Is there a ruling yet concerning


Rules Questions


5 people marked this as FAQ candidate.

Hey friends, I was wondering if there is an official ruling yet concerning Coup De Grace and firearms. I am specifically seeking something that is post UC.

If so, can someone provide me a link to it? I have looked in various forums and such and have not found it. Thank you.


Considering you can perform a coup-de-grace even with bows and crossbows, firearms should be fine too.

Grand Lodge

Well, if I walked up to helpless foe, stuck my pistol in his mouth, and fired, then my DM said "make an attack roll", I would give him the stink eye.


The issue is that by RAW guns have not been inducted into the club, but I do agree with you Are. If it is not PFS I see no reason why a GM would restrict it. Actually I would probably allow it as a PFS GM unless a VC or dev said not to do it.


I was thinking of playing a pfs Gunslinger sorcerer build. So I needed something official.


There is nothing official. I think it has been FAQ'd, but Paizo is busy with other things so I would not expect an FAQ anytime soon, but we may be surprise like we were last week.


What kind of ruling are you looking for?

That you can do it, or that you get some kind of benefit?

You can certainly Coup-de-grace something with a fire arm, but outside of that I don't know what you are looking for.


There is nothing official stating you can coup de grace with a firearm.

So far in print it only says melee attack or bow or crossbow. However, these are core rules.


you technically cant coup de grace with a unarmed strike either....


Rogar Stonebow wrote:

There is nothing official stating you can coup de grace with a firearm.

So far in print it only says melee attack or bow or crossbow. However, these are core rules.

You can infer, then. Remember, the core rules covers everything in core, so it wouldn't address firearms. But, if you can make a CDG with ranged weapons in core, you can do it with any non-core ranged weapons as well.

Grand Lodge

I imaigne however that as a gunslinger being mindful of costs, I'd use my blade for that trivial a chore. Bullets and shot aren't cheap.


blackbloodtroll wrote:
Well, if I walked up to helpless foe, stuck my pistol in his mouth, and fired, then my DM said "make an attack roll", I would give him the stink eye.

I would only ask for a roll to check for a mis-fire. If no mis-fire, then proceed as normal.


It's an auto-crit, I'd rule no misfire chance.


1 person marked this as a favorite.

You also can't technically coup de grace with a cannon (siege weapon), but I'm fairly certain that if you stick a helpless creature's head into the barrel and fire, there won't be much left.

Seems to me that the Coup de Grace rules need to be updated to allow for any weapon to be used, provided you are adjacent to the target.


Borthos Brewhammer wrote:
Rogar Stonebow wrote:

There is nothing official stating you can coup de grace with a firearm.

So far in print it only says melee attack or bow or crossbow. However, these are core rules.

You can infer, then. Remember, the core rules covers everything in core, so it wouldn't address firearms. But, if you can make a CDG with ranged weapons in core, you can do it with any non-core ranged weapons as well.

Can you CDG with a sling?

Can you with a ray spell?

The rules don't say you can so we can not just assume that you can do it with every non core weapon, because you can't do it with every core weapon.

Grand Lodge

Umbranus wrote:

Can you CDG with a sling?

Can you with a ray spell?

Absolutely, you want to blow your spell slots on CDG? Be my guest. You want to spend forever while you do wit with Cantrips? Delighted.

If you are in a hurry and you blow your maneuvers because you're trying to be inventive, cute, or otherwise ridculous, it's your lookout.


2 people marked this as a favorite.
LazarX wrote:
Umbranus wrote:

Can you CDG with a sling?

Can you with a ray spell?
Absolutely

If you can perform a Coup de Grace with any weapon, why would the rules limit it to specific weapons?

As for your house rule about using spells, how does that work with casting time? Does it only work for standard action spells? Do you provoke three times (once for performing a CdG, once for casting a spell, and once for making the ranged touch attack)? Can you use a spell with a full-round casting time, and if so, does that extend the action needed to CdG?

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

4 people marked this as a favorite.

Can you CdG in a box?

Can you CdG with a fox?


Borthos Brewhammer wrote:
It's an auto-crit, I'd rule no misfire chance.

There is always a chance for misfire in my option.

