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I was looking at the new version of heirloom weapon that came out last year.
You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family (pay the standard gp cost for the weapon). When you select this trait, choose one of the following benefits:
proficiency with that specif ic weapon,
a +1 trait bonus on attacks of opportunity with that specific weapon,
a +2 trait bonus on one kind of combat maneuver when using that specific weapon.”
make an elf (so that curved blade is martial for you)
chose the heirloom weapon trait and take an Curved blade with +2 to sunder
you now have a
finessable d10 18x2 with +2 to CMB/D Sunder.
there is no greater weapon in the history of the game.

Ravingdork |

There's no "technically" about it. If you have weapon familiarity, then it is treated as a martial weapon. Not treated as a martial weapon just for proficiency. Not just for feats. Or class abilities. For everything.
EDIT: It's probably safe to say you could still treat it as an exotic weapon if that were more beneficial to you.

Azaelas Fayth |

There's no "technically" about it. If you have weapon familiarity, then it is treated as a martial weapon. Not treated as a martial weapon just for proficiency. Not just for feats. Or class abilities. For everything.
EDIT: It's probably safe to say you could still treat it as an exotic weapon if that were more beneficial to you.
I am just saying what a lot of people argue. It is one reason why I removed the Weapon Restriction on the Trait in my games.
I also like how having it open allows a Aldori Swordlord to get a Dueling Sword that he is Proficient with to apply Weapon Finesse with.
With Heirloom Weapon and Masterwork Teansformation you can be well off.

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There's no "technically" about it. If you have weapon familiarity, then it is treated as a martial weapon. Not treated as a martial weapon just for proficiency. Not just for feats. Or class abilities. For everything.
EDIT: It's probably safe to say you could still treat it as an exotic weapon if that were more beneficial to you.
I could make a case either way.
I don't think it would unbalance an elf to let him choose curve blade with this trait.
The reason the trait was errata'd to limit it to a simple or martial weapon is this: a trait is intended to be worth half a feat. Allowing the trait to be used to choose an exotic weapon allowed a trait to simulate a full feat; EWP. Further, the trait gave you other advantages as well (+1to attack, free mwk weapon) making it WAY better than a full feat, let alone half a feat!
That said, allowing an elf to choose Elven curve blade (with the errata'd version) does not make it a full feat worth, as that PC is not gaining any proficiency he didn't already have.
If you convince your DM of this, the drawback is suffering the disapproval of those who read the trait in a strictly RAW way.

Ravingdork |

I knew what you meant Fayth.
OH! OH!
I wanna be human with elf trait AND heirloom weapon trait to mek me more awesome.
I will be the MOST POWERFULL HUMAN IN THE WORLD with me uber elf sword.
How do you plan on getting weapon familiarity?

Damon Griffin |

I knew what you meant Fayth.
Shol Khan wrote:How do you plan on getting weapon familiarity?OH! OH!
I wanna be human with elf trait AND heirloom weapon trait to mek me more awesome.
I will be the MOST POWERFULL HUMAN IN THE WORLD with me uber elf sword.
Alternate racial trait for Humans in the ARG:
Adoptive Parentage Humans are sometimes orphaned and adopted by other races. Choose one humanoid race without the human subtype. You start play with that race's languages and gain that race's weapon familiarity racial trait (if any). If the race does not have weapon familiarity, you gain either Skill Focus or Weapon Focus as a bonus feat that is appropriate for that race instead. This racial trait replaces the bonus feat trait.

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I knew what you meant Fayth.
Shol Khan wrote:How do you plan on getting weapon familiarity?OH! OH!
I wanna be human with elf trait AND heirloom weapon trait to mek me more awesome.
I will be the MOST POWERFULL HUMAN IN THE WORLD with me uber elf sword.
I tek Adoptive Parentage trait.
elf daddy raised me on accounta Im so cute. plus, raise a human much less responsibly, ja?
Elf daddy gimme curved blade heirloom weapon cuz I gotta smart mouth an always fightin'
Shol Khan become bestest swordy in da world.

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Elf daddy teach me elf spek.
common not so good. I learn dat from da orc side.
another benefit of a cute human like me in elf town is I can be diplomat 'tween elf and orc. you know... neutral party, Elf daddy say human good at diplomacy.

