Advice for magic items for Paladin


Advice

Sczarni

Hi there all. I am new to pathfinder but have played 3.5 before. It is my first time playing so I went with the class I felt most comfortable with, Paladin. I noticed off the hop there are several marked differences between paladins in 3.5 and pathfinder. Have reconciled the differences, I've come up with a build I am comfortable with. I think I am going to orient him to a one shot wonder type character with some healing back up (no healer in the party so I get that role by default). For stats I am heavy on Charisma and Con, not bad strength and everything else is meh. Feats with be power attack, furious focus, extra lay on hands, radiant charge, vital strike, that sort of build.

After I got my build set-up in my head I started looking to see what items there are for such a build. Maybe I havent researched enough or because of my experience with 3.5 is much greater than with pathfinder but when I started looking at magic items available to paladins in pathfinder, I wasnt too terribly impressed and couldnt find as many paladin oriented magic items as there are in 3.5 The bracelet of silver smite, headband of alluring charisma, boots of speed look good but I couldnt find much else that was really spot on for complementing the character I am making. Could anyone give some advice on what other items are good for such paladin characters?

Also, I didnt find any sort of healing belt item in the pathfinder books (core, advanced, ultimate magic, fighter). Is there such an item in pathfinder?


Well, that looks like a good solid build there. I'd have focussed more on strength than Con, though: with lay on hands on yourself as a swift action, and charisma bonus added to saves, you don't need as a high a con to last in battle.

Item-wise, what do you expect to find? A paladin is part cleric part fighter, so items for either are good. If you are party healer, get wand of cure spells - you will need it - and some scrolls of things like restoration and the stuff your mercies do not cover. You are dead on about a headband of charisma, you will also need a belt of strength in all likelihood.

There is no healing belt in Pathfinder, unless you import it. Mind you with channels and the cost of wands you shouldn't need it.

The Pathfinder paladin is there to kick evil butt first and foremost, and provide secondary healing if it's needed. Prevention is always better than cure, so smiting the stuffing out of the bad guy before he gets to hurt anyone is a good tactic. Thing to remember is, with the Pathfinder paladin, you can smite the stuffing out if him: declare your smite, and you get charisma bonus to hit and AC against him, and level to damage, until sundown.

Shadow Lodge

8 people marked this as a favorite.

Apparently if you're playing a warrior type and you don't have Gloves of Dueling, you're DOINGITWRONG and having BADWRONGFUN.


Really? Is that written anywhere in the CRB? ;)


I realize you already have a build in mind, but ill agree with dabbler. Putting your stats as str=cha>con would be better, also unless ur gm lets u vital strike anytime u could take 1 attack id leave it out of the build.. Its a trap... I would suggest you taking a look at the eldritch heritage feat line for either orc or abyssal as they both provide a nice bonus to str... Items wise as of now there arent as many class independant items as they were in 3.5, but as u said silver smite braclets is awesome. I would recommend a headband of charisma, belt of str or depending on level str/con belt, cloak of resistance, +x fullplate, +x weapon (greatswords, falchions, and the nodachi arent bad). Additionally take a look at the Oath of Vengence archtype in Ultimate Magic if u wanna be a smiting machine... Also Radiant Charge isnt a bad feat, but i would save it for way down the line, mid to late teens, as ull need ur lay on hands.. Good Luck


Kthulhu wrote:
Apparently if you're playing a warrior type and you don't have Gloves of Dueling, you're DOINGITWRONG and having BADWRONGFUN.

Sadly, I can only "favorite" this once...


Kthulhu wrote:
Apparently if you're playing a warrior type and you don't have Gloves of Dueling, you're DOINGITWRONG and having BADWRONGFUN.

Only really worth grabbing if you've got weapon training, which Paladins don't (unless there's an archetype I'm not aware of).

Sczarni

Thanks for the help guys. I have to say, I do like the Oath of Vengeance paladin archetype. having those extra smites at one's disposal seems wicked! I dont mind giving up the channel energy for the extra smites all that much but I will take some time to think about it. As for the Eldritch heritage, maybe I am not seeing the potential but I think I will hold off on it this time around. Thanks all for your help again fellas. You've given me some great insights on paladins :D


Eldritch Heritage takes a fair number of feats, but it can provide some very nice boosts if you go down the chain. It's especially good for Paladins, since they'll already have high Charisma anyway.

For frontliners, the Abyssal and Orc bloodlines have always been popular, since they come with a very nice boost to your strength. Draconic's not a bad choice either, since you can get a nice boost to your natural armor and a breath weapon.


