Can a fighter beat (in damage output) an optimized eidolon?


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Dark Archive

Thomas Long 175 wrote:
Mergy wrote:

** spoiler omitted **

AC target for CR 8 is 21: at this point the fighter misses with his first attack only on a 1.

** spoiler omitted **

Outta Curiosity I'm curious how you're getting your attack bonus. Your Strength is 22.

BAB 8 + 6 STR + 2 Greater Weapon Focus + 1 Weapon Training + 1 Weapon comes to 18. Furious Focus lets you ignore Power attack penalties on first attack but not 2nd.

So by my calculations it should be
+18/+10 If you're using power attack

Gloves of dueling add +2. I've posted the whole character sheet, but I'll be happy to break down any of them. For the level 8 fighter I have

+8 BAB
+5 Str
+2 Greater Weapon Focus
+3 Weapon Training (including gloves)
+1 weapon

For a total of +19.


Mergy wrote:
Thomas Long 175 wrote:
Mergy wrote:

** spoiler omitted **

AC target for CR 8 is 21: at this point the fighter misses with his first attack only on a 1.

** spoiler omitted **

Outta Curiosity I'm curious how you're getting your attack bonus. Your Strength is 22.

BAB 8 + 6 STR + 2 Greater Weapon Focus + 1 Weapon Training + 1 Weapon comes to 18. Furious Focus lets you ignore Power attack penalties on first attack but not 2nd.

So by my calculations it should be
+18/+10 If you're using power attack

Gloves of dueling add +2. I've posted the whole character sheet, but I'll be happy to break down any of them. For the level 8 fighter I have

+8 BAB
+5 Str
+2 Greater Weapon Focus
+3 Weapon Training (including gloves)
+1 weapon

For a total of +19.

Ah ok missed the gloves thought the Strength was before the belt

Dark Archive

Nah, I went with an elite array fighter: Str 17, Dex 13, Con 14, Int 10, Wis 12, Cha 8.

He has at level 8 increased his strength and dexterity and bought a belt of giant's strength. At level 13 he's increased his strength again and upgraded his belt of giant's strength +2 into a belt of physical might (str, con) +4.


DPR:

Evolution Pool = 17 + 4 (half elf) + 3 extra evolution = 24

Quad
Evolution
Bite 23
Claws 22
limbs 20
claws 19
Huge 8
rend 6
Improved ability STR 2
Improved Damage (bite)1
Improved Damage (claw)0

feats
weapon focus claw
Power attack
IUS
Dragon Style
feral Combat Training (claws)

Strength 14 + 16 + 5 leveling + 1 level 5 + 2 = 38

Feel Free to tack on whatever you feel is appropriate for level

Claw +19 2d6+30
Bite +18 3d6+30
3* Claw +19 2d6+20
Rend 1d10+21

EDIT: almost forgot about improved damage claws. I believe the next step up from 1d8 is 2d6

Dark Archive

Thomas Long 175 wrote:

** spoiler omitted **

Claw +19 1d8+30
Bite +18 3d6+30
3* Claw +19 1d8+20
Rend 1d10+21

I would prefer if you tacked on what you liked for level, but let's give him a +2 amulet of mighty fists for 20,000 gp, and a belt of physical might +4 40,000 gp (to avoid glass cannon syndrome). This means the eidolon is spending just a little under half of the summoner's WBL, which I think is appropriate.

New stats are Str 42, and his attack roll has increased by +4.

Target AC 28, attacks include Power Attack:

The eidolon will very likely pull ahead with this one: huge is a major buff. I would question it being used all the time of course, but that's what reduce person is for.

Full Attack, no haste:
Claw +24 (1d8+35) average 39.5; 85%
Bite +23 (3d6+35) average 45.5; 80%
Claws +24/+24/+24 (1d8+24) average 28.5; 85%

.85 x 39.5 x 1.05 = 35.25375
.8 x 45.5 x 1.05 = 38.22
.85 x 39.5 x 1.05 = 25.43625 x 3 = 76.30875

Total DPR = 149.7825

No idea how to calculate rend, but it adds an extra 26.5 DPR and will probably connect. Haste is not as beneficial to the eidolon because it already has so many attacks, but it as good as adds another 40 DPR.

Huge eidolon is a beast. That said, there will be situations where he is nigh unusable. In a setting built for medium creatures he requires reduce person and is still squeezing. God forbid you need to go into a den of small creatures.

EDIT: I already did the calculations for the lower claw damage, but feel free to increase DPR across the board by roughly 9.5.


Pathfinder Starfinder Society Subscriber
notabot wrote:
Are there an restrictions for what item slots a quad eidolon can use? I could have swore there was something for animal companions. I mean its hard to explain how a huge cat thing can wear gloves, rings, or boots for instance.

Well, all eidolons can be regarded as lacking an armor slot, and they probably lack a shield slot as well.

For a quadruped eidolon, the only possible additional restrictions would be on the arms, ring, and wrists slots. A quadruped eidolon would lack these slots unless it takes the Limbs (Arms) evolution, in which case it would have these slots because it now has the requisite body parts.


I think that rend should inflict 2d6 (claw damage dice) +21 points (Str bonus x1-1/2) of damage.

About rend DPR - I think (again) that it probably should be chance of scoring two hits (0.85 x 0.8 x 28 or x 26.5 if I am wrong about damage dice) for an additional 19.04 (or 18.02).


Drejk wrote:

I think that rend should inflict 2d6 (claw damage dice) +21 points (Str bonus x1-1/2) of damage.

About rend DPR - I think (again) that it probably should be chance of scoring two hits (0.85 x 0.8 x 28 or x 26.5 if I am wrong about damage dice) for an additional 19.04 (or 18.02).

