Broken Zenith
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Which Eidolon would be better for a synthesist?
The Angry Caterpillar focuses on pounce leading to a multi-armed attack with manufactured weapons (e.g. hands holding swords or daggers). He also does his best to tank.
The Dunwich Horror smacks you around with his many tentacles, then grabs and constricts. He's not a half-bad tank either.
Here are the Eidolon builds. We are assuming half-elf for the +1/4 evolution point and feats such as (exotic) weapon proficieny and multi-weapon fighting for the Angry Caterpillar.
Angry Caterpillar (Quaruped)
Level 1 (3): Pounce, Limbs.
Level 4 (5): Pounce, Limbs, Limbs.
Level 8 (13): Pounce, Improved Natural Armor, Improved Natural Armor, Limbs, Limbs, Limbs, Large
Level 12 (19): Pounce, Improved Natural Armor, Improved Natural Armor, Improved Natural ArmorLimbs, Limbs, Limbs, Spell Resistance, Large
Level 16 (25): Pounce, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Limbs, Limbs, Limbs, Spell Resistance, Huge
Level 16 (25) for smaller dungeons: Pounce, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Limbs, Limbs, Limbs, Limbs, Limbs, Limbs, Spell Resistance, Large
Level 20 (31): Pounce, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Limbs, Limbs, Limbs, Limbs, Limbs, Limbs, Huge, Spell Resistance
Level 20 (31) for smaller dungeons: Pounce, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Limbs, Limbs, Limbs, Limbs, Limbs, Limbs, Damage Reduction 10, Large, Spell Resistance
Dunwich Horror (Serpentine)
Level 1 (3): Tentacles, Tentacles, Improved Damage
Level 4 (5): Tentacles, Tentacles, Improved Damage, Grab
Level 8 (13):Tentacles, Tentacles, Tentacles, Tentacles, Improved Damage, Grab, Constrict, Large
Level 12 (19): Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Energy Attacks, Improved Damage, Grab, Constrict, Frightful Presence, Large
Level 16 (25): Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Energy Attacks, Improved Damage, Grab, Constrict, Frightful Presence, Huge
Level 16 (25) for smaller dungeons: Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Improved Damage, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Energy Attacks, Grab, Constrict, Frightful Presence, Large
Level 20 (31): Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Energy Attacks, Improved Damage, Improved Natural Armor, Improved Natural Armor, Grab, Constrict, Frightful Presence, Spell Resistance, Huge
Level 20 (31) for smaller dungeons: Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Tentacles, Improved Damage, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Improved Natural Armor, Energy Attacks, Grab, Constrict, Frightful Presence, Spell Resistance, Large
| David knott 242 |
Did you properly verify that you are within the maximum attacks limit at each level? As I recall, a 1st level eidolon has a maximum of 3 natural attacks, which for a serpentine eidolon includes the free bite and tail slap attacks. That means that you cannot take 2 tentacles at that level, since that gives your eidolon 4 natural attacks.
Kthulhu
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That's what I was picturing too. But then it pulls out 8 daggers and pounces.
The idea of a pouncing caterpillar just amuses me.
I was thinking more along the lines of a centipede, which pretty much can pounce. The bigger centipedes are fairly nasty buggers.
Which brings up the idea of the Human Centipede eidolon.
Broken Zenith
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David - you are right, I retooled the Dunwich Horror. But he is not as cool now.
To make up for it, the angry caterpillar has gotten better and better. In a synthesis build, he's great. Here are some highlights at levels (and here is the full build). Correct me if I'm wrong, but I think it's awesome, getting really awesome at level 8.
Level 1: His ability scores are: Str: 14 Dex: 14 Con: 13 Int: 10 Wis: 15 Cha: 20. This is already pretty nice. The Eidolon has d10+1 hit points, which is pretty poor, but can get an additional 8 from the summoner. He attacks with a two-handed weapon or your choice at +3, dealing [w]+3 damage. Also, he can pounce, and has decent saves. AC without buffs is 14 (22 w/buffs).
Level 4: His ability scores are: Str: 15 Dex: 15 Con: 13 Int: 10 Wis: 16 Cha: 20. He has 3d10 + 3 hit points, and can get an additional 3d8 +8 from the summoner. He attacks at +4/+4/+4/+4, dealing d4+3 on each hit. And he can pounce. AC without buffs is 16 (26 w/buffs).
Level 8: Now we have an angry caterpillar! Str: 26 Dex: 16 Con: 18 Int: 10 Wis: 16 Cha: 21. He's large, and has 8d10 + 11 Hit points, with an additional 7d8 +8 hit points from the summoner. He attacks with daggers at +13/+13/+13/+13/+13/+13 and deals d4 +9 damage on each hit. And he can pounce. His saves are around +5 for each. AC without buffs is 25 (35 and 10 dmg resist w/buffs).
Level 12: Str: 29 Dex: 18 Con: 18 Int:10 Wis: 16 Cha: 22. He's large, has 12d10+24 hir points and can borrow 11d8 +8 from the summoner. He attacks with daggers at +18/+18/+18/+18/+18/+18/+18/+18 (+18x8) and deals d4 +10 damage on each hit. He can pounce, saves are around +6. If you aren't worried about spell resistance, you can sub it out for an additional 4 attacks! AC without buffs is 30 (40 and 10 dmg resist w/basic buffs).
Level 16: Oh man. Now he's huge, and has a 10 foot reach with combat reflexes. Str: 38 Dex: 18 Con: 22 Int:10 Wis: 16 Cha: 23. He has 16d10 + 96, and can borrow 15d8 +8 from the summoner. He still attacks with 8 daggers, but now they are each +22 and deal d4+15 damage. Pounce, spell resistance, saves around +9. AC without buffs is 32 (42 and 10 dmg resist w/basic buffs).
You might notice that this guys is getting more attacks than he should at his Eidolon level. That is because the cap is for natural attacks, and all of his attacks are made with manufactured weapons.