Two Cohorts? am I missing something that allows this?


Advice

Dark Archive

I have a big, brutish, yet surprisingly charismatic half orc inquisitor/hellknight who has two good friends he's made, a female half orc scarred witch doctor and a goblin firebomber, and I was wondering if there was any way to get two cohorts using leadership? Have I missed something that allows this by RAW?


What is your level and their levels?
The cohort gains levels but must stay 2 levels lower than you, but you also get followers; could one fit within the follower spot? Of course that NPC would not gain levels.
I don't know of anything that I have seen within Pathfinder that gives you multiple cohorts.


The Thrallherd PrC from the psionic handbook. Here.


goldomark wrote:
The Thrallherd PrC from the psionic handbook. Here.

That is, of course, 3rd party content.

There is nothing in the PRD or in official Paizo accessories that allow this.


Swashbucklersdc has the right idea. Though you could also have your cohort take the leadership feat, you are after all a religious knightly order. This would mean that you are at least of high enough level for your cohort to qualify for leadership.


There are some stupid things you can do with Cohorts, specifically with the Noble Scion PRC.

At 10th level a Noble Scion can have a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself....

You see where this goes. Basically a character of 15th level can have an infinite chain of cohorts that follow him around. I know of no DM that would actually allow this to work in a combat situation, but by the RAW it's legal.

Of course, a creative PC could use such a cohort tree to set up an information network within a city which would be an excellent resource to the party without having an absurd number of NPC characters that follow him around in combat, and many DM's might allow it if the player puts enough effort into making it fit.

Dark Archive

I'm level 12, and the female has become his love interest so I suppose I could have her be his cohort and the goblin be hers, hadn't thought of that idea at all, thanks everyone!


Dot.

Dark Archive

Instead of starting a new thread, I suppose I'll just all here, can anyone give me some good build ideas for an inquisitor/hellknight who's 12th level? As well as witch(10th level) and goblin firebomber(8th level)

Our DM just have us the option to "rebuild" our characters to make them a little more optimized. If it matters, Irusk is themed as a hellknight of the order of the nail who wields his order's favored weapon so I'd like to maximize on that if possible. If it's relevant, we have max starting gold to "rebuy/reequip" our characters and it's 20 point buy for stats, everything else he's leaving to us, as long as we don't go too overboard.


I'd say there's a difference between a cohort and a friend (or consort, for the love interest?).

You can simply have friends, contacts and acquaintances for free. They can be very valuable resources, but there's nothing in the system to represent them. You get them simply as a result of roleplaying, and you can lose them just as easily. They are NPCs, though. The GM controls them.

Leadership is a bit weird because it automatically grants you a bunch of loyal NPCs who adore and admire you and do everything you say. It arguably gives you a lot more control over these people, although how that works out exactly is mostly up to the GM. Some GMs say all such relationships need to be roleplayed out and ban the feat.

Personally I see no need at all to get a feat to turn your friends into loyal followers.


The taldor knight feat (at least something similar) states that you get a cohort as if you'd taken the leadership feat. It is somewhat more limited but gives other benefits in addition to that.
What I'm not sure is if the "as is leadership" part means that you can't take leadership in addition to that.

Another thing is that there is a feat that gives you a squire. This feat automatically upgrades to leadership once you are high enough level. Then there is a domain that gives you leadership at 8th level. Perhaps one instance of leadership that you get at 8th level is wasted, perhaps you get both.

Grand Lodge

Aldarionn wrote:

There are some stupid things you can do with Cohorts, specifically with the Noble Scion PRC.

At 10th level a Noble Scion can have a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself, who is also a Noble Scion who has a cohort of equal level to himself....

You see where this goes. Basically a character of 15th level can have an infinite chain of cohorts that follow him around. I know of no DM that would actually allow this to work in a combat situation, but by the RAW it's legal.

Of course, a creative PC could use such a cohort tree to set up an information network within a city which would be an excellent resource to the party without having an absurd number of NPC characters that follow him around in combat, and many DM's might allow it if the player puts enough effort into making it fit.

Yet one of the reasons I ban the Leadership mechanic, in my home games, aside from it being completely unneccessary.

Even before then I've always ruled that cohorts being inherently minion in psychology were barred from taking this feat.

The Exchange

Pathfinder Starfinder Roleplaying Game Subscriber

Interesting thought. Marshal Mythic path allows for a Mythic Cohort. Leadership + Mythic Cohort = 2?

Grand Lodge

TheLoneCleric wrote:
Interesting thought. Marshal Mythic path allows for a Mythic Cohort. Leadership + Mythic Cohort = 2?

No it just means that you can have a cohort with mythic levels. Think of it as improved familliar for cohorts. Then again since I ban Leadership in my campaigns, I won't be using this either.

Dark Archive

I would be very surprised if your GM lets your cohort take leadership.


Whether your DM allows it or not will probably depend on how you put it to them and what your goal is. If you're after a lot of power, you'll probably get a big "no-no". If it's primarily for RP purposes, try to show this - for example by saying that you can very well use NPC class levels for the cohorts. If you're level 10 and want a level 8 cohort that has a level 6 cohort, and you tell your DM you're fine with them being warriors/experts/adepts rather than true PC classes, I don't think they'll say no.

