Gonn
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I've always wanted to make a sorcerer in PFS with a pet (like an arcane druid) and now that I am, I find that I have no idea what will work as an effective one.
At first I was going to make it a wolf, but at 7th it becomes large and therefore won't always be viable/usable so I was considering other options.
In any event, I want a pet who can deal at least some damage whilst being able to survive. My main guy is going to be a bit of a buffer/battlefield controller so the pet will be my #1 source of damage and as such I am willing to change whatever is needed in order to make my pet better. (I am already taking Boon Companion)
The best thing that I could come us with on my own was the Deinonychus but I can't help but think that there must be better.
Any help will be appreciated, thank you. :)
| asthyril |
large cat with dragon style and feral combat training
if you are a medium sized sorcerer just buy a +1 hosteling tower shield to carry around for those hallways that are too small.
i have a large cat in pfs that does 200+ damage on a pounce at level 12, if the target is evil, with all attacks being +20 or better to hit. all with just 1 buff spell on him. kind of hard to beat that.
Gonn
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First off, thank you guys very much for the quick response. I didn't think that anyone would post so fast, lol.
You don't have to increase in size. There is a specific rule in the AC verbiage that allows it to stay with a specific stat mod.
Can you tell me where that rule is? (ie page number and book) I haven't seen anything like that, but if I could find it this may help me. :)
large cat with dragon style and feral combat training
if you are a medium sized sorcerer just buy a +1 hosteling tower shield to carry around for those hallways that are too small.
i have a large cat in pfs that does 200+ damage on a pounce at level 12, if the target is evil, with all attacks being +20 or better to hit. all with just 1 buff spell on him. kind of hard to beat that.
That does sound like a great reason to go with a large cat... however I don't think that they can use that feat as natural attacks are considered armed weapons. At least, not for the 1 1/2 STR part.
I still might go with a tiger though, that does sound rather cool. :) But what is this hosteling tower shield that you mentioned? I was just looking at the Pathfinder SRD and I couldn't find anything like that. Without some way for me to handle the not always being able to use a large creature thing, I'm thinking that a medium "pouncer" still makes the most sense...
Also, in response to "hairy old lady" I have found in past PFS games (with past characters) that there are quite a bit of situations wherein a large creature just can't press forward. That's why I asked for help on here in the first place as it seemed to me that all of the more "better" combat pets went large.
Michael Sayre
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Remember, a Large Wolf can fit anywhere a medium humanoid can, he may just need to squeeze.
| asthyril |
Can you tell me where that rule is? (ie page number and book) I haven't seen anything like that, but if I could find it this may help me. :)
core rulebook pg 53 under 'animal choices'
asthyril wrote:That does sound like a great reason to go with a large cat... however I don't think that they can use that feat as natural attacks are considered armed weapons. At least, not for the 1 1/2 STR part.large cat with dragon style and feral combat training
if you are a medium sized sorcerer just buy a +1 hosteling tower shield to carry around for those hallways that are too small.
i have a large cat in pfs that does 200+ damage on a pounce at level 12, if the target is evil, with all attacks being +20 or better to hit. all with just 1 buff spell on him. kind of hard to beat that.
natural attacks are natural attacks. read the feral combat training feat i mentioned, it is specific for using unarmed strike abilities with natural attacks. i guarantee you you can do what i described.
I still might go with a tiger though, that does sound rather cool. :) But what is this hosteling tower shield that you mentioned? I was just looking at the Pathfinder SRD and I couldn't find anything like that.
hosteling is a new magic armor/shield enhancement from ultimate equipment.
Hosteling 7,500gA suit of armor or shield with this special ability hides living
animals within its iconography to keep it safe. The wearer can
speak a command word to magically store an animal to which he
is bonded, such as an animal companion, a familiar, or mount.
The stored animal appears as a symbol emblazoned upon the
armor or shield, either one that mimics the appearance of the
animal or that is more symbolic and abstract.
