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Thanks Mark! Any hints as to what levels the PFS rules will be for each level? Will players get more than 3 XP for some of the levels?
Thornkeep Summary:
The Accursed Halls: Richard Baker’s introduction to the dread layers beneath Thornkeep is suitable for 1st-level characters, and if the PCs complete most of the challenges therein, the party should earn over 9,000 XP.
The Forgotten Laboratory: Alchemical experiments go awry in Jason Bulmahn’s Forgotten Laboratory, which assumes 2nd- or 3rd-level characters to start with; facing its challenges can earn the PCs 11,000 XP.
The Enigma Vaults: James Jacobs’s dungeon level features alien echnology and otherworldly monsters, making for a challenging foray for 3rd- or 4th-level characters and granting a total of 14,000 XP to the party.
Sanctum of a Lost Age: In Erik Mona’s stasis-warped Sanctum of a Lost Age, players should expect encounters suitable for 7th-level characters, and the adventuring party can earn as much as 48,000 XP if they survive its dangers.
The Dark Menagerie: In this zoo of strange monsters by Ed Greenwood, PCs of 5th level and above will find an array of challenges capable of awarding over 26,000 XP to the party throughout the course of the menagerie.

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Thanks. That will mean that PCs will need to take breaks and go do other stuff in between levels..
Not if they're assigned the same flexibility as modules. Then they'd become 1-2, 1-4, 2-5, 4-6. 6-8. Start with level 2 characters and you can plow right through.
(I say that with no knowledge of whether that would work for these. Just pointing it out.)

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Looks pretty good.
Although by difficulty level it looks like we'll have to place the Dark Menagerie (lvl 4-6) before Sanctum of a Lost Age (6-8) if you want to play it straight through.
Level ranges for the Tiers might look like this.
The Accursed Halls - Lvls 1-2
The Forgotten Laboratory Lvls 2-4
The Enigma Vaults - Lvls 3-5
The Dark Menagerie - Lvls 4-6
Sanctum of a Lost Age - Lvls 6-8

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Looks pretty good.
Although by difficulty level it looks like we'll have to place the Dark Menagerie (lvl 4-6) before Sanctum of a Lost Age (6-8) if you want to play it straight through.
Level ranges for the Tiers might look like this.
The Accursed Halls - Lvls 1-2
The Forgotten Laboratory Lvls 2-4
The Enigma Vaults - Lvls 3-5
The Dark Menagerie - Lvls 4-6
Sanctum of a Lost Age - Lvls 6-8
June,
Hope you will be running this soon!
Nathan Meyers
NYC Player/GM

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After reading the first two levels of the dungeon, I'm ready to start prepping this. :-)
I'll start a GM thread with some helpful GM and PFS specific tricks as I come up with them.
running this tomorrow night for some of the locals. i've got a great PFS hook for the first level, so once you've got your thread going, let me know and i'll add my thoughts in.
though, i can say this now:

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hvy sigh - looks like I just get to pre-view it, as I re-deploy soon until spring, I wonder if they have PFS in Afghan
There have been several game days in Afghanistan on the various military bases. If you need any help in getting involved or setting up one once you are on station, email me and I will help however I can.

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Ty-ri, would you be interested in a PFS-legal Thornkeep play-by-post?
You'll have to be real leanent on that Chris. As someone who is in the military it depends on where he gets deployed. Some Forward Operation Bases (FOB) have all the abilities of an American city, however, others are horrible, with no access to internet and the like. The military is a chaos beast that just spews forth blessing and cursing. Some people go over their and have it real good and others don't.

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I am in the same boat. My home game just finished a rotation and we are starting up something new. I would love to get this going in my home game since everyone in it also plays PFS. I don't want to wait to January. I wish Goblin Works had come up with a post kickstarter buy in mechanism like some kickstarters do (Reaper). Luckily someone in our PFS group got it but with close to 40 people every week at our game day it will in high demand.

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Mark Moreland wrote:We should have the Chronicle sheets up by the end of the week. They're done, but just need to go through the tech team's magic doohickeys so everyone can download them.Are we there yet?
Do note than in another thread, Mike said:
Thornkeep will be legal as soon as the Chronicles go live and it is added to the Additional Resources, just like other modules.
So unless Additional Resources is changed early, it would go live at the November Additional Resources update (end of Nov).

