The Dead Heart of Xin (GM Reference)


Shattered Star

101 to 111 of 111 << first < prev | 1 | 2 | 3 | next > last >>

Wauv, thanks for the clarification, and also: Umph! Kinda powerful device .... THanks for the quick reply! These forums are awesome :-D


Adventure Path Charter Subscriber; Pathfinder Companion Subscriber

Has anyone statted up the Ritual of Reforging using the ritual rules in Occult Adventures?


Sorry for resurrecting what is probably a dead thread and with a question with a potentially obvious answer but I can't seem to find the answer to this question.

Spoiler:
Are all the doors in the palace "locked"? I can't seem to find a description of which are and which aren't


All standard doors in traditional maps show them white with black outline. These doors are black with a white outline. I am guessing they are all "locked".

Now my question.

I am making maps and got to area A8. According to the description there are several steps leading to a podium (of which is of course an actual creature.) In the map given in the book there are no steps. I see why there isn't the podium cuz it's a creature.

Where are the steps?


Pathfinder Adventure, Adventure Path, Rulebook Subscriber
wordelo wrote:
All standard doors in traditional maps show them white with black outline. These doors are black with a white outline. I am guessing they are all "locked".

That is an interesting reasoning and it would be nice if that was in fact a convention in paizo's publications, but I don't believe it is. Personally, I don't see why the doors should start out being locked.

However, on page 20, "Crystal Palace General Features", last paragraph, the adventure mentions that the doors can be "locked" by Xin's spirit. I think it should cost him spirit points to do so, but I did not see any cost for that anywhere. I think 1 point should do the trick, though.

wordelo wrote:
Where are the steps?

You can place them anywhere you wish.


Just recently started running this book for my group, and I must say I'm really enjoying the amount of detail that was not only put into the story of Xin, but also that I'm able to share with my group. Props to the author!

I have a question about the final battle with the Clockwork Reliquary. The Reliquary's tactics state that it uses its Telekinesis to try and pull the Sihedron away from the party. What happens if it succeeds? Does it act as a normal disarm maneuver, and the Sihedron just falls to the ground, or does the Sihedron fly over to the Reliquary, either due to its nature or due to the telekinesis? If it goes to the Reliquary (or it gets it through some other manner), what does it do with the Sihedron? I know that Xin would eventually integrate the shards into the Reliquary and "complete" it, but I don't imagine that that's something that it could do in combat.


Adventure Path Charter Subscriber; Pathfinder Companion Subscriber

As far as I can see there are no special rules added to that maneuver. I wonder if possibly Mr Hodge was thinking of the 3.5 disarm, which let you hold the object if you weren't using a weapon to do the disarm attempt. You could rule that the Reliquary uses a combat maneuver (standard action) to disarm and then a move action to telekinetically bring the Sihedron into one of its claws. I think that by RAW it falls to the ground, though.


Regarding Room A5 (The Shining Children Room)

The tactics as presented have the enemies separate the party with walls of force. Based on context I imagine they are floor to ceiling (Text mention burst effects getting cut off by the walls) and the easiest way to do this is often vertically as the room is quite wide, so north to south. However, a large dining table with chairs bisect the room, and one of my players pointed out (he had correctly rolled the skill to identify the spell): "The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature, the spell fails."

On the fly, I ruled that the wall succeeded (we were a round or two in at that point) however the space under the table was still open to allow them to crawl to each section and use spells and what not. Overall it seemed to work fine, though this is one heck of an encounter. If you don't get blinded, you likely go insane. The party retreated short order.

Just a note for GMs on this one, the tactics regarding the Wall of Force may be hard to implement as written.


I am about to start this final book, though it technically won’t be the conclusion of the campaign. You see, I’ve run this campaign as a sequel to our Rise of the Runelords campaign in which the PCs failed to stop Karzoug’s return. Karzoug has started his conquest of Varisia and Sheila Heidmarch has sent a new set of PCs on an artifact-assembling quest hoping that with the Sihedron we can stand against Karzoug.

So after hopefully surviving this chapter and laying Xin to rest, they will have to face off against an already-risen Karzoug who is currently attempting to use the Cyphergate in Riddleport to replicate a certain plan of his that failed in the Spires of Xin-Shalast (no spoilers but let’s say it had something to do with time and armies)

Anyone have any fun ideas on how Karzoug and his minions have changed since Rise? Most of his minions and troops were killed in Rise because it was only in the final battle that the heroes were defeated.

Also I should mention that the new set of heroes includes Runelord Alderpash, former Runelord of Wrath, who had been encountered and redeemed in another AP (no spoilers) and brought here via the Scroll of Miracle from Cadrilkasta’s horde for, perhaps, the final step towards redemption. Fun times!

RPG Superstar 2009 Top 32

Dragonriderje wrote:

I am about to start this final book, though it technically won’t be the conclusion of the campaign. You see, I’ve run this campaign as a sequel to our Rise of the Runelords campaign in which the PCs failed to stop Karzoug’s return. Karzoug has started his conquest of Varisia and Sheila Heidmarch has sent a new set of PCs on an artifact-assembling quest hoping that with the Sihedron we can stand against Karzoug.

So after hopefully surviving this chapter and laying Xin to rest, they will have to face off against an already-risen Karzoug who is currently attempting to use the Cyphergate in Riddleport to replicate a certain plan of his that failed in the Spires of Xin-Shalast (no spoilers but let’s say it had something to do with time and armies)

Anyone have any fun ideas on how Karzoug and his minions have changed since Rise? Most of his minions and troops were killed in Rise because it was only in the final battle that the heroes were defeated.

Also I should mention that the new set of heroes includes Runelord Alderpash, former Runelord of Wrath, who had been encountered and redeemed in another AP (no spoilers) and brought here via the Scroll of Miracle from Cadrilkasta’s horde for, perhaps, the final step towards redemption. Fun times!

Would Runelord Alderpash be controlled by a player at that point?


1 person marked this as a favorite.
Lord Fyre wrote:

Would Runelord Alderpash be controlled by a player at that point?

Yes. The player’s former character (an Aether Kineticist) died at the end of Chapter 5. The party tried to use their Scroll of Miracle to bring him back mid-combat. But the player and I had already made plans awhile ago about what he wanted to do if his Kineticist dies. So the Miracle swaps in Alderpash, who had been stripped of some of his power in the process of redemption (so he’s on the same level as the PCs)

Now I wouldn’t expect the PCs to trust an obvious Runelord, deposed, redeemed, or otherwise. But since it was a miracle cast by a cleric of Desna, they have reason to believe it’s in their best interests. Alderpash is the one who will tell them how to reassemble the Sihedron. And considering what comes after, I’m sure he’ll have more revelations and helpful knowledge.

101 to 111 of 111 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Pathfinder / Pathfinder Adventure Path / Shattered Star / The Dead Heart of Xin (GM Reference) All Messageboards

Want to post a reply? Sign in.
Recent threads in Shattered Star