Wild rager NOT total crap?


Advice


Hey all.

So I bored and trying to find uses for Archtypes that suck. (Yeah, THAT bored)

Anyway I was looking over the wild rager Barbarian.

Now we all know they suck. in fact at higher levels they are nearly unplayable.

But then it got me thinking what if you dont ever rage?

Uncontrolled rage

Spoiler:
A wild rager’s rage functions as normal, except that when she reduces a creature to 0 or fewer hit points, she must attempt a Will save (DC 10 + the barbarian’s level + the barbarian’s Charisma modifier) or become confused. For the remainder of her current turn, she attacks the nearest creature other than herself. On the following round, refer to the confusion spell to determine her actions. At the end of this round, and each round thereafter, she can attempt a new saving throw to end the confusion effect. The rounds during which she is confused do not count against the rounds she has spent raging that day, but she cannot end her rage voluntarily, nor can she use rage powers while confused.

Now that seems to say that the going crazy is part of raging.

Quote:
A wild rager’s rage functions as normal, except that when she reduces a creature to 0 or fewer hit points, she must attempt a Will save (DC 10 + the barbarian’s level + the barbarian’s Charisma modifier) or become confused.

So if you never rage it seems that you also do not lose your mind.

so whats the upside?

Well you still get fast movement, yeah I know woo hoo!

but at level 2 you get Wild Fighting

Spoiler:
At 2nd level, even when not raging, wild ragers often fight with reckless, savage abandon. A wild rager using the full-attack action can make one extra attack per round at her highest base attack bonus. Until the beginning of her next turn, however, she takes a –2 penalty on attack rolls and –4 penalty to AC.
This ability replaces uncanny dodge.

Thats a free attack. thats not bad.

-2 to hit kinda sucks. -4 AC also not great.

But it seems that the free attack stacks with all the other stuff that gives free attacks.

Haste, rapid shot, etc.

So is it worth a 2 level splash in an Archer? free attack?

honestly I'm not sure.


Thefurmonger wrote:

Hey all.

So I bored and trying to find uses for Archtypes that suck. (Yeah, THAT bored)

Anyway I was looking over the wild rager Barbarian.

Now we all know they suck. in fact at higher levels they are nearly unplayable.

I'm sorry, just take a 2 level dip into Barbarian with this archetype. Have it be a dwarf with a 5 CHA. There should be very little downside and as you are noting Wild fighting is very strong.

I know Paizo has 'encouraged' single class characters, but there is no ban on multiclassing.. and this is a good archetype for that.

-James

The Exchange

Sounds like a great 2 lvl dip. Extra attack on a full attack is really good. Being full bab and great HP is super.

Since you are not ragging staying barb seems useless. Any benefit to staying?

Liberty's Edge

As has been pointed out this is one of the best archetypes to splash (possibly the best, its really tied between this and urban IMO).


yikes...


Yes, it's a good dip for 1 or 2 levels.

I actually like it as a dip FOR the raging. With cha of 5-7 (depending on if you have a racial -2) and just those levels, the DC is 10 or less. Which means other than on a 1, you auto-save fairly early. Combine with the fact you can always choose to fail a save and...it's nearly completely under your control when to use and when to get out of it, alowing you to extend your tiny amount of rage rounds per day quite far.


Great dip for cavs for want to get thier second tactician feat at 10( so as to get coordinated charhe)


Not sure for Cavalier.... You'd be mounted... Getting confused and attacking the closest creature would turn out very badly for you. Even at a 5% chance risk of getting confused, that's pretty risky. And if you're avoiding going confused to not risk slaughtering your mount, what was the point in dipping Wild Rager over normal barb in the first place?


the extra full BAB iterative attack even when you're not raging... like the OP said.
that's why i wrote 'yikes',
it just seems way too good, not even getting any other class abilities out of the dip (just BAB, HD, saves),
an extra full BAB iterative (even if it penalizes other attacks by -2 along with AC)
is just hugely useful for basically every melee or ranged combatant build.

Grand Lodge

Duergar could rock this. Drop charisma to 7, and the -4, brings it to 3.
Use a Ring of the Beast to pump constitution, and bring charisma down to 1.


nice...
of course, you'd just have to voluntarily fail some saving throws 'just because' sometimes... :-)

Grand Lodge

If said duergar, after two levels, goes into Inquisitor, he can become the party face.


StreamOfTheSky wrote:
Not sure for Cavalier.... You'd be mounted... Getting confused and attacking the closest creature would turn out very badly for you. Even at a 5% chance risk of getting confused, that's pretty risky. And if you're avoiding going confused to not risk slaughtering your mount, what was the point in dipping Wild Rager over normal barb in the first place?

Nah, I don't do mounted cav's. I do flanking cavs. ;)

Honourguard and Stratagist are nice.


STR Ranger wrote:
StreamOfTheSky wrote:
Not sure for Cavalier.... You'd be mounted... Getting confused and attacking the closest creature would turn out very badly for you. Even at a 5% chance risk of getting confused, that's pretty risky. And if you're avoiding going confused to not risk slaughtering your mount, what was the point in dipping Wild Rager over normal barb in the first place?

Nah, I don't do mounted cav's. I do flanking cavs. ;)

Honourguard and Stratagist are nice.

To be fair, Arden, whom I was replying to, was specifically talking about a cavalier dipping in conjunction w/ the Coordinated Charge temawork feat.

Granted, you can do that unmounted. But...it was pretty heavily implied he was thinkin' of a mounted charger... ;)

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