While stored, the animal is sleeping and provides the
wearer no benefit (such as a familiar’s skill bonus). The size
of animal that can be stored depends on the type of armor or
shield. A suit of light armor, medium armor, or a light shield
or heavy shield can store one animal up to the wearer’s
size. A suit of heavy armor or a tower shield can store one
animal up to one size category larger than the wearer. A
second command word releases the stored animal from the
hosteling armor or shield. A released animal immediately
awakens, appears in a space adjacent to the wearer, and can
take actions on the round it appears.
Because the stored animal is sleeping rather than in
suspended animation (or even hibernating), it ages and gets
hungry at the normal rate while stored. A hosteling armor or
shield automatically releases a stored animal 24 hours after
it was stored inside.
This armor special ability still works on bonded magical
beasts that were once animals, but not outsiders, oozes, or
other exotic companion creatures.
Gonn
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Gonn wrote:Can you tell me where that rule is? (ie page number and book) I haven't seen anything like that, but if I could find it this may help me. :)core rulebook pg 53 under 'animal choices'
Gonn wrote:
asthyril wrote:That does sound like a great reason to go with a large cat... however I don't think that they can use that feat as natural attacks are considered armed weapons. At least, not for the 1 1/2 STR part.large cat with dragon style and feral combat training
if you are a medium sized sorcerer just buy a +1 hosteling tower shield to carry around for those hallways that are too small.
i have a large cat in pfs that does 200+ damage on a pounce at level 12, if the target is evil, with all attacks being +20 or better to hit. all with just 1 buff spell on him. kind of hard to beat that.
natural attacks are natural attacks. read the feral combat training feat i mentioned, it is specific for using unarmed strike abilities with natural attacks. i guarantee you you can do what i described.
Gonn wrote:I still might go with a tiger though, that does sound rather cool. :) But what is this hosteling tower shield that you mentioned? I was just looking at the Pathfinder SRD and I couldn't find anything like that.hosteling is a new magic armor/shield enhancement from ultimate equipment.
Hosteling 7,500g** spoiler omitted **...
Ahhh, thanks for clearing that up. :) I had in fact only read the one feat and thus I missed that other ruling.
Also, I forgot about squeezing, so that could help a bunch too. :)
I was also looking at the Dazzling Display idea and I really like it except that I can't get Weapon Focus until after 4th when I up the INT to 3, so he can't use it until level 7.
Michael Sayre
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Let me point you towards a guide I wrote on just that topic: https://docs.google.com/document/pub?id=1ucWfFId04lNYLrJTh_E_keRTk3X-Ouchgy %20SE--2udr4
You should link that up man, like this.
Gonn
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Let me point you towards a guide I wrote on just that topic: https://docs.google.com/document/pub?id=1ucWfFId04lNYLrJTh_E_keRTk3X-Ouchgy %20SE--2udr4
Hey thanks, that's not too bad. :)
Sylan Sorcerers have to use the standard list. That does not include vermin.
Which list would that be? Also, where are these lists located? I've never heard of them, but I thank you for bringing them to my attention.
| asthyril |
LazarX wrote:Sylan Sorcerers have to use the standard list. That does not include vermin.Which list would that be? Also, where are these lists located? I've never heard of them, but I thank you for bringing them to my attention.
sylvan sorcerers can choose any animal companion a druid can choose, and any druid can choose the vermin animal companions from ultimate magic. so this is incorrect, you may choose a vermin if you wish.
| Ender730 |
At level 7, go with a big cat for the pounce + rake, which will melt faces.
At around level 12 (which is also around when the tiger's AC may start becoming a liability), switch to a BEASTLY animal companion, one with strong AC and attacks, like a t-rex or an ankylosaurus and use Antimagic Field on it. It'll tear up just about anything, and if you go ankylosaurus, you get a daze/stun attack with that. With a t-rex, you get to use 2x your strength bonus. Or you can use Form of the Dragon and/or Transformation if that's your thing.