
Haunted |

Terisha Skiloni now has the Shard of Pride.
I ran my first session of Shards of Sin this past weekend. After clearing out Natalya Vancaskerkin's burnt out house, the party had two PCs unconscious and two at very low hp with Natalya in negatives and in tow. Terisha skiloni and her three thugs were in front of the house when the PCs departed and demanded that the PCs had over Natalya and the shard. Of course they said no and rolled initiative. I soundly subdued the one who had the shard and the other retreated back into the house.
Terisha then coup de graced Natalya and took the shard and retreated with her thugs. I then had Fenster showed up and he was hired by the lone pc to go get Sheila. Sheila returned and escorted(dragged) the pcs back to pathfinder headquarters. I then had Shelia have a speak with dead spell casted on Natalya so the pcs can know about The Crow and ended the session.
Now I have to figure out what to do with Terisha now that she is cursed. She wont return to The Crow just like Natala. I was thinking of her being at a tavern acting like a queen and having the thugs lounging around her.
Since the PCs went to Lead 3 first and then on to Lead 4 I was thinking of using Lead 1 to inform them of Terisha terrorizing that Tavern but the book says that Zograthy wouldn't give the tower girls whereabouts to the pcs. So I guess have the tavern nearby and that Zograthy was annoyed when he visited there or something.
I was thinking of what Terisha would do with the shard's major image Ability. One idea would be to create a wererat from a normal rat in the image of Ayala Javeski and then command her to attack the PCs. Another would be to transform herself into a wererat and then attack and the illusion lasting only 3 rounds. I wonder if Major image can be used on yourself to cloak yourself in an illusion.
Any thoughts or suggestions in modifying this encounter or examples of this happening to your campaign.

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When my pc's encountered Terisha, she knocked one of them out cold and killed an animal companion. Two pc's started fighting each other about whether or not to surrender, while the nature oracle was suffering from tongues and hadn't the slightest idea why the paladin one-shotted the sorceror (non-lethal crit with a two-hander; he was comatose for two days). Once the paladin handed over the shard to Terisha, she shifted personality a bit, leaning more towards "I'll take anyone willing to serve me" than "I'll kill anyone I'm ordered to kill". Thus, she spared Natalya (and offered the paladin a job).
Because the players had skipped lead 2, I had Terisha visit there with the captive Natalya in an attempt to purchase some nice slaves from the "Nidalese", but when she found out the truth she left again. She gave the disgruntled man some vague instructions to find her if he found worthy tributes to her greatness, so he still attempted to capture the pc's.
Then she visited her parents for a "quick errand" to tell them the truth about her career, while her guards were on the marketplace to purchase lions and cheetah's for her new "Cat Burglars" group. Terisha wanted her kid sister, a level 1 rogue, to be her first recruit, but her parents were less than amused. After a big fight, Terisha locked up her parents and Natalya in the closet and had the master bedroom converted into a throne room, while her teenage sister served her every whim.
In the end, the oracle kept one of her big cats as his new animal companion.