A phylactery (sp?) of positive channeling is very nice. If you are going with the primary healer role, selective channeling is nice as well.

In regard to other magic items, I like a wand of bless weapon, wands of cure light wounds, pearls of power 1st level (lesser restoration at first level...yes please). You can never go wrong with muleback cords, and you can combine them with a cloak of resistance quite easily. This will ensure that you can carry all the loot back even if you overload your handy haversack (also a must have).

For magic items, I also like to pick up an adamantite weapon as soon as possible, it is the best for chopping your way through things that cannot be picked!


I am playing a9lvlpaladin/1st level fighter, Abilities are Str 18, Dex 21, Con 10, Int 9, Wis7, Chr 22, w/oath of vengeance archtype, Archer type have a +4 Strenght Composite Longbow, feats Point blank shot, Manyshot, Precise shot, Rapid shot, Clustered shot, +1 Mithrail Buckler, Full Plate ac12, max dex of +1, spell resistance +13, Bracers of Avenging Knight, GraveWatch Pendant, Headband of Alluring Charisma +4, Aasimar Race.

I'm looking for suggestions for what further feats and magic items i could get.


Since you were asking about Magic Items, I figured I'd offer up this:

Silver Smite Bracelet

As far as a build goes, Human is probably your best option for th e bonus feat and skills, but the Tiefling in our Wrath of the Righteous campaign is insane with his favored class option of +1 hp/level of Lay on Hands healing.

Take Fey Foundling as your first feat, then go Power Attack and Deadly Shot to make yourself equally effective in melee and at range... then go pretty much every other feat Extra Lay on Hands - with Oath of Vengeance that feat will power both your offense AND your defense. Of course, there's always the Eldritch Heritage option:

Human Paladin (Oath of Vengeance)

STR - 16 (+2 racial bonus, +1 every 4th level, +2 @ 13th, 15th & 17th)
DEX - 10
CON - 12
INT - 10
WIS - 8
CHA - 16

1st - Fey Foundling
1st - Power Attack
3rd - Deadly Aim
5th - Extra Lay on Hands
7th - Extra Lay on Hands
9th - Skill Focus: Survival Extra Lay on Hands
11th - Eldritch Heritage: Orcish Bloodline - Touch of Rage
13th - Improved Eldritch Heritage: Orcish Bloodline - Strength of the Beast
15th - Extra Lay on Hands
17th - Greater Eldritch Heritage: Orcish Bloodline - Power of Giants
19th - Extra Lay on Hands

Of course, if you REALLY want to do it up right, take a level of Lore Oracle for Sidestep Secret first...


Bracers of avenging knight are the same


I did what Wiggz did and it was pretty effective I picked up greater mercy. The character was so powerful that at least in one fight he fought again 3 lesser demons while the rest of the party took on the other 3 lesser demons.


Wiggz wrote:

Since you were asking about Magic Items, I figured I'd offer up this:

Silver Smite Bracelet

As far as a build goes, Human is probably your best option for th e bonus feat and skills, but the Tiefling in our Wrath of the Righteous campaign is insane with his favored class option of +1 hp/level of Lay on Hands healing.

Take Fey Foundling as your first feat, then go Power Attack and Deadly Shot to make yourself equally effective in melee and at range... then go pretty much every other feat Extra Lay on Hands - with Oath of Vengeance that feat will power both your offense AND your defense. Of course, there's always the Eldritch Heritage option:

Human Paladin (Oath of Vengeance)

STR - 16 (+2 racial bonus, +1 every 4th level, +2 @ 13th, 15th & 17th)
DEX - 10
CON - 12
INT - 10
WIS - 8
CHA - 16

1st - Fey Foundling
1st - Power Attack
3rd - Deadly Aim
5th - Extra Lay on Hands
7th - Extra Lay on Hands
9th - Skill Focus: Survival Extra Lay on Hands
11th - Eldritch Heritage: Orcish Bloodline - Touch of Rage
13th - Improved Eldritch Heritage: Orcish Bloodline - Strength of the Beast
15th - Extra Lay on Hands
17th - Greater Eldritch Heritage: Orcish Bloodline - Power of Giants
19th - Extra Lay on Hands

Of course, if you REALLY want to do it up right, take a level of Lore Oracle for Sidestep Secret first...

I definitely don't agree with taking deadly aim though.

If you're gonna take Oath of Vengeance, then I also recommend Sacred Servant and pick up the Travel Domain for added speed, and access to some good spells like Longstrider and Fly.

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