Any info on hellknight signifier?


Lost Omens Campaign Setting General Discussion

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Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Roleplaying Game Subscriber

Alright, hellknights are awesome, and I want to play a signifier so bad it hurts. Does anyone have ANY info at all about the signifier? even basic stuff like will it be arcane or divine, or something of that nature. Thanks!

Shadow Lodge

Divine is easy, just be a cleric of Asmodeus, and pick up Heavy Armor Proficiency, and wear Hellknight armor. For Acrane though, you will have to wait for Paths of Prestige, which I know will give a way to have an armored arcane caster.


According to the PathfinderWiki entry, signifiers can be both Arcane and Divine casters. I don't know if they have to wear heavy armour though.

And in a cross-platform advert; if you plan to play Pathfinder Online then please feel free to contact me about becoming a member of the Order of the Thorn, PFO's first Hellknight-based Chartered Company!

Grand Lodge

Since the Hellknights train with summoned devils, I'd imagine that summoning would be one of the primary duties of a signifier.

Of the Summoner class, the Master Summoner's ability to summon up a horde of devils to spar with would be particularly useful and the Synthesis Summoner's ability to have basically a suit of armor that IS a devil would be cool.

Contributor

Moved thread.

Dark Archive

Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Roleplaying Game Subscriber

hmmm (grumblegrumblegrumble) when is paths of prestige coming out?

Liberty's Edge

Xavier319 wrote:
hmmm (grumblegrumblegrumble) when is paths of prestige coming out?

Next month.

Contributor

Paths of Prestige has a street date of August 16th (first day of GenCon).


Gjorbjond wrote:

Since the Hellknights train with summoned devils, I'd imagine that summoning would be one of the primary duties of a signifier.

Of the Summoner class, the Master Summoner's ability to summon up a horde of devils to spar with would be particularly useful and the Synthesis Summoner's ability to have basically a suit of armor that IS a devil would be cool.

I'm guessing that wouldn't workThe summoner is the rarest of all the classes in Golarion (even more rare than the Gunslinger!). Of classed NPCs, archetypes are by and far the exception rather than the norm. So we already have the rarest class, and then tack on even more rarity in the form of the master summoner. And we just hit bizarro-levels of rarity. So for that alone, I kinda doubt it.

Grand Lodge

I was commenting on their usefulness to the signifiers, not that the signifiers would have a large number of them. I'd imagine that the vast majority of them would be clerics of Asmodeus, as stated earlier.

Of the arcane casters, the ones who can summon devils would be of the most use. That kinda rules out the Magus and Bard. There'd be a fair amount of Wizard/Diabolist in the mix, but they would probably be unarmored. An armored arcane caster would probably be an Eldritch Knight or a Summoner.


You'd definitely see a heavy bend towards asmodeus in the order of the gate but i think something like the Godclaw you'd find a lot more variety in the lawful gods.


I can't remember where but I remember seeing a thread from a developer that stated that signifier was a magus specific prestige class. I remember because a summoner player got really angry about the prestige class being class specific.


proftobe wrote:
I can't remember where but I remember seeing a thread from a developer that stated that signifier was a magus specific prestige class. I remember because a summoner player got really angry about the prestige class being class specific.

And here I am hoping it is rather Magus specific, although I can certainly see Summoners going that route as well.

Different strokes I guess ;)


I would find it very odd if it weren't available for clerics. The Hellknights have a heavy force of arms focus so I can see magi being very valuable, but it would be odd that those are the only "official(ranking)" spellcasters in the orders


I agree that it would be odd for it to not be open to clerics and oracles, but it might be the case from the old order of the stick comic where they were stopped by a samurai, but the samurai didn't have any samurai levels. It was just a title as well as a class. It might be something like that, but I'd like it to be more open so that any heavy caster(6 or more spell levels) that can fight can get it.

Scarab Sages

Signifier is already an attainable title if you're using factions. Not every signifier is going to have levels in the prestige class just as every pirate in the shackles doesn't have levels in shackles pirate.

(p. 26 of Inner Sea Magic - the faction is Citadel Enferac of the Order of the Gate)

Shadow Lodge

The big thing is that they can all cast in Hellknight armor. Oracles, clerics, and magi can do that, but wizards can't, so they should wait for the prestige class.

Contributor

Aside from what's been mentioned, you might also want to check out Player Companion: Knights of the Inner Sea. There's a good bit on Hellknights in there and a role specifically for signifers.

Grand Lodge

Woot!


The Signifer is for all caster classes:

James Jacobs wrote:
The signifier is an unusual case in that it works for ANY spellcaster—its prerequisites for spellcasting are "Able to cast 3rd level spells." So you can be divine or arcane.

Ruyan.

Sovereign Court

I only found out this week that it is a singifer, not a signifier... I'm still going to call it a 'signifier' though, because it sounds better.


GeraintElberion wrote:
I only found out this week that it is a singifer, not a signifier... I'm still going to call it a 'signifier' though, because it sounds better.

There is, however, an ever so slight difference between a signifier and a Signifer.

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