Azaelas Fayth |

Azaelas Fayth wrote:She's a character who's fun to RP as long as I don't go overboard with her haughty and arrogant attitude :3Chrysanthe Spiros wrote:Love this...*Looking at Shol Khan*
Good lord, your grammar is terrible.
Were you raised by orcs or even dumber creatures?
I bet...

Neo2151 |

Always felt weird to me that a weapon treated as an heirloom isn't ever already masterworked.
"Take this, our family blade! Passed down from generation to generation for near a millennia. What's that you say? Shoddy craftsmanship? Well yes, but don't let that distract from the sentimental value! Also, that glass bauble looks remarkably like a diamond, don't you think?"

Icyshadow |

I think the Heirloom Weapon errata was less about "fix something that was broken" and more of "break something that was just fine".
And by break I meant shatter into such tiny and pathetic pieces that it's unusable not because it's too strong, but because it's too weak.
You know, like a certain class that specializes in fast movement and unarmed strikes yet has next to no ability synergy and other problems?

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if heirloom weapon is masterwork its like a trait that gives you 300 gold plus the other abilities.
another reason it was overpowered as MS mentioned.
but it is silly that the weapon that your basically stuck with is not even masterwork.
I think that as a trait they could have gotten away with just making the heirloom weapon trait give you a masterwork weapon of your choice then they could get rid of the rich parents trait and all would be well.
Lucky for me Im a sword masta. that mek me sword always do masta-work.

Icyshadow |

damn Azaelas... you post that just as I was editing.
get rid of rich parents its too much anyway.
Sure, a non-permanent bonus like extra start money is overpowered as hell. /sarcasm
If you honestly think that, I'm not surprised that you think the old Heirloom Weapon is overpowered and such.

Azaelas Fayth |

Shol Khan wrote:damn Azaelas... you post that just as I was editing.
get rid of rich parents its too much anyway.
Sure, a non-permanent bonus like extra start money is overpowered as hell. /sarcasm
If you honestly think that, I'm not surprised that you think the old Heirloom Weapon is overpowered and such.
I wasn't saying it was OP'd I was just saying that compared to Rich Parents Heirloom Weapon is pretty mild.

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Old Heirloom weapon was overpowered because it was a TRAIT (by definition representing 1/2 a feat) that gave you 300 gold in weapon upgrade
AND weapon proficiency which in practice was always a weapon you couldn't already use so essentially a free feat. And on top of that an aditional +1 to hit.
in other words you started at level 1 with 300 free gold, a feat and +2 to hit.
the only limitation of the trait was that you were limited to one specific weapon but thats not a huge drawback as you can just pay to upgrade your weapon.
I am not saying it broke the game... but you have to admit it was way more powerful than traits were intended and was pretty much never used except to gain free first level access to a weapon you otherwise not purchase or weild effectively.
to be honest mechanically speaking current version is not horrible, you still get a free feat if you want and turning mundane to masterwork is super easy.
How would YOU balance the trait ICY? remembering that taits are supposed to be half a feat.

Azaelas Fayth |

I agree it is terrible. It is just compared to starting with Standard Gold it is pretty good if you have a slow gold gain. Like some APs.
Heirloom Weapon still requires you to buy the item.
But Heirloom Weapon gives you the chance to get access to a weapon you normally wouldn't. Like a Bastard Sword wielding Magus.

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There's no "technically" about it. If you have weapon familiarity, then it is treated as a martial weapon. Not treated as a martial weapon just for proficiency. Not just for feats. Or class abilities. For everything.
Whether you treat it as an exotic weapon or not, it is STILL an exotic weapon, just like a bastard sword, or a katana. The Elven familiarity does not change the weapon, it only grants proficiency

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Weapon proficiency costing a feat is stupid, so I don't need to adjust the old Heirloom Weapon.
It is completely balanced (some traits are worse), while the Weapon Proficiency feats are underpowered.
No it's not. Weapon Proficiency feats are free to the appropriate race/class. The only costs are for those characters who don't have the perquisite training in thier backgrounds.

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I agree it is terrible. It is just compared to starting with Standard Gold it is pretty good if you have a slow gold gain. Like some APs.
Heirloom Weapon still requires you to buy the item.
But Heirloom Weapon gives you the chance to get access to a weapon you normally wouldn't. Like a Bastard Sword wielding Magus.
As an exotic weapon, bastard sword is not a valid choice for the post-errata trait.
Or were you talking about the elf with the kindly DM?