Anniversary Edition - How much non-Core content?


Rise of the Runelords

Grand Lodge

I'm relatively new to Pathfinder and I'm considering options for my first AP to run. One thing I'd rather not deal with is too much non-Core content. My concern is mainly around having to figure out how NPCs with levels from APG, UC, and UM work: it is not something I really want to deal with at this point.

So how much non-Core content can I expect to see in the Anniversary Edition?

Sovereign Court

I'd imagine not much seeing as those books didn't exist when the Rise of the Runelords was made?

Grand Lodge

APG, UC, and UM are all considered core (as they are all on the PRD,) but I can see your concern. I believe that James Jacobs said that there aren't going to be many changes in terms of NPC's classes.

I think that Ameiko may be built like she was in Jade Regent, but that's not too bad, as usually you will not be using her in combat.

I ran Runelords, and I had a blast... what was the issue then is that they used some 3rd party stuff, though whatever was used was fully stat blocked out, so you had everything that you needed to run the scenario.

Good luck! I wouldn't worry too much.

Paizo Employee Creative Director

You'll want to have Bestiary 2 and Bestiary 3 handy for sure.

There are very few (and there might not be ANY) NPCs with levels from classes from APG, UC, and UM. In fact, I know for a fact that there are no ninja, samurai, gunslingers, or magi in there. And while I can't remember for sure (at one point I know there was an oracle, but that character changed into something else), I'm relatively sure there are no alchemists, cavaliers, witches, summoners, oracles, or inquisitors. If there ARE... it's like one or two NPCs. In any event, if we DO use things like that, or archetypes, those NPCs will get full stat blocks anyway. Since they're NPCs.

But you'll need Bestiary 2 and 3 for certain. There are short stat blocks for things in Runelords that are from those two books.

Grand Lodge

Thanks for all the responses. I do have Bestiary 2 and Bestiary 3 and I'm pleased to hear I won't have to deal with much from the other books.

Looking forward to running this as my first adventure path!

Paizo Employee Chief Technical Officer

James Jacobs wrote:
But you'll need Bestiary 2 and 3 for certain.

...or just the free online PRD.

Paizo Employee Creative Director

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UPDATE:

Just finished statting up a character who uses a base class from Advanced Player's Guide and modifies that with an option from Ultimate Magic and is of a race from Bestiary 1 who has a new template detailed in this very hardcover.

That's the most extreme case in the book, I'm 99% sure. And that character's got a full stat block anyway so folks who don't have access to all those books should be able to run the encounter fine anyway.


What I'm curious is how NPCs that used 3.5 PrCs are being converted. There's on in particular that seems like it'd be a good fit for a summoner...except for the whole divine / arcane thing.

Paizo Employee Creative Director

Cheapy wrote:

What I'm curious is how NPCs that used 3.5 PrCs are being converted. There's on in particular that seems like it'd be a good fit for a summoner...except for the whole divine / arcane thing.

No summoners are going into this book. There ARE some significant changes to some of the characters, though... And I suspect the one you're thinking of isn't one who has a 3.5 prestige class but a 3rd party base class from Green Ronin's Book of Fiends anyway...


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This book needs to hurry up and get out so I can see all the changes


James Jacobs wrote:
Cheapy wrote:

What I'm curious is how NPCs that used 3.5 PrCs are being converted. There's on in particular that seems like it'd be a good fit for a summoner...except for the whole divine / arcane thing.

No summoners are going into this book. There ARE some significant changes to some of the characters, though... And I suspect the one you're thinking of isn't one who has a 3.5 prestige class but a 3rd party base class from Green Ronin's Book of Fiends anyway...

Ah right, someone mentioned that that's the case. It looks like I mistook that class name for the PrC.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
Just finished statting up a character who uses a base class from Advanced Player's Guide and modifies that with an option from Ultimate Magic and is of a race from Bestiary 1 who has a new template detailed in this very hardcover.

Hm... Could be Delvahine? You might be moving away from using that 3rd party 3.5e prestige class.

Paizo Employee Creative Director

Zaister wrote:
James Jacobs wrote:
Just finished statting up a character who uses a base class from Advanced Player's Guide and modifies that with an option from Ultimate Magic and is of a race from Bestiary 1 who has a new template detailed in this very hardcover.
Hm... Could be Delvahine? You might be moving away from using that 3rd party 3.5e prestige class.

About Delvahine:

Spoiler:
Nope. Delvahine and her daughters' prestige classes are not changing. I did a fair bit of behind the scenes updating to those prestige classes to make them Pathfinder compliant, though.

About the "mystery character who uses APG and UM content:

Spoiler:
This would be Most High Ceoptra. She's a priestess of a philosophy, and as such, in Pathfinder, cleric levels are totally inappropriate for her. So instead she's got levels of oracle (APG) with the Ancestors mystery (UM). Further complicating her is the fact that the lamia harridan is now a template you put on lamias rather than its own separate monster.


James Jacobs wrote:


About the "mystery character who uses APG and UM content: ** spoiler omitted **

Spoiler:
Yeah, I had noticed that, as I'm about to run SoXS in the next month or so. I updated the harridans to oracle casting just period in my games and then made Ceoptra an oracle of the Metal mystery (with all the metal abilities flavored as gold).

Will those modified PrCs be available