Mythic Werewolf and DR


Mythic Adventures Playtest General Discussion


So, I'm throwing a Mythic Werewolf at my group, and I know that since a natural werewolf already has DR 10/Silver, it gets upgraded to DR 10/epic...but don't Mythic characters bypass epic DR? If they do this makes the update to DR /epic a little worse, since lower level characters might not have purchased silver weapons yet, but if they automatically bypass DR /epic then it is like there's no DR at all.


They'd only bypass DR/epic if they also have DR/epic and are using natural attacks, or one of the mythic abilities that just laughs at DR.

Yeah, a Monk will probably go through it, but it's less likely that any other classes will unless they spam the right abilities.


Ah! Thanks, they need to have DR/epic weapons or a natural attack or one of those abilities (they won't,I think, they are tier 1)


Well, they could still get those abilities at tier 1. Trickster has at least two (might be all three) of the initial abilities that will bypass DR of any kind. If you've got a Monk that goes Guardian, they can get DR/epic at tier 1. Its still doable, but its less likely at tier 1 that they'll have it.

As for a mythic werewolf...I'd say its DR should be a special case... DR/epic AND silver.

You're the DM. Technically you could make it DR/cheesecake if you wanted.

I really want cheesecake...


HAH! But then I'd have to deal with Longsword of Cheesecake (probably not one of the good flavors) and Prestidigitation:Cheesecakse spells.


Actually, instead of "upgrading" the DR from 10/silver to 10/epic, it the epic is added, so the DR would be 10/silver and epic.


Thanks alientude! I went back and reread page 48 and noticed the ADDS...

Mythic Playtest wrote:

If the creature already has damage

reduction, it adds epic to the qualities needed to bypass
that reduction and increases that damage reduction if the
damage reduction granted from this subtype is greater.

Bolding mine. This clears it up for me!

The Exchange

Pathfinder Starfinder Roleplaying Game Subscriber

Mother of Freud! I'm going to have to be careful with my Mythic Clockworks.


Yeah I just realized this a couple hours ago!

Silver Crusade

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Pathfinder Adventure Path Subscriber

I put up a mythic Dracula earlier, that was a pleasant surprise. PCs need an Epic Wood Piercing weapon. :-D


So does a +6 then do that? I'm a little fuzzy on how that all works.

Silver Crusade

Pathfinder Adventure Path Subscriber

A weapon with a total bonus of +6 or higher.

So in the case of your werewolf

A werewolf bane, flaming, silver bullet+4 would qualify.

Just don't miss.


I though for a weapon to be epic, it had to be a +6 weapon... like a +6 silver keen speed longsword or something

EDIT: Just noticed the Bane in there, never mind


I think one of the Devs said somewhere that effects like Bane don't allow a weapon to pierce additional DR types, but I could be mis-remembering.

Silver Crusade

Pathfinder Adventure Path Subscriber

Bane AND flaming pushes the bullet to +6 (since it had a +4 enhancement bonus to begin with).


DM_aka_Dudemeister wrote:
Bane AND flaming pushes the bullet to +6 (since it had a +4 enhancement bonus to begin with).

The reason they said bane wouldn't work is because it allows you to bypass epic DR at a low level (when a +4 bane xyz weapon can be afforded _ basically whenever you could afford a +5 weapon). For epic DR to mean anything a 'pure' +6 enhancement is called for.


Skylancer4 wrote:
DM_aka_Dudemeister wrote:
Bane AND flaming pushes the bullet to +6 (since it had a +4 enhancement bonus to begin with).
The reason they said bane wouldn't work is because it allows you to bypass epic DR at a low level (when a +4 bane xyz weapon can be afforded _ basically whenever you could afford a +5 weapon). For epic DR to mean anything a 'pure' +6 enhancement is called for.

Which I think is silly, because bane adds a +2 to the enhancement bonus. Unless the campaign focuses entirely around fighting a certain type of creature, the odds of you having the proper bane are relatively low. Even worse if you need a certain subtype.


It has to be a +6 enhancement bonus to the weapon. Properties like flaming and keen do not make a weapon epic. It's the plusses that push it into epic.

Silver Crusade

Pathfinder Adventure Path Subscriber

I just looked it up. Seems you are correct, I thought the total value had to be +6 or higher, but the rule specifies Enhancement Bonus.

So you'd need a +6 Silver Bullet.


Wow! So either an epic silver weapon or +6 silver weapon in this case. Suddenly, mythic monsters with natural DR start looking a little more...harder to kill.


Hence the mythic tier abilities and feats allowing you to penetrate epic DR.


But remember the +3 by passes cold iron/silver, +4 adamantine, and +5 alignment, so +6 is all you need (p 361 or so in Core under DR).


Ah good reminder! Thanks Jack!


Oy

I put 50gp on the werewolf killing us all :)


I'll take that bet.


Well, if he would roll better damnit! Poor Thomas better make his save...or else you'll have 2 werewolves to deal with.


I don't think I even HAVE anything that would do 10 points of damage :)


Don't worry, the werewolf seems pissed at me for hurting his friend. When he comes after me I'll slice his gut up nice and quicklike.


No problem. Make me hit better and i will carve it up. It takes 69 points of damage to kill me.


:) It takes 60 to kill him. And he's pissed at everyone!

Sovereign Court

Hehe


Pendin Fust wrote:
:) It takes 60 to kill him.

...Oh. Okay maybe I can't kill him by myself.


I'd love to see your mythic werewolf write-up. :) Can either post it here, or message it to me, if you are willing that is :)


You can see it in the ongoing PbP thread I have here.

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