Ability score requireements for feats


Rules Questions


ok, take greater 2wf for example, requires 19 dex. can i have a 15 dex with a +4 item? pretty sure in the past it had to be actual ability plus inherent bonus and no items or buffs counted. what is the Pathfinder rule on this matter? thanks.

Grand Lodge

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You can, as long as you have worn the item for 24 hours, allowing it to count as a permanent bonus. If your Dexterity drops below 19 for any reason, you lose the benefit of the feat and anything for which it is a prerequisite.


Starglim wrote:
You can, as long as you have worn the item for 24 hours, allowing it to count as a permanent bonus. If your Dexterity drops below 19 for any reason, you lose the benefit of the feat and anything for which it is a prerequisite.

im unclear on the whole 24 hour thing. so basically if i have a 16 str, put on plus 4 belt of str for 24 hours, then take the belt off and put a different belt on (belt of "something or another") then i now officially have a 20 str and a belt of something or another?

Liberty's Edge

If your modified dexterity drop below 19 for any reason you lose access tot eh feat till you get it back.
Note that damage or penalties to a characteristic don't change it, only drain or age effect change it AFAIK.
Even the effect of a changing size with the use of spells will not change the characteristic but instead apply a penalty.

Liberty's Edge

Trueshots wrote:
Starglim wrote:
You can, as long as you have worn the item for 24 hours, allowing it to count as a permanent bonus. If your Dexterity drops below 19 for any reason, you lose the benefit of the feat and anything for which it is a prerequisite.
im unclear on the whole 24 hour thing. so basically if i have a 16 str, put on plus 4 belt of str for 24 hours, then take the belt off and put a different belt on (belt of "something or another") then i now officially have a 20 str and a belt of something or another?

No.

PRD (glossary) wrote:
Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics related to that ability. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.

Simply, as long as you wear the item or maintain the effect increasing your characteristic, the bonus count as part of your characteristic.

Most masters handwave the effect of short periods without the item, so that you don't need to wear your crown of charisma for 24 hours to get your feat back after washing your hair (or your belt of strength/dexterity/constitution while in your bed).

Grand Lodge

Trueshots wrote:
Starglim wrote:
You can, as long as you have worn the item for 24 hours, allowing it to count as a permanent bonus. If your Dexterity drops below 19 for any reason, you lose the benefit of the feat and anything for which it is a prerequisite.
im unclear on the whole 24 hour thing. so basically if i have a 16 str, put on plus 4 belt of str for 24 hours, then take the belt off and put a different belt on (belt of "something or another") then i now officially have a 20 str and a belt of something or another?

If you take the belt off and put on a different belt, you lose the enhancement bonus. I'm not sure if you could put it on again and still count it as a permanent increase - in fact that would pretty much seem to defeat the purpose of the rule.

As well as qualifying for feats, a permanent bonus gives you all the effects of the ability score that a temporary bonus does not, such as (depending on the score in question) bonus spells or extra skill ranks.


Diego Rossi wrote:

If your modified dexterity drop below 19 for any reason you lose access tot eh feat till you get it back.

Note that damage or penalties to a characteristic don't change it, only drain or age effect change it AFAIK.
Even the effect of a changing size with the use of spells will not change the characteristic but instead apply a penalty.

thats my question, if ive had the item on for 24 hours and its considered permanent, can i throw the item in the trash can and use something else in that gear slot and still retain the bonus of the "permanent" effect of the previous item?

sorry if im not being clear enough here.


Trueshots wrote:
Diego Rossi wrote:

If your modified dexterity drop below 19 for any reason you lose access tot eh feat till you get it back.

Note that damage or penalties to a characteristic don't change it, only drain or age effect change it AFAIK.
Even the effect of a changing size with the use of spells will not change the characteristic but instead apply a penalty.

thats my question, if ive had the item on for 24 hours and its considered permanent, can i throw the item in the trash can and use something else in that gear slot and still retain the bonus of the "permanent" effect of the previous item?

sorry if im not being clear enough here.

