| Paladin of Baha-who? |
Sekret_One wrote:
Seeing as you really only make caster level checks under some form of duress... that there probably negates it twice over. Potentially wasting a spell seems always like some kind of duress.
If not for the above-quoted rule, the potential of losing a spell would prevent taking 20, but not taking 10, since the point of taking 10 is to take an average result to prevent bad things from happening. One can take 10 on a climb check, for example, even if it's a tough climb and a roll of 9 would result in falling, as long as one is not otherwise stressed or in combat.