Rules Question - Specific Class Feature vs Specific Reward


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Just this evening, I finished the Quest for Perfection arc with my Ranger. Lovely arc, very cool reward. However, my Ranger is a Falconer...

Reward Spoiler:
Because it states that the Axe Beak is added to the list of Animal Companion options, does this trump the class feature restriction of the Archetype?

I had no idea I was going to get access to this boon, and would really love to be able to use it!

Dark Archive 4/5

Why wouldn't he be able to?

Liberty's Edge 5/5

The answer is yes.

Spoiler:
It adds the creature to your list of available animal companions. It doesn't matter what list you use, whether it be Paladin, Cavalier, Samurai, Druid, Ranger, or some other class.

Grand Lodge 4/5 5/5

In your case, I don't think the Archetype restriction rules the boon out. If you had an archetype that specifically did not match the type of creature, then I would say you still couldn't choose it. You got very lucky :D

Liberty's Edge 5/5

Clint Blome wrote:
In your case, I don't think the Archetype restriction rules the boon out. If you had an archetype that specifically did not match the type of creature, then I would say you still couldn't choose it. You got very lucky :D

In this case though Clint, I’m not sure it matters. This boon specifically adds to the available list. So even if the restrictions of the archetype would seem to restrict the type, this boon would still add to that list due to the way the boon is written.

Dark Archive 4/5

Andrew, I don't think boons were ever meant to overpower archetypes and I agree with Clint, that in this case it shouldn't matter because of the archetype in question.

A Saurian Shaman would not be able to use this boon.

Either way it's a moot point in this case.

3/5

1 person marked this as a favorite.
Todd Morgan wrote:
A Saurian Shaman would not be able to use this boon.

But birds are dinosaurs. Just ask any paleontologist.

Seriously though, There's not really a leg to stand on denying a ranger (or anyone) of any archetype this boon. The chronicle is pretty clear that it simply adds a creature to the allowed list of animal companions. I don't see why there is such a pervasive trend of searching for reasons to not let players do things. It might just be a function of the sort of discourse that comes to the forums, but it it troubling nonetheless. Part of the DM's job is to facilitate the players accomplishing what they want character-wise, not searching through raw to find ways to screw them over because "I don't like such and such". /end rant

This entire rant is not solely directed at anyone in this thread in particular. It is just something that I have noticed across many threads, including this one

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Saint Caleth wrote:
But birds are dinosaurs. Just ask any paleontologist.
Annoying kid in the desert wrote:
That doesn't look very scary! More like a... six-foot turkey!

Grand Lodge

Clint Blome wrote:
In your case, I don't think the Archetype restriction rules the boon out. If you had an archetype that specifically did not match the type of creature, then I would say you still couldn't choose it. You got very lucky :D

It doesn't rule the boon out. It simply means that the OP can use the Axebeak... He just has to use it the same way my Magus does... as a mount with no special class bonuses. A Ranger is not prohibited from having pets and mounts in addition to his Animal Companion.

Grand Lodge 5/5

I would imagine this might fall under the 'specific rule trumps a general rule' type ruling. The regular restriction on the AC list would be the general, opposed to the specific rule of the boon.

Grand Lodge

Andrew Christian wrote:

The answer is yes.

** spoiler omitted **

The problem Andrew is that the Falconer is a very specific kind of archetype which requires that you bind with a .....Falcon. It essentially replaces the normal Animal Companion power with a specialised one.

He doesn't have the standard Animal Companion list for a Ranger... he has a list of...One.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

4 people marked this as a favorite.
Jiggy wrote:
Saint Caleth wrote:
But birds are dinosaurs. Just ask any paleontologist.
Annoying kid in the desert wrote:
That doesn't look very scary! More like a... six-foot turkey!
Dr. Alan Grant wrote:
Try to imagine yourself in the Cretaceous Period. You get your first look at this "six foot turkey" as you enter a clearing. He moves like a bird, lightly, bobbing his head. And you keep still because you think that maybe his visual acuity is based on movement like T-Rex - he'll lose you if you don't move. But no, not Velociraptor. You stare at him, and he just stares right back. And that's when the attack comes. Not from the front, but from the side -- from the other two 'raptors you didn't even know were there. Because Velociraptor is a pack hunter, you see, he uses coordinated attack patterns, and he's out in force today. And he slashes at you with this: a six-inch retractable claw, like a razor, on the the middle toe. He doesn't bother to bite your jugular like a lion, say. No, no, he slashes at you here... or here... or maybe across the belly, spilling your intestines. The point is... you are alive when they start to eat you. So you know... try to show a little respect.