Dark Archive

I've talked it over with the DM and since I've no intention of amassing an army or other such ideas he's allowing me to take Gretki(the witch) as a cohort as well as herself takingleadership to get Ziggs(the goblin) as her cohort.

Gretki will be 10th level, she's a scarred witch doctor archetype witch, who's begun to fall in love with Irusk after he killed the barbarians who had been keeping her. She's rather un-orc in appearance, with only short tusks and pointed ears and slightly heavy brow. Her skin complexion is her main give away, giving her skin a greenish-gray tinting. I'm unsure of how I want to build her as of right now, but the DM is allowing full gold allowance of an 8th level character for her. She carries a staff, that much I can't change, and she wears tall knee-high leather metal studs and plates, as well as a corset ribbed with bones.

Ziggs will be 8th level, he's a firebomber alchemist goblin, who Irusk took under his wing and began teaching/indoctrinating. He's a typical goblin in appearance, though he wears clean clothes and has an elaborate harness of straps, hooks, and holsters for his bombs and the reagents to make them. He gets a 6th level gp allowance to play around with, and the only "set in stone" equipment he carries are boots that feature a nightmare on them and smoke occasionally(I'm guessing a custom item, or I missed something)


The scarred witchdoctor is cool.
I have great fun playing mine, but because I mostly play martial types I sometimes regred not having her planned as an eldritch knight.
But with the stats I've given her that will not work now unless I go the prehensile hair route.

So depending on what you want you could make the witch into a pure spellcaster who mixes in some hexes now and then or you could build her as a gish going the eldritch heritage route. There nearly every martial char can work to get the martial weapon prof needed.
When thinking about that remember that RAW hexes work while raging.

Dark Archive

I haven't decided yet if I want her to be caster only or if I'm willing to go into Eldritch knight with her, another option I suppose would be hellknight signifer. Still undecided since she's only level 10.


Another option that can kick in at lower levels is the Squire feat. It's the same as Leadership except that you can take it much earlier and your cohort must be 3 levels (rather than two levels) lower than you. The squire can also only take levels in a martial class.

The coolest part about the feat is that it automatically "upgrades" to Leadership at level 7, and your Squire "graduates" to a full cohort after you watch it solo a monster of the same or greater HD.

So at level 7 you could take the full Leadership fit, and give your follower a Squire. That gives you two cohorts much earlier.


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How I would handle a player that wishes multiple cohorts is this:
Figure out the PC's Leadership Score, finding out what maximum level of a cohort he can have. Then, use the Experience Points Awards Table under Gamemastering to match that level to an allotment of XP of cohorts the player may buy.

That would normally give, considering if the player wishes to maximize both cohorts levels, two cohorts at 2 levels less than allowed.

As an example, a 12th level PC with a leadership score of 15 can have, based on the Leadership Chart, a 10th level cohort. Using the table above, that becomes an allotment of 9600 "XP" worth of cohorts. The player could choose to have two cohorts bought at 4800 XP each, or both at 8th level. He could instead say he wants one at 9th (6400 XP)and the other at 7th (3200 XP), both together adding up to 9600 XP. Heck, the player could even choose to have 3 cohorts, each at 7th (3200 XP each).

At this point, you use the normal rules for cohorts leveling, but using the XP chart, combine their XP together to make sure they never break the total level the player is entitled to.

Any ideas on if this would work well?


Just as a side note to the above post, based on the note of followers under Leadership: Because they're usually 5 or more levels behind you, they're rarely effective in combat, I would limit your cohorts to being 5 levels below you. So, if you wanted the maximum number of cohorts all at the highest level you could get, that would give you three at 5 levels lower.

Sovereign Court

Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber

I have noticed that usually when a player wants a cohort to have a cohort the second is usually going to be spec'd as a crafter. And stay at teh home base all the time.

Hence why I do not allow cohorts to have cohorts.


I agree with cohorts not having cohorts as well.

Dark Archive

In my case, all the travel together. Gretki is now the cohort of Hellknight Irusk, and Ziggs is the cohort of Gretki.

I'm in the process of building both Gretki and Ziggs at the moment. Still debating what.prestige class I want for Gretki, Eldritch Knight or Hellknight Signifer, both would work very well got what I have in mind for her. I believe Ziggs will be straight firebomber Alchemist 8th level, I'm just deciding build and equipment at this point for him.

Dark Archive

Quick note about the boots they are in ultimate equipment and would be quite amusing on a goblin firebomber

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots -nightmare

Dark Archive

Ooh, thank you for that Caderyn, those are pretty cool, definitely fit with the pyro theme Ziggs has to him as well. He'll most certainly be getting those on his character sheet.


Squire Feat from Pathfinder Player Companion: Knights of the Inner Sea
then
Leadership Feat from Pathfinder RPG Core Rulebook

Dark Archive

Squire would be useless for me, since neither of the two characters are martial. As I've already mentioned, the situation is figured out now after talking with my DM.


Make sure you spec out that -4 level cohort with some nice buffs to saves and with really good HPs. He's going to be coping some pretty highlevel area effects.

It's not unreasonable for your party of level 12 characters to be expected to take on level 13 or 14 casters, so he'll have to cope with those types of spells without dieing.


there is a 3rd party feat called extra cohort, might also be allowed

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