONLY be made if we reach the $1 million funding goal for this Kickstarter. None of the print products will be made. Could we eventually do a much smaller Fort Inevitable sourcebook? Sure. But it would be something like 32 pages and wouldn't include a Superdungeon with an all-star cast of authors. The ONLY way that is getting made is if we get our funding.
That makes a lot of sense. This is a special Superdungeon. It is specifically connected to the part of the setting they are concentrating on for PFO. They have no reason to do this particular Superdungeon unless it is specifically connected to that project.
I think I share the mixed feelings that a lot of the PnP crowd has on this Kickstarter. My wife is the PC gamer in the household. I won't be playing PFO. I don't have time. I like my PnP gaming. I like writing for the industry. I like having time for my family and other hobbies. So no PFO for me.
But, while I think some PnPers feel used getting connected to the PFO Kickstarter, I take the view that Paizo wouldn't be doing a Superdungeon at all if not for PFO. They have no reason to. It doesn't fit in with any of their other product lines (maybe an AP, but they've said Shattered Star is that AP). Maybe someday they'll do a Superdungeon for the Spire of Nex or Bastardhall or the Silver Mount as part of an anniversary, but that's the only reason I can think of for them ever to do a Superdungeon in the future. And they don't really need a Kickstarter for anything other than PFO. So, really its me benefiting from PFO even though I will never play it. $15 for a Superdungeon PDF. $100 for the print pack. Jeez, that's a steal.
So, the bottom line for this PnP gamer is that I'm supporting the Kickstarter. Right now I'm only in at $35. I might bump it up to get the print pack. Either way, I'm confident I'll get something my group will enjoy. We have really enjoyed Thornkeep and this promises to be even more fun.

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GeraintElberion wrote:If this does get funded, I'm wondering what the justification will be for a superdungeon in this part of the world?Maybe some crazy people got together and donated a lot of gold to build a dungeon?
Cute. For those that might be interested in the actual reason its there, it is described as a green glass tower in the Echo Woods that was originally built by an Azlanti war wizard (part of a larger group of Azlanti exiles in the area). So, it long predates the current River Kingdoms. The upper half was destroyed by an attack on the exiles by the Azlanti. It is now home to a Technic League wizard. There are a couple paragraphs about it in the Thornkeep module. So, you're getting both Azlanti and Numeria in this one. I got nothin' for ya on the levels.

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So, really its me benefiting from PFO even though I will never play it. $15 for a Superdungeon PDF. $100 for the print pack. Jeez, that's a steal.
I'm with you on that one, Michael. No time for the MMO (and besides, my old and thumbfingered hands don't handle real-time gaming that well), but Emerald Spire was worth dropping some money on.

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michaelane wrote:So, really its me benefiting from PFO even though I will never play it. $15 for a Superdungeon PDF. $100 for the print pack. Jeez, that's a steal.I'm with you on that one, Michael. No time for the MMO (and besides, my old and thumbfingered hands don't handle real-time gaming that well), but Emerald Spire was worth dropping some money on.
Ha, that's for sure. I have a hard enough time getting the dice to stay on the table :)