+1 Weapon Enhancements


Rules Questions


I was looking at the Magus class today, and at level 1, I can use my arcane pool to add a +1 enhancement to a weapon.

My question is this: What is that +1 to? Is it +1 to the amount of damage, is it +1 to the attack rolls, or is it +1 to the damage dice (i.e. a 1d6 weapon now becomes a 2d6 weapon).

Thanks in advance for all your help :)


Its the same as a +1 magic weapon it gives a +1 to your attack rolls and damage rolls.


Perfect, thank you so much Talonhawke!


An enhancement bonus to a weapon increases both the attack roll, and the damage roll. A +1 weapon has +1 on attack rolls, and +1 damage.

Normal longsword: +0 to hit, 1d8 damage
+1 longsword: +1 to hit, 1d8+1 damage


Core Rulebook p467 wrote:
Magic weapons have enhancement bonuses ranging from +1 to +5. They apply these bonuses to both attack and damage rolls when used in combat.

So to answer your question: +1 enhancement bonus to a weapon is a +1 to attack and a +1 to damage. The +1 to damage is added to the damage the weapon does. Example: a Long Sword normally does 1d8 damage. With a +1 enhancement bonus it does 1d8+1.

- Gauss


Also for combat manuevers that use the weapon such as sunder you get the bonus to your CMB as well.


Related question: what happens when you use arcane pool to an enhancement to a masterwork weapon?

We know that a magic weapon is also a masterwork weapon, but that the enhancement bonuses provided by the masterwork quality and by the weapon being a magic weapon do not stack:

PRD wrote:
All magic weapons are automatically considered to be of masterwork quality. The enhancement bonus granted by the masterwork quality doesn't stack with the enhancement bonus provided by the weapon's magic.

Arcane pool tells me

UM wrote:
These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5.

So I'm inclined to say that I have overall a +2 to hit, +1 to damage. The rules for stacking enhancement bonuses due to masterwork and enhancement bonuses due to the weapon's magic don't apply, because the weapon doesn't have magic; the rules for arcane pool say that the enhancement bonus stacks with existing enhancement bonuses.

Is that right?


It's still the weapons magic overiding the MW. What that line does mean is that your can add to existing +x weapons and not have to start from 0


Talonhawke wrote:
It's still the weapons magic overiding the MW. What that line does mean is that your can add to existing +x weapons and not have to start from 0

Yeah, the second part is clear enough. I've always played it like I'm just turning a masterwork sword into a +1 sword, but I wasn't 100% sure that's actually right.

Sczarni

"These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5."

MW bonus is not an enchantment bonus. MW "goes away" as soon as the weapon is enchanted.

Grand Lodge

maouse wrote:

"These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5."

MW bonus is not an enchantment bonus.

Neither is the bonus granted by a magic weapon. Enchantment is a school of magic that lets you bend people's minds. But on the other hand,

p.149 wrote:
A masterwork weapon is a finely crafted version of a normal weapon. Wielding it provides a +1 enhancement bonus on attack rolls.


maouse wrote:

"These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5."

MW bonus is not an enchantment bonus. MW "goes away" as soon as the weapon is enchanted.

yes it is

"A masterwork weapon is a finely crafted version of a normal weapon. Wielding it provides a +1 enhancement bonus on attack rolls."

i agree that they don't stack, but i can't come up with a good reason why.
but that could be because it' 1:30 am


Rapthorn2ndform wrote:
I agree that they don't stack, but i can't come up with a good reason why.

That's pretty much where I am, too. I can see the logic behind "the masterwork bonus does not stack with the bonus a magic weapon has, and after applying arcane pool, the weapon is treated as a magic weapon." But that's the best I got.

Grand Lodge

They are separate enchantment bonuses from different sources. They do not stack.


Blackbloodtroll has the best take on it: enhancement bonuses from different sources do not stack. Masterwork is a different source of an enhancement bonus than magic enhancement bonuses.

- Gauss


blackbloodtroll wrote:
They are separate enchantment bonuses from different sources. They do not stack.
Gauss wrote:
enhancement bonuses from different sources do not stack. Masterwork is a different source of an enhancement bonus than magic enhancement bonuses.

"These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5."

It never says anything about masterwork or magic, only that it stacks with enhancement bonuses. And the bonus from master work is, in fact, enhancement(the only non-magical enhancement bonus in the game to my knowledge)
Sorry, I enjoy playing devils advocate.


Rapthorn2ndform, I like playing devil's advocate as well.

Anyhow, here is my logic:
It seems pretty clear that the Arcane Pool enhancement bonus is a +1 magic bonus. Especially since it is a supernatural ability.

The CRB states that MW does not stack with magic weapon enhancement bonuses.

CRB p149 wrote:
The enhancement bonus granted by the masterwork quality doesn’t stack with the enhancement bonus provided by the weapon’s magic.

Thus, since the arcane bond is providing a magic (supernatural is magic)enhancement bonus to the weapon it does not stack with the masterwork quality.

- Gauss

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