| Frankthedm |
You were right to be concerned! The carpet has next to no HP and will send you falling to your death as soon as a foe decides to attack it. Even if we assume the carpet is an inch thick and as tough as leather rather than cloth or rope, it still has nearly no HP to soak a hit with since only items with enhancement bonuses get extra HP. If you thought a flying mount had anemic HP, you haven't seen anything yet :D!
Paper or cloth ~ 0 Hardness ~ 2hp/in. of thickness
Rope ~ 0 Hardness ~ 2hp/in. of thickness
Leather or hide ~ 2 Hardness ~ 5hp/in. of thickness
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Magic items, unless otherwise noted, take damage as nonmagical items of the same sort. A damaged magic item continues to function, but if it is destroyed, all its magical power is lost. Magic items that take damage in excess of half their total hit points, but not more than their total hit points, gain the broken condition, and might not function properly.
| GM PDK |
Does a carpet of flying take damage when in use if say, the user is targeted by area of effect spells like fireball? it is an unusual slotless item in the sense that you must stand or sit on it....
Mounted characters certainly have concerns about their mounts taking damage, hence Mounted Combat feat, Evasion for animal companions, etc.
| Melkiador |
| 2 people marked this as a favorite. |
I think it would count as an attended item in the case of a fireball.
Unless the descriptive text for the spell specifies otherwise, all items carried or worn by a creature are assumed to survive a magical attack. If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks. Determine which four objects carried or worn by the creature are most likely to be affected and roll randomly among them. The randomly determined item must make a saving throw against the attack form and take whatever damage the attack dealt.