| Kobold Catgirl |
...that this would be a stupendous way to introduce new PCs to the party? Or to start out a campaign, period?
| Kobold Catgirl |
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That clinches it. My next campaign will be a musical.
Disney's "Aladdin and the King of Thieves" is a great campaign mine, too.
I'd play in it. :P
I'm actually introducing three halflings based off the Forty Thieves triplets in my campaign as members of the local thieves guild.
| Marthian |
:) Gotta love it when the party's critters are smarter than the PCs themselves.
Or the scarier alternative: When the party's critters are more dangerous than the PCs themselves.
Man I wish some of these movies were on Netflix... Le sigh...
--
As per OP: No, you are not alone. Of course, if you can pull it off: On top of getting a GM and group, they get a totally AWESOME GM... And all my envies, sadnesses, and jealousies... Mostly because locally, there is no open games I know of. But that's a subject for another thread.
| Drejk |
Marthian wrote:That I would like to see. *grins*Turin the Mad wrote::) Gotta love it when the party's critters are smarter than the PCs themselves.Or the scarier alternative: When the party's critters are more dangerous than the PCs themselves.
Our previous D&D campaign: Paladin's horse was the most successful damage dealer in the party until 6th or 7th level.
Our current D&D campaign: Our dwarven druid's, er, summoning-oriented cleric's horde of badgers (aka, summon monster I, II and III) was saving our backsides more times than I can count. Currently the horde is slowly becoming obsolete because of the summoned celestial bison.
| Turin the Mad |
Turin the Mad wrote:Marthian wrote:That I would like to see. *grins*Turin the Mad wrote::) Gotta love it when the party's critters are smarter than the PCs themselves.Or the scarier alternative: When the party's critters are more dangerous than the PCs themselves.
Our previous D&D campaign: Paladin's horse was the most successful damage dealer in the party until 6th or 7th level.
Our current D&D campaign: Our dwarven druid's, er, summoning-oriented cleric's horde of badgers (aka, summon monster I, II and III) was saving our backsides more times than I can count. Currently the horde is slowly becoming obsolete because of the summoned celestial bison.
:)
Wait until the horde of celestial triceratops ...
| Laurefindel |
| 1 person marked this as a favorite. |
:) Gotta love it when the party's critters are smarter than the PCs themselves.
hah! Indeed.
When after two or three games we'd realize "oh crap, where's my horse!", the DM ruled that he'd somehow found its way back to me (didn't wanted to go into the inconvenience of my character being on foot I guess). After that happened three or four time in the campaign, it became "institutionalized"; the horse was intelligent (unbeknownst to me character of course), could find its way back, picked-up after my character who presumably would also forget half its gear after camp etc.
In retrospect that whole campaign could be turned into a Disney movie quite easily, princesses and all...
A friend of mine pushed that concept further playing a "paladin" in a high-level game. The "paladin" was an undercover celestial horse, while the "human" simply used the stats of the special mount.
| Drejk |
Drejk wrote:Turin the Mad wrote:Marthian wrote:That I would like to see. *grins*Turin the Mad wrote::) Gotta love it when the party's critters are smarter than the PCs themselves.Or the scarier alternative: When the party's critters are more dangerous than the PCs themselves.
Our previous D&D campaign: Paladin's horse was the most successful damage dealer in the party until 6th or 7th level.
Our current D&D campaign: Our dwarven druid's, er, summoning-oriented cleric's horde of badgers (aka, summon monster I, II and III) was saving our backsides more times than I can count. Currently the horde is slowly becoming obsolete because of the summoned celestial bison.
:)
Wait until the horde of celestial triceratops ...
By that time he'll plan to move to various outsiders, from both sides of the fence, as he is going to take Malconvoker prestige class. I don't know if summoned fiends count as the party's critters...
| Irontruth |
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Party Member: "Hey, badger. Have your dwarf scout out the next room."
Dwarf: "I'm right here, you know. You can talk to me."
Party Member: "Badger, tell your dwarf to chill."
Dwarf: "It's a badger! It can't talk!"
It was a bear, but otherwise pretty spot on. It was a kingmaker campaign, so their was talk of putting it in charge of a city instead of me.
TriOmegaZero
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| 1 person marked this as a favorite. |
...that this would be a stupendous way to introduce new PCs to the party? Or to start out a campaign, period?
"So you all meet in a tavern..."
| Grimcleaver |
| 1 person marked this as a favorite. |
That clinches it. My next campaign will be a musical.
We actually talked about doing a disney-style cartoon musical game once where PCs could get bonuses on rolls if they burst into song and did a little number first--of course the players were expected to actually sing. It was a silly night for us.
| Tacticslion |
Huh.
Irontruth, I could have sworn that this was your vision. My mistake!
(Sorry for the swear word. I'm pretty sure all pictures of Bear Calvary have them, from what I've seen.)
| Tinalles |
| 2 people marked this as a favorite. |
I had a barbarian once with an INT of 3 who became insanely jealous of the wizard's familiar. He wound up taking a level or sorcerer to get his own "talking birdy", named Jabbers. As a level 1 familiar, Jabbers had a higher INT score than Mook did, and thereafter did most of the talking.
That was a fun duo. Pity they were only around for a single one-shot. Maybe I'll get a chance to dust 'em off someday. (Probably I'd rebuild to use Eldritch Heritage to get the familiar, though.)