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LazarX wrote:
Andrew Christian wrote:

The answer is yes.

** spoiler omitted **

The problem Andrew is that the Falconer is a very specific kind of archetype which requires that you bind with a .....Falcon.

Actually, it just says "bird".

Liberty's Edge 5/5

Jiggy wrote:
LazarX wrote:
Andrew Christian wrote:

The answer is yes.

** spoiler omitted **

The problem Andrew is that the Falconer is a very specific kind of archetype which requires that you bind with a .....Falcon.
Actually, it just says "bird".

Sure, however, he's going to definitely need to do something about the long-term damage to his rotator cuff if he allows his new companion to perch on his gauntlet for long periods of time.

He may also have to develop some sort of catapult system to launch his new, flightless bird companion into the air so that it can capitalize on the 6th level Falconer maneuver: Swooping Charge.

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Will Johnson wrote:
He may also have to develop some sort of catapult system to launch his new, flightless bird companion into the air so that it can capitalize on the 6th level Falconer maneuver: Swooping Charge.

You say that like you think it wouldn't be awesome.

Dark Archive 4/5

Saint Caleth wrote:
Todd Morgan wrote:
A Saurian Shaman would not be able to use this boon.

But birds are dinosaurs. Just ask any paleontologist.

Seriously though, There's not really a leg to stand on denying a ranger (or anyone) of any archetype this boon. The chronicle is pretty clear that it simply adds a creature to the allowed list of animal companions. I don't see why there is such a pervasive trend of searching for reasons to not let players do things. It might just be a function of the sort of discourse that comes to the forums, but it it troubling nonetheless. Part of the DM's job is to facilitate the players accomplishing what they want character-wise, not searching through raw to find ways to screw them over because "I don't like such and such". /end rant

This entire rant is not solely directed at anyone in this thread in particular. It is just something that I have noticed across many threads, including this one

Except that this is an archetype the person chose that restricts the types of animal companions a ranger can choose from. Sure, it may get added to the general list, but then the "Archetype Filter" comes in and removes a bunch of them. Archetypes also gain other powers to balance this out. In this case the point is moot.

In the case of the Bear Shaman, it is not.

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Todd Morgan wrote:
Sure, it may get added to the general list, but then the "Archetype Filter" comes in and removes a bunch of them.

Or does the Archetype filter down the list first, and THEN the boon comes along and adds to the SPECIFIC list?

And more importantly, how do you know?

Dark Archive 4/5

2 people marked this as a favorite.

I use common sense when looking at rules issues like this. To me it seems ridiculous that a BEAR shaman would have a BIRD for an AC. Therefore common sense would dictate that the archetype is applied after.

Grand Lodge

2 people marked this as a favorite.

You CAN just take the axebeak as it is without making it into an Animal Companion.

Dark Archive 4/5

LazarX wrote:
You CAN just take the axebeak as it is without making it into an Animal Companion.

+1

My cleric of Sarenrae had to do this

Liberty's Edge 5/5

Todd Morgan wrote:
Saint Caleth wrote:
Todd Morgan wrote:
A Saurian Shaman would not be able to use this boon.

But birds are dinosaurs. Just ask any paleontologist.

Seriously though, There's not really a leg to stand on denying a ranger (or anyone) of any archetype this boon. The chronicle is pretty clear that it simply adds a creature to the allowed list of animal companions. I don't see why there is such a pervasive trend of searching for reasons to not let players do things. It might just be a function of the sort of discourse that comes to the forums, but it it troubling nonetheless. Part of the DM's job is to facilitate the players accomplishing what they want character-wise, not searching through raw to find ways to screw them over because "I don't like such and such". /end rant

This entire rant is not solely directed at anyone in this thread in particular. It is just something that I have noticed across many threads, including this one

Except that this is an archetype the person chose that restricts the types of animal companions a ranger can choose from. Sure, it may get added to the general list, but then the "Archetype Filter" comes in and removes a bunch of them. Archetypes also gain other powers to balance this out. In this case the point is moot.

In the case of the Bear Shaman, it is not.

