[Super Genius] Louis Agresta's Brace of Pistols


Product Discussion

Scarab Sages

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Welcome to A Brace of Pistols, the first firearms-based product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning, development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level of compatibility, quality, and balance in our main product lines, we also know that sometimes a writer has a strong vision that doesn’t exactly match the style of our company, or that the designer doesn’t want to be diluted through normal development processes. In those cases, if we believe in the skill and vision of the designer, we now have the option of presenting their work without laying claim to it as part of one of our standard product lines.

While most Super Genius Games products are the carefully developed work of a team (even when there’s only one designer, the input of the whole Super Genius staff is likely to have affected the product), Super Genius Presents are the editorial pages, the solo rants, and the soapboxes. As a company we’re giving individual creators a chance to present their ideas more directly to the consumer. As commercial works we’ll try to ensure such products are professionally produced and edited, but the tone, content, and voice are largely under the control of the authors.

The Author
Louis Agresta is a well-known freelance game designer, a respected member of the game writer’s guild known as the Werecabbages, and a spokesman for the Iron GM gamemastering competition.
Flintlocks in Fantasy

Swashbuckling rings incomplete without the fiery retort of the pistol: the shower of sparks, the flash of powder, the reek of sulfur. No self-respecting pirate captain boards her enemy’s ship without a rapier at her belt and a brace of flintlocks in her sash. The genteel highwayman halts the coach with his firearms out. Nobles, sleeves rolled up, turn at ten paces. Weapons crack, and they vanish behind simultaneous plumes of white smoke, their fates momentarily obscured.

A Brace of Pistols contains rules to expand the options for black-powder flintlocks in fantasy campaigns that allow them, supporting the uniquely dramatic flavor of the pistol – the arresting jab of a gun in the back, the standoff, highway holdups, and the ferocious chaos of ship-to-ship boarding battles – as well as some unusual real-world firearm variants, and some new fantasy-based rules that mix muskets and magic.

All the rules in A Brace of Pistols work with the early firearm rules found in Ultimate Combat.

New Options Include:
New Early Firearms -- duckfoot, boarding gun (also called a nock gun), jezail, musketoon
Firearms for non-humanoids
New firearm options -- trick coat pistol, gun traps, melee flintlock combination weapons, mortar cups, spring-loaded bayonet, twin triggers
New equipment -- cleaning kits, multiple types of holsters, silk patches, and slow matches
New Firearm Feats -- Get the Drop, Improved Powder Burns, Pistols at Dawn, and Powder Burns
Mahga-Mahga -- A pirate’s game of torture, scarring, and death for 3+ pistoleers.
Plus a few new spells, new firearm weapon qualities, and two specific magic firearms!


A nock gun? Seriously!? Is there an illo for it? (One of my players is going to go through the roof for this!)

I think I'd have to buy it anyway, to support Mr. Agresta in thanks for his work with Razor Coast. But it's nice that it looks like I'll love it once I have it!


Sadly, I would have no use for this. My players have threatened to paint me blue and duct tape me to a railroad track if I introduced guns and gun powder into our games.

Sovereign Court Contributor

@Dungeon Grrl - seriously! And yep, there is an illo for the nock gun and the duckfoot. As well as a little intro bit showing all the working parts of real world flintlocks.

Scarab Sages

2 people marked this as a favorite.
DungeonmasterCal wrote:
Sadly, I would have no use for this. My players have threatened to paint me blue and duct tape me to a railroad track if I introduced guns and gun powder into our games.

So reskin it all as gearwork crossbows! There's nothing preventing a boarding gun from being a 7-bolt-launching gnome volley crossbow. :P


1 person marked this as a favorite.
Owen K. C. Stephens wrote:
DungeonmasterCal wrote:
Sadly, I would have no use for this. My players have threatened to paint me blue and duct tape me to a railroad track if I introduced guns and gun powder into our games.
So reskin it all as gearwork crossbows! There's nothing preventing a boarding gun from being a 7-bolt-launching gnome volley crossbow. :P

...suddenly this product became more relevant to my group.

Contributor

Fixed title to correct author's name.

Sovereign Court Contributor

Liz, dahling, you know I j'adore you -- but you just can't add your name to this. It isn't done. :)

Scarab Sages

Louis Agresta wrote:
Liz, dahling, you know I j'adore you -- but you just can't add your name to this. It isn't done. :)

Oh come on Lou. Liz fixes *my* mistake and you pooke fun at *her*. No, sir. No. (Sound of Lou being squirted with a water bottle).

Scarab Sages

Cheapy wrote:
Owen K. C. Stephens wrote:
So reskin it all as gearwork crossbows! There's nothing preventing a boarding gun from being a 7-bolt-launching gnome volley crossbow. :P
...suddenly this product became more relevant to my group.

Really? Should I expound on all the ways firearms can be turned into gnomish gearbows or dwarven steambombards?

Is there enough interest in that for me to consider a reskinned firearms product?


YES! I'd enjoy it for my part!

Scarab Sages

Endzeitgeist wrote:
YES! I'd enjoy it for my part!

Okay, that counts as more than one vote... :D


Owen K. C. Stephens wrote:

Really? Should I expound on all the ways firearms can be turned into gnomish gearbows or dwarven steambombards?

Is there enough interest in that for me to consider a reskinned firearms product?

Yes, I have interest in this product you speak of!


Owen K. C. Stephens wrote:
Cheapy wrote:
Owen K. C. Stephens wrote:
So reskin it all as gearwork crossbows! There's nothing preventing a boarding gun from being a 7-bolt-launching gnome volley crossbow. :P
...suddenly this product became more relevant to my group.

Really? Should I expound on all the ways firearms can be turned into gnomish gearbows or dwarven steambombards?

Is there enough interest in that for me to consider a reskinned firearms product?

I know that a lot of groups don't like firearms in their fantasy, so a "bridge" product could be pretty nifty.

Sovereign Court Contributor

Or do some of that PDF magic where you open it and press a button in the PDF. One button and the PDF is all firearms. The other button swaps out for gearworks/steam/crossbow versions. That way sgg can reskin and reissue _every_ firearms product. Maybe offer those that already bought the first version a discount price on the new, making up the difference. Just a thought.


Owen K. C. Stephens wrote:
Cheapy wrote:
Owen K. C. Stephens wrote:
So reskin it all as gearwork crossbows! There's nothing preventing a boarding gun from being a 7-bolt-launching gnome volley crossbow. :P
...suddenly this product became more relevant to my group.

Really? Should I expound on all the ways firearms can be turned into gnomish gearbows or dwarven steambombards?

Is there enough interest in that for me to consider a reskinned firearms product?

The gnomish gearbows definitely. I also know someone that would probably be interested in the steam variation as well.


1 person marked this as a favorite.

I just got this and I love it. It was helpful to finally find out just what exactly a jezail is.

And that boarding gun... *shudder* I know what I'd get for the Big Fighter in any Skull & Shackles campaign that allowed firearms. Seriously, it sounds like a sawed-off shotgun made for King Kong.

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