That would be my first guess but you forget to include there that he has to strike 2 chances out of 4 not strike with just straight 2. you're calculating there the probability of him striking 2 outta 2 not 2 outta 4


Thomas Long 175 wrote:
Drejk wrote:

I think that rend should inflict 2d6 (claw damage dice) +21 points (Str bonus x1-1/2) of damage.

About rend DPR - I think (again) that it probably should be chance of scoring two hits (0.85 x 0.85 x 28 or x 26.5 if I am wrong about damage dice) for an additional 20.23 (or 19,14625).

That would be my first guess but you forget to include there that he has to strike 2 chances out of 4 not strike with just straight 2. you're calculating there the probability of him striking 2 outta 2 not 2 outta 4

Duh, you are right. I forgot that he has four claw attacks... That skews the numbers up, but I have no idea how to calculate actual number - at least we know minimum DPR increase of rend ;)

EDIT: Corrected the numbers because I used wrong hit chance for second attack. Still not includes need for two hits on four attacks...


Drejk wrote:
Thomas Long 175 wrote:
Drejk wrote:

I think that rend should inflict 2d6 (claw damage dice) +21 points (Str bonus x1-1/2) of damage.

About rend DPR - I think (again) that it probably should be chance of scoring two hits (0.85 x 0.8 x 28 or x 26.5 if I am wrong about damage dice) for an additional 19.04 (or 18.02).

That would be my first guess but you forget to include there that he has to strike 2 chances out of 4 not strike with just straight 2. you're calculating there the probability of him striking 2 outta 2 not 2 outta 4
Duh, you are right. I forgot that he has four claw attacks... That skews the numbers up, but I have no idea how to calculate actual number - at least we know minimum DPR increase of rend ;)

I'd say just set it at 80% and call it good. two attacks are gonna require 72.25% on there own. Getting 2 extra chances is going to raise it a good chunk

Dark Archive

In any case 13 is an amazing level for the eidolon in terms of pure DPR. I don't really have a lot of energy to calculate two level 18 builds, but my opinion remains.

The eidolon is ahead at the beginning because of mass attacks, and gains a major bump when it can go huge (although huge doesn't work in a lot of situations), but I fully believe that the fighter is a better... fighter.


I didn't say the fighter wasn't a better fighter. I've never maintained that. I maintain that the eidolon can output more DPR which isn't that bad considering its basically only half the class


It was said somewhere along the way (Dev post ~ I believe it was in an animal companion thread, though which I couldn't tell you) that ACs, and animals in general, have the same number of magical atunement "slots" as a humanoid does.

So feet = hooves = paws, etc etc

If there is not an equivalent slot, make one that works (saddles for example would work instead of gloves for horses)

The end result is that, no matter what shape the creature takes, it will always have the same amount of magical slots as a humanoid.


Not to mention the fact that compared to most fighters. Eidolons are balloons waiting to be popped.

Yes oh mighty fighter pop it don't worry he'll be back in say a minute in the mean time I will either fly or levitate away from you and have you deal with a ton of summons in the mean time. Summoner wins at almost any level, yes yes some builds can out damage but the fact that the fighter can die temperately and my guy is back shortly. In addition I have spells and feats to assist my Eidolon in all that it does.


Mergy wrote:


Huge eidolon is a beast. That said, there will be situations where he is nigh unusable. In a setting built for medium creatures he requires reduce person and is still squeezing. God forbid you need to go into a den of small creatures.

Two things here:

First there are downsides to reduce person. The summoner has to cast it, casting time, and duration. Other options (alter self, etc) will kill the eidolon's combat ability.

Second, if you are going with a huge eidolon.. then have the fighter at least either permanently enlarged or poly any other'd so you can compare apples to apples a bit more fairly.

-James


Fighters also overcome DR better either with weapons or that feat that ignores DR to an extent. DR can have a big impact on DPR, and at higher levels it is very common. I don't which one actually comes ahead, but I don't think the difference is all that great.


2 people marked this as a favorite.

A fighter, A Eidolon, and a Monk walk into a bar.

The Fighter flexes and sayes "I an the best brawler in this bar. I get a ton of feats, I get a bonus from Weapon Training, a bonus from my nifty gloves, and I just got this kick but enchant on my armor that makes me punch even better!"

The Eidolon snikers and sayes "Im large and in charge bro! I got 6 claws the size of your head, I can fly, I got SR, a Strength you dream of, and I can charge and attack with all my claws in the blink of an eye. I laugh at your dumb magic items. I got that half-elf over there following me around buffing me every fight."

The Fighter and the Eidolon look at each other for a second and turn to the monk and say together "Hey your fast right?... got get the beer and make it snappy!"

------------------------------------------------------------------------

Point of the Story: Who cares which is better at DPR... you can both laugh at the monk and make him go buy you beer.


Dragonamedrake wrote:

A fighter, A Eidolon, and a Monk walk into a bar.

The Fighter flexes and sayes "I an the best brawler in this bar. I get a ton of feats, I get a bonus from Weapon Training, a bonus from my nifty gloves, and I just got this kick but enchant on my armor that makes me punch even better!"

The Eidolon snikers and sayes "Im large and in charge bro! I got 6 claws the size of your head, I can fly, I got SR, a Strength you dream of, and I can charge and attack with all my claws in the blink of an eye. I laugh at your dumb magic items. I got that half-elf over there following me around buffing me every fight."

The Fighter and the Eidolon look at each other for a second and turn to the monk and say together "Hey your fast right?... got get the beer and make it snappy!"

------------------------------------------------------------------------

Point of the Story: Who cares which is better at DPR... you can both laugh at the monk and make him go buy you beer.

That was great!!!!!


leo1925 wrote:
That was great!!!!!

lol, Thanks. Though the dicussion seems to have dried up after my little joke.

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