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e_d_1 wrote:Mark Moreland wrote:We should have the Chronicle sheets up by the end of the week. They're done, but just need to go through the tech team's magic doohickeys so everyone can download them.Are we there yet?Do note than in another thread, Mike said:
Mike Brock wrote:Thornkeep will be legal as soon as the Chronicles go live and it is added to the Additional Resources, just like other modules.So unless Additional Resources is changed early, it would go live at the November Additional Resources update (end of Nov).
Good info, but a bit irrelevent to my original question, unless you are implying there's a schedule change to not post the chronicle sheets/tier rules until the arbitrarily timed webpage update for Additional Resources.

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Good info, but a bit irrelevent to my original question, unless you are implying there's a schedule change to not post the chronicle sheets/tier rules until the arbitrarily timed webpage update for Additional Resources.
Not at all. I really hope we get the info soon. Just saying it might not be legal for play until the end of November. I personally would not be scheduling events to run this in November until I hear more is all I meant.

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e_d_1 wrote:Good info, but a bit irrelevent to my original question, unless you are implying there's a schedule change to not post the chronicle sheets/tier rules until the arbitrarily timed webpage update for Additional Resources.Not at all. I really hope we get the info soon. Just saying it might not be legal for play until the end of November. I personally would not be scheduling events to run this in November until I hear more is all I meant.
Can't argue with that. I guess I'm hoping it doesn't take the "normal" route other publications do, since it is a kickstarter reward item.

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Thank for the help, I will bne on one of those good bases, not that it is not dangerous at times. Once i get there and check out the internet, which is fairly good, just on a a back-bone that is not US governered. and the rates are about 100-175 for higher bandwidth. I was hoping to test the Pathfinder MMO, but it all depends on my aailablity and bandwidth.

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Ty-Ri wrote:hvy sigh - looks like I just get to pre-view it, as I re-deploy soon until spring, I wonder if they have PFS in AfghanThere have been several game days in Afghanistan on the various military bases. If you need any help in getting involved or setting up one once you are on station, email me and I will help however I can.
Roger that, I will look into it. I run in a circle of geeks so some of them may be part of PFS. I have lot of role playing experience, jsut new to the PFS. I already downloaded a few of the mods to prepare for possible playing over there. Thanks Mike

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For those who are prepping this or have already started to run it, can you give any idea on time frames for various chapters? I may offer The Accursed Halls, The Forgotten Laboratory, & The Enigma Vaults at an upcoming convention, but would need to fit the 1st and 3rd parts each into a 8-9 hour slot to make it work.

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Ignoring the town, and assuming that every encounter takes about 1 hour of time. I get the following:
Ignoring encounters that are just a trap, I count 9 encounters for a total of about 9 hours.
Ignoring encounters that are just a trap, I count 9 encounters for a total of about 9 hours.
Ignoring encounters that are just a trap, I count 8 encounters for a total of about 8 hours.
I have not read through the adventures or the encounters so I can't guarantee accuracy but this should help give some idea.

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The boons for "The Accursed Halls" and "Sanctum of a Lost Age" levels of Thornkeep are very clever. Nice job.
Is the first level of Thornkeep a "Level 1-2" module that players can replay with different characters for credit?
Can a character remove the penalty on the spiked gauntlet found in the Enigma Vaults if he, ah, makes them more appropriate?

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All 5 Chronicle sheets for Thornkeep are now available for download on its product page.
At least a couple of price typos snuck into the Chronicles.
But many thanks for getting them up in such a timely fashion.
Now I get to see if my new Saturday PFS group would be interested in adding them to the list of games to be played. :)

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Similar to Chris I am confused about the
Also I don't understand this quote from the chronicle sheet
"may use freely as a consumable while adventuring in Thornkeep"
Is this item only useful while adventuring in Thornkeep, if you buy it the item is useless outside these adventures?
Does this line mean you don't have to buy it for use in only Thornkeep it stays with you as an item for free during you adventures in this module but can only be used without buying during this module play? If you want to keep it outside of use during thornkeep you need to buy it?
The consumable part is odd as well, nothing in the item description leads me to believe it is a one use item.

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My view on it
Once you buy it, you're free to use it inside/outside the module.

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My view on it
** spoiler omitted **