No, if you take the belt off you lose any bonus it gave you.


Trueshots wrote:
Diego Rossi wrote:

If your modified dexterity drop below 19 for any reason you lose access tot eh feat till you get it back.

Note that damage or penalties to a characteristic don't change it, only drain or age effect change it AFAIK.
Even the effect of a changing size with the use of spells will not change the characteristic but instead apply a penalty.

thats my question, if ive had the item on for 24 hours and its considered permanent, can i throw the item in the trash can and use something else in that gear slot and still retain the bonus of the "permanent" effect of the previous item?

sorry if im not being clear enough here.

Again: No.

You only have the bonus while you wear it. But after 24h the bonus changes slightly to allow you to qualify for feats and such. This change is called becoming permanent, But it is only permanent as long as you wear it. Not forever.


"Permanent" really means "counts towards your attribute score for purposes of qualifying for feats."

If your attribute drops for any reason, you lose access to any feats you no longer qualify for. If you take off your dex enhancing item, you no longer have access to feats you needed that dex bonus to qualify for.


i assume this, for example, +4 str (that has now become permanent) stacks with say a manual of str +4? for a total of +8 that can be used towards qualification of feats with prereq's? thanks, very helpful!

Grand Lodge

Trueshots wrote:
i assume this, for example, +4 str (that has now become permanent) stacks with say a manual of str +4? for a total of +8 that can be used towards qualification of feats with prereq's? thanks, very helpful!

It depends on the bonus types. A belt of strength gives you an enhancement bonus and a manual gives you an inherent bonus, so they stack. However, a manual doesn't stack with wish spells because they are both inherent bonuses.


Starglim wrote:
Trueshots wrote:
i assume this, for example, +4 str (that has now become permanent) stacks with say a manual of str +4? for a total of +8 that can be used towards qualification of feats with prereq's? thanks, very helpful!
It depends on the bonus types. A belt of strength gives you an enhancement bonus and a manual gives you an inherent bonus, so they stack. However, a manual doesn't stack with wish spells because they are both inherent bonuses.

+1

Liberty's Edge

Trueshots wrote:
Diego Rossi wrote:

If your modified dexterity drop below 19 for any reason you lose access tot eh feat till you get it back.

Note that damage or penalties to a characteristic don't change it, only drain or age effect change it AFAIK.
Even the effect of a changing size with the use of spells will not change the characteristic but instead apply a penalty.

thats my question, if ive had the item on for 24 hours and its considered permanent, can i throw the item in the trash can and use something else in that gear slot and still retain the bonus of the "permanent" effect of the previous item?

sorry if im not being clear enough here.

Read the post after the one you cited, you ninjaed me with your question.

The post you cited was in reference to Starglim post.


Starglim wrote:
Trueshots wrote:
i assume this, for example, +4 str (that has now become permanent) stacks with say a manual of str +4? for a total of +8 that can be used towards qualification of feats with prereq's? thanks, very helpful!
It depends on the bonus types. A belt of strength gives you an enhancement bonus and a manual gives you an inherent bonus, so they stack. However, a manual doesn't stack with wish spells because they are both inherent bonuses.

alright last question then im headin to bed. if i roll w a 20 str add 5 ability points, add a +6 item and a +6 manual, for 37 str. is there any way in the game to get it higher or is this pretty much the max? thanks guys!


+X Morale Bonus via Barbarian Rage, +X Alchemical Bonus from Alchemist Mutagen, +4 Untyped Bonus via Dragon Disciple Ability Increase, +X Size Bonus from some spells. I'm sure there's other things.

Oh, +2 Profane bonus via Succubus. Yeah, 37's not the max.

Liberty's Edge

It is possible to get another 10 point with the Mythic rules in testing, Darkwolf.


Ah yes, those too.

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