Personally, bullets are expensive and its easier to buy a dagger to CdG.


Jiggy wrote:

Can you CdG in a box?

Can you CdG with a fox?

No, you can't CdG with green eggs and ham. Sam I am or I am Sam.


Starbuck_II wrote:
Jiggy wrote:

Can you CdG in a box?

Can you CdG with a fox?

No, you can't CdG with green eggs and ham. Sam I am or I am Sam.

Fun killer.


Starbuck_II wrote:
Jiggy wrote:

Can you CdG in a box?

Can you CdG with a fox?

No, you can't CdG with green eggs and ham. Sam I am or I am Sam.

Why not? If cooked improperly, a ham could be an improvised melee bludgeoning weapon ;-)


gourry187 wrote:
Borthos Brewhammer wrote:
It's an auto-crit, I'd rule no misfire chance.

There is always a chance for misfire in my option.

Personally, bullets are expensive and its easier to buy a dagger to CdG.

unfortunately daggers do not cdg for x4Xd12 damage... just saying.


Rogar Stonebow wrote:
gourry187 wrote:
Borthos Brewhammer wrote:
It's an auto-crit, I'd rule no misfire chance.

There is always a chance for misfire in my option.

Personally, bullets are expensive and its easier to buy a dagger to CdG.

unfortunately daggers do not cdg for x4Xd12 damage... just saying.

If you're really concerned about a CDG, you'd probably be carrying something more effective than a dagger and that would work RAW, just saying.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Everyone should carry a pick, just for when they happen to be the one standing closest to the victim of your party cleric's hold person. ;)


Skylancer4 wrote:
If you're really concerned about a CDG, you'd probably be carrying something more effective than a dagger and that would work RAW

Like a Scythe (2d4x4, 8-32 damage) or a Tetsubo (1d10x4, 4-40 damage). Neither of which has the top-end of a Musket (1d12x4, 4-48 damage) but it's close, and rules legal.


Grick wrote:
Skylancer4 wrote:
If you're really concerned about a CDG, you'd probably be carrying something more effective than a dagger and that would work RAW

Like a Scythe (2d4x4, 8-32 damage) or a Tetsubo (1d10x4, 4-40 damage). Neither of which has the top-end of a Musket (1d12x4, 4-48 damage) but it's close, and rules legal.

Unless you have the feat quick draw, you won't be able to CDG because if you have a non-approved cdg weapon equipped, switching to a legal one will prevent you from doing a Full attack that is required to complete a CDG.


Rogar Stonebow wrote:
Unless you have the feat quick draw, you won't be able to CDG because if you have a non-approved cdg weapon equipped, switching to a legal one will prevent you from doing a Full attack that is required to complete a CDG.

It's a full-round action, not a full attack, but yes. It's likely you're not wielding a musket when adjacent to the foe either, so in the same move action you take to approach (so you can CdG next round) you could also draw a normal weapon. A heavy pick in that instance is nice so you don't have to drop or sheathe your musket.

At any rate, building a character around performing a coup de grace with a firearm is not a very good idea for PFS.


Grick wrote:
Rogar Stonebow wrote:
Unless you have the feat quick draw, you won't be able to CDG because if you have a non-approved cdg weapon equipped, switching to a legal one will prevent you from doing a Full attack that is required to complete a CDG.

It's a full-round action, not a full attack, but yes. It's likely you're not wielding a musket when adjacent to the foe either, so in the same move action you take to approach (so you can CdG next round) you could also draw a normal weapon. A heavy pick in that instance is nice so you don't have to drop or sheathe your musket.

At any rate, building a character around performing a coup de grace with a firearm is not a very good idea for PFS.

I agree, but I also believe in being prepared for everything. Failing to plan is the same as planning to fail. This way I can be assured of my actions ahead of time if something were to come up.

Shadow Lodge

Jiggy wrote:

Can you CdG in a box?

Can you CdG with a fox?

Yes, provided you're a Kitsune CdGing an orc with his pie in a 10x10x10 room.

RPG Superstar 2008 Top 32

I removed a post. Play nice.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Is there a ruling yet concerning All Messageboards

Want to post a reply? Sign in.