Archetypes modify classes, and thus essentially becomes the class.

So you would be a Ranger (Falconer) or Druid (Bear Shaman). You would also be correct in calling yourself simply a Falconer or Bear Shaman.

That’s the class. Those classes (modified by archetype) have specific animal companion lists they can take.

The boon adds to the list, regardless how you got the list.

It may not make much sense that a Bear Shaman could take an

Spoiler:
Axe Beak.

But to be honest, anyone who has specific class abilities tied to an animal type, taking the

Spoiler:
Axe Beak
would be detrimental to both the character and the
Spoiler:
Axe Beak

So let them take it if they want to.

Grand Lodge

Saint Caleth wrote:
Todd Morgan wrote:
A Saurian Shaman would not be able to use this boon.

But birds are dinosaurs. Just ask any paleontologist.

Seriously though, There's not really a leg to stand on denying a ranger (or anyone) of any archetype this boon. The chronicle is pretty clear that it simply adds a creature to the allowed list of animal companions. I don't see why there is such a pervasive trend of searching for reasons to not let players do things. It might just be a function of the sort of discourse that comes to the forums, but it it troubling nonetheless. Part of the DM's job is to facilitate the players accomplishing what they want character-wise, not searching through raw to find ways to screw them over because "I don't like such and such". /end rant

It's called choice of rules. Essentially the Ranger who chooses the Falconer Archetype has given up the Animal Companion feature for a specialised replacement that gave him a companion 3 levels earlier than when he would have gotten one otherwise.

It's not really any different from say a Ranger player who's now having regret because he chose Hunter Bond instead.

That's the nature of binding choices. They have consequences.

Dark Archive 4/5

Andrew Christian wrote:
Todd Morgan wrote:
Saint Caleth wrote:
Todd Morgan wrote:
A Saurian Shaman would not be able to use this boon.

But birds are dinosaurs. Just ask any paleontologist.

Seriously though, There's not really a leg to stand on denying a ranger (or anyone) of any archetype this boon. The chronicle is pretty clear that it simply adds a creature to the allowed list of animal companions. I don't see why there is such a pervasive trend of searching for reasons to not let players do things. It might just be a function of the sort of discourse that comes to the forums, but it it troubling nonetheless. Part of the DM's job is to facilitate the players accomplishing what they want character-wise, not searching through raw to find ways to screw them over because "I don't like such and such". /end rant

This entire rant is not solely directed at anyone in this thread in particular. It is just something that I have noticed across many threads, including this one

Except that this is an archetype the person chose that restricts the types of animal companions a ranger can choose from. Sure, it may get added to the general list, but then the "Archetype Filter" comes in and removes a bunch of them. Archetypes also gain other powers to balance this out. In this case the point is moot.

In the case of the Bear Shaman, it is not.

Archetypes modify classes, and thus essentially becomes the class.

So you would be a Ranger (Falconer) or Druid (Bear Shaman). You would also be correct in calling yourself simply a Falconer or Bear Shaman.

That’s the class. Those classes (modified by archetype) have specific animal companion lists they can take.

The boon adds to the list, regardless how you got the list.

It may not make much sense that a Bear Shaman could take an ** spoiler omitted **

But to be honest, anyone who has specific class abilities tied to an animal type, taking the ** spoiler omitted ** would be detrimental to both the character and...

As Jiggy pointed it, it depends on if you think the archetype filter occurs before the boon modifies the companion list or after. I am of the mindset that the archetype precludes this being added. You are of a differing opinion. Therefore, table variation will occur and anyone who wants to take this boon as a Bear Shaman or other type AC-limiting class will need to take that into account.


Thanks for the input, folks. After reading it over and talking with one of the local organizers/store owners, we've decided that it should be safe to use the reward with the archetype until there is a more official ruling on the situation. It was actually not an argument until I mentioned that "Bird" has a specific definition in the rules rather than being a general type or subtype.

That said, the archetype is clearly designed around the Bird entry for druid animal companions, and the exchange causes some interesting side effect with the features. Particularly Swooping Charge. Especially swooping charge.

...I wonder how expensive it is to have consistent access to flight items/spells by 6th level for an animal companion?

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Moridus wrote:
...I wonder how expensive it is to have consistent access to flight items/spells by 6th level for an animal companion?

Oil of fly is 750gp or 2PP.

