Being small grants a -1 on CMB and a +1 on attack rolls.


Rules Questions


Wouldn't that cancel out for your CMB?


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johnlocke90 wrote:
Wouldn't that cancel out for your CMB?

Attack Bonus: Your attack bonus with a melee weapon is the following: Base attack bonus + Strength modifier + size modifier"

Combat Maneuver Bonus: "A creature's CMB is determined using the following formula: CMB = Base attack bonus + Strength modifier + special size modifier"

"When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus."

The attack bonus is replaced by CMB. Since the size bonus to attack is part of that attack bonus, it's also replaced. The special size modifier (which for a Small creature is -1) is part of the CMB value, so it still applies.


CMB checks are not attack rolls.


The size modifier is different for attacks and cmb/d. It's not a separate bonus and penalty that would stack, instead it changes depending on what it modifies.


Brogue The Rogue wrote:
CMB checks are not attack rolls.

Performing a Combat Maneuver: "When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus."


Brogue The Rogue wrote:
CMB checks are not attack rolls.

"When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus."


Here's how you calculate your CMB. It's straight from the rulebook:

CMB = Base attack bonus + Strength modifier + special size modifier


Grick wrote:
johnlocke90 wrote:
Wouldn't that cancel out for your CMB?

Attack Bonus: Your attack bonus with a melee weapon is the following: Base attack bonus + Strength modifier + size modifier"

Combat Maneuver Bonus: "A creature's CMB is determined using the following formula: CMB = Base attack bonus + Strength modifier + special size modifier"

"When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus."

The attack bonus is replaced by CMB. Since the size bonus to attack is part of that attack bonus, it's also replaced. The special size modifier (which for a Small creature is -1) is part of the CMB value, so it still applies.

But bonuses to attack rolls do apply to Combat Maneuvers(for instance, enhancement bonuses on weapons or a fighters Weapon Training).


blargney the second wrote:

Here's how you calculate your CMB. It's straight from the rulebook:

CMB = Base attack bonus + Strength modifier + special size modifier

Correct, but then

". Add any bonuses you currently have on attack rolls due to spells, feats, and other effects."


If you look through monster entries, you'll see that the size modifier to CMB is a penalty on small creatures and a bonus on large ones.


johnlocke90 wrote:
But bonuses to attack rolls do apply to Combat Maneuvers

Correct, but the size modifier is already included in the attack bonus. That attack bonus is replaced by the CMB.

Otherwise, you would be applying the size modifier twice on normal attacks, and applying Strength and BAB twice on combat maneuvers.

Silver Crusade

Halfling Rogue with strength 10 attacks you with a shortsword. BaB 0 + Str bonus 0 + size mod 1 = +1 Attack Bonus

Same halfling tries to bullrush you. BaB 0 + Str bonus 0 + size -1 = -1 CMB

Core wrote:
Size: Halflings are Small creatures and gain ...a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD...

Its very straight forward. Even if you choose to count CMB and CMD as attack rolls, in this case they are specifically addressed as getting a -1 modifier due to size vs +1 for general attack roles, and in every situation specific trumps general.


That's odd. I always thought it was rather clear that they canceled out. To me it essentially reads as, "Small creatures get a +1 to attack rolls except for combat maneuvers."

I'm a little surprised to see that people are reading it otherwise.

Grand Lodge RPG Superstar 2012 Top 32

MacGurcules wrote:

That's odd. I always thought it was rather clear that they canceled out. To me it essentially reads as, "Small creatures get a +1 to attack rolls except for combat maneuvers."

I'm a little surprised to see that people are reading it otherwise.

CRB: Combat Maneuvers wrote:
The special size modifier for a creature's Combat Maneuver Bonus is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8.

If they intended for both to apply and thus cancel each other out, then why would they list out all these special size modifiers instead of just saying "size modifiers do not apply to combat maneuvers"?


Jiggy wrote:
MacGurcules wrote:

That's odd. I always thought it was rather clear that they canceled out. To me it essentially reads as, "Small creatures get a +1 to attack rolls except for combat maneuvers."

I'm a little surprised to see that people are reading it otherwise.

CRB: Combat Maneuvers wrote:
The special size modifier for a creature's Combat Maneuver Bonus is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8.
If they intended for both to apply and thus cancel each other out, then why would they list out all these special size modifiers instead of just saying "size modifiers do not apply to combat maneuvers"?

I dunno. It wouldn't be the first place that rules have overlapped oddly. I figured it was just some vestigial remnant of D&D 3.X or something.

Grand Lodge RPG Superstar 2012 Top 32

I wasn't playing in the 3.X days, but I hear they didn't have "combat maneuvers" in this sense, and therefore that whole section of the CRB's combat chapter was written "fresh" for Pathfinder. Meaning, not a copy-paste-that-should-have-been-removed-but-got-left-in kind of thing.

Scarab Sages

Jiggy wrote:
I wasn't playing in the 3.X days, but I hear they didn't have "combat maneuvers" in this sense, and therefore that whole section of the CRB's combat chapter was written "fresh" for Pathfinder. Meaning, not a copy-paste-that-should-have-been-removed-but-got-left-in kind of thing.

This is exactly right. The whole Combat Maneuvers section was made brand-new for Pathfinder, to correct the fact that 3.x had a mess of different mechanics for the various special maneuvers you could do in combat.


Ssalarn wrote:
Jiggy wrote:
I wasn't playing in the 3.X days, but I hear they didn't have "combat maneuvers" in this sense, and therefore that whole section of the CRB's combat chapter was written "fresh" for Pathfinder. Meaning, not a copy-paste-that-should-have-been-removed-but-got-left-in kind of thing.
This is exactly right. The whole Combat Maneuvers section was made brand-new for Pathfinder, to correct the fact that 3.x had a mess of different mechanics for the various special maneuvers you could do in combat.

MESS certainly being the active word. The advent of CMB/CMD definitely clarified and simplified the combat math hell that we faced in 3.X and below.

Part of the reason that Pathfinder exists. To clean up those messes.

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