
Sean FitzSimon |

just get an amulet of mighty fists. then all of your wildshape attacks will have the special property.
This is pretty much your only option. This works surprisingly well since you can enchant the amulet without the minimum +1, so just rely on casting Greater Magic Fang and have your special stuff come from the amulet.

666bender |
mmm.... reading it now proves a problam ...
shocking weapon reads:
Shock: Upon command, a shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. The electricity does not harm the wielder. The effect remains until another command is given.
wild shape reads:
When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function). Items that require activation cannot be used while you maintain that form.
hence - you cant activate the power of the amulet ...

Scott Way |
Is there a way to transfer weapon properties from a claw type weapon to a druid in wild shape? If the gauntlet and armor have beastskin property and adding spikes or claws to the gauntlets could you create weapons out of the gauntlets that would transfer in the wild shape?
Ok first off thanks for all the hints.