Dark Archive 4/5

He said consistent, gosh don't you ever read a person's post? :P

Grand Lodge

Moridus wrote:

Thanks for the input, folks. After reading it over and talking with one of the local organizers/store owners, we've decided that it should be safe to use the reward with the archetype until there is a more official ruling on the situation. It was actually not an argument until I mentioned that "Bird" has a specific definition in the rules rather than being a general type or subtype.

That said, the archetype is clearly designed around the Bird entry for druid animal companions, and the exchange causes some interesting side effect with the features. Particularly Swooping Charge. Especially swooping charge.

...I wonder how expensive it is to have consistent access to flight items/spells by 6th level for an animal companion?

You can just use the axebeak as a mount and retain your normal animal companion. And I have a strong feeling that Falconers replacing their bird with this are going to face an errata adjustment down the line.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Hey, it's consistent if you spend enough money on it! Stock up on 5 of them (3,750gp) and use one per fight. Then, depending on how many fights you have, you buy back up to 5 after the scenario.

See? That's totally consistent. ;)

I'm sure at 6th level and up he can afford to spend a couple thousand gold each scenario, and spend his first round in every combat getting his bird to fly.

...Right?

Dark Archive 4/5

Pffffffft :P

I'm surprised we got the other thread locked. I guess in the end, the OP can take this option BUT it won't work THAT well with the archetype. That said, there is a magic item like a mask or something that grants overland flight....

Grand Lodge 5/5

Todd Morgan wrote:
That said, there is a magic item like a mask or something that grants overland flight....

...that an animal cannot use... ;)

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godsDMit wrote:
Todd Morgan wrote:
That said, there is a magic item like a mask or something that grants overland flight....
...that an animal cannot use... ;)

Maybe he could carry his bird around...?

Scarab Sages

Just my two cents ...
Y'all are looking at it in the wrong light, I think. There's not a "which is applied first" scenario. The Archetype is permanent. Regardless of if the boon came first or second or 2,367th, the Archetype makes it birds only. Ever. For any reason.
You get it added to the list. ... cool. And then the Archetype makes it irrelevant. I don't really see it as in the archetype only modifies your list at one point in time. You can only have one type of AC.


You see, this is where I'm having issues with actually making the change. I'm seeing both potential readings (having been playing in too many different games and dealing with time-stamp rules and other nonsense) and do have at least one point to make with this.

First thing's first. Here's the feature in question. Emphasis is mine.

Feathered Companion:
Feathered Companion (Ex): At 1st level, a falconer earns the trust and companionship of a bird of prey. The bird can be of any type of large hunting or scavenging bird (even a vulture).
This ability functions like the druid animal companion ability (which is part of the nature bond class feature), but the falconer must take the bird animal companion, and that companion has only half the normal hit points.

And here's a parsed exact text from the Chronicle sheet, emphasis again mine:

Chronicle Sheet Text:
Axe Beak Companion: As long as you have Chronicle sheets for all three parts of the Quest for Perfection campaign arc, you may take an axe beak as a loyal mount or companion; the Chronicle sheets need not be consecutive or in order, but all three must be present in the same character's records. If you possess a class feature which permits you to take an animal companion or a mount that progresses as an animal companion, you may add the axe beak to your list of legal and available companions.

My reading of this is as follows. The Falconer archetype has a class feature that gives them access to an animal companion that progresses as such. It also creates a restriction as to the choice of animal companion - the character's only legal choice for animal companion is the "Bird." The Chronicle sheet, in turn, states that it is an addition to "...your list of legal and available companions." As such, is it reasonable to believe that this specific note renders the axe beak both AVAILABLE and LEGAL.

Now, in a home game, this wouldn't be a worry. I would say that the Feathered Companion feature would even preclude me from taking the Giant Vulture companion (Bestiary 3), or other obviously bird-of-prey type companions, on the grounds that they are not a "Bird." But that is an argument for the general rules forums and not the Pathfinder Society General forums.

Liberty's Edge 5/5

I'd say yes.

But if you read further in the Falconer Archetype it gives an example of being allowed to take a Vulture.

The Exchange 5/5 RPG Superstar 2010 Top 16

Folks,

A medium-sized cavalier has a mount that progresses like an animal companion, but is explicitly restricted to either a horse or a camel. An axe beak is neither a horse nor a camel. We're all good with the boon allowing a cavalier to take an axe beak, right?

I am curious about the various beast shaman druid archetypes. A boar shaman, for example, gets either a boar as an animal companion, in which case there are advantages, or any other druid animal companion, in which case the AC is substantially weaker. So does the boon add an axe beak to the list of more powerful companions, or less powerful companions?

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Chris Mortika wrote:
I am curious about the various beast shaman druid archetypes. A boar shaman, for example, gets either a boar as an animal companion, in which case there are advantages, or any other druid animal companion, in which case the AC is substantially weaker. So does the boon add an axe beak to the list of more powerful companions, or less powerful companions?

I was going to try to give input on this, but then I looked at the text, and I see nothing about getting to pick a non-boar. Did I miss something?

Grand Lodge

The people who wrote the boon apparantly forgot about the existence of the Falconer archetype.

Someone who wants to wiggle this into their Falconer, I really have to ask why they took that archetype in the first place. Quite frankly I think Falconer rangers should be given one of the following two options so that we don't get something that's completely screwball.

1. Retain the archetype and use the axebeak as a standard mount the way any other class can.

2. Be allowed to drop the archetype, become a standard ranger, and take the axebeak as a new allowed companion.

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LazarX wrote:

The people who wrote the boon apparantly forgot about the existence of the Falconer archetype.

Someone who wants to wiggle this into their Falconer, I really have to ask why they took that archetype in the first place. Quite frankly I think Falconer rangers should be given one of the following two options so that we don't get something that's completely screwball.

1. Retain the archetype and use the axebeak as a standard mount the way any other class can.

2. Be allowed to drop the archetype, become a standard ranger, and take the axebeak as a new allowed companion.

But... why? What problem are you solving with those solutions? Why not let the Falconer have an Axebeak?

Grand Lodge

Jiggy wrote:
LazarX wrote:

The people who wrote the boon apparantly forgot about the existence of the Falconer archetype.

Someone who wants to wiggle this into their Falconer, I really have to ask why they took that archetype in the first place. Quite frankly I think Falconer rangers should be given one of the following two options so that we don't get something that's completely screwball.

1. Retain the archetype and use the axebeak as a standard mount the way any other class can.

2. Be allowed to drop the archetype, become a standard ranger, and take the axebeak as a new allowed companion.

But... why? What problem are you solving with those solutions? Why not let the Falconer have an Axebeak?

Because it's an aesthetically ugly solution. If you have ask that, you don't seem to be in touch with what a Falconer is supposed to be. It totally breaks the theme and design of the archetype.

The Exchange 5/5 RPG Superstar 2010 Top 16

Jiggy wrote:
I was going to try to give input on this, but then I looked at the text, and I see nothing about getting to pick a non-boar. Did I miss something?

Nope. Don't know what I was thinkin':

Quote:
A boar shaman who chooses an animal companion must select an boar.

So, a boar shaman with this boon must pick either a boar or an axebeak, yes?

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Chris Mortika wrote:
Quote:
A boar shaman who chooses an animal companion must select an boar.
So, a boar shaman with this boon must pick either a boar or an axebeak, yes?

Yep. He has a class feature which grants an animal companion, so "axebeak" gets added to his list of legal and available companions. (That list is now "boar and axebeak" instead of just "boar".)

Same with the Falconer. He has a class feature that grants him an animal companion, so the axebeak gets added to his list of available/legal companions.

And LazarX, I agree that it violates the flavor. But that doesn't have to be a bad thing, and it's certainly not grounds for making extra rules and workarounds.

Grand Lodge

Jiggy wrote:
Chris Mortika wrote:
Quote:
A boar shaman who chooses an animal companion must select an boar.
So, a boar shaman with this boon must pick either a boar or an axebeak, yes?

Yep. He has a class feature which grants an animal companion, so "axebeak" gets added to his list of legal and available companions. (That list is now "boar and axebeak" instead of just "boar".)

Same with the Falconer. He has a class feature that grants him an animal companion, so the axebeak gets added to his list of available/legal companions.

And LazarX, I agree that it violates the flavor. But that doesn't have to be a bad thing, and it's certainly not grounds for making extra rules and workarounds.

That's a matter of the beholder. It's bad design not to take into account character types that are going to be in the campaign. Corner cases are things to avoid, not create.

As it was also brought out the Falconer is not the only case here. The Shamanic Druids are a bunch of others. And they're even a worse violation of archetype.

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LazarX wrote:
As it was also brought out the Falconer is not the only case here. The Shamanic Druids are a bunch of others. And they're even a worse violation of archetype.

Yeah, but who cares? So someone has an off-beat, nonstandard character. So what? Let someone have something different. I mean, you can build friggin' Captain America (or "Captain Andoren" if you prefer) with Core Rules only, and we're not adding campaign rules to get rid of that.

If it ain't broke, don't fix it. And failing to match standard flavor doesn't qualify as "broke[n]".

Grand Lodge 5/5

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LazarX wrote:

The people who wrote the boon apparantly forgot about the existence of the Falconer archetype.

Or maybe they made the boon with the idea that it would get around the regular restrictions or archetypes such as the Falconer and the Shaman Druids.

Im completely backing Jiggy on this one. Really, WHY does it matter that it messes up the flavor? Why shouldnt it be allowed?

Sure would be nice to get an official word on it though... ;)

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2 people marked this as a favorite.
godsDMit wrote:
Sure would be nice to get an official word on it though... ;)

I dunno, I'm not sure I like the precedent that would be set by PFS staff having to state that PFS verbiage means what it plainly says.

Grand Lodge

1 person marked this as FAQ candidate.
godsDMit wrote:
LazarX wrote:

The people who wrote the boon apparantly forgot about the existence of the Falconer archetype.

Or maybe they made the boon with the idea that it would get around the regular restrictions or archetypes such as the Falconer and the Shaman Druids.

Im completely backing Jiggy on this one. Really, WHY does it matter that it messes up the flavor? Why shouldnt it be allowed?

Sure would be nice to get an official word on it though... ;)

If that was the intention it should have and I belive would have made it totally clear on this.

It's a slippery slope when you start giving out items that dispense with major class restrictions for no particurlarly good reason.

Silver Crusade 5/5

I'm with Jiggy on this. Regardless of flavor, if a "falconer" has the option to take an axebeak, he can choose the flavor for him is either to have it, and can explain it any way that fits his character, or he can decide it doesn't and not take it.

Having the option does not mean anything other than it is an option. There is nothing mechanically wrong with the option, other than you don't like it. If someone does like it, then more power to them and their enjoyment of the game.

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LazarX wrote:
If that was the intention it should have and I belive would have made it totally clear on this.

It is totally clear. The boon says if you have any class feature that grants an animal companion (which the Falconer does), then the Axebeak becomes a legal option. There's nothing unclear about it.

Quote:
It's a slippery slope when you start giving out items that dispense with major class restrictions for no particurlarly good reason.

And this is worse than, say, a boon that lets you play a freaking Tengu?

Liberty's Edge 5/5

I'm with let it alone. We don't need a clarification on something that is abundantly clear.

You can get an animal companion, you get to use this boon. Period. End of Story. No restrictions necessary.

The only restrictions would be ones already built into the archetypes. Such as Swooping Charge. Unless you find a way to make your Axebeak fly, and your Axebeak takes ranks in the Fly skill, then this special skill becomes moot and you are gimping yourself by taking an Axebeak companion. To make your Axebeak fly, you are also somewhat gimping your character, because you are spending gold on potions or scrolls that you normally wouldn't have to spend.

This will be similar for many of the other "animal-specific" archetypes, where powers specifically mention that animal type by name or ability that the Axebeak doesn't have.

You want to gimp your character by taking an Axebeak? Fine.

Additionally, any communication or wildshape abilities you gain with an animal-specific archetype would not give you that communication with the Axebeak, nor let you use wildshape to take on Axebeak abilities like the animal shamans do.

Does it break the flavor of the archetype. Sure. But so what. Chances are a Bear Shaman isn't going to take the Axe Beak because the player created the Bear Shaman for a reason. They really, really love Bears. And an Axe Beak, no matter how cool, is not a Bear.

Liberty's Edge 5/5

Jiggy wrote:
Moridus wrote:
...I wonder how expensive it is to have consistent access to flight items/spells by 6th level for an animal companion?
Oil of fly is 750gp or 2PP.

I'd recommend multiple floating feather feather tokens from Andoran, Spirit of Freedom. They're cheaper and provide some dignity in the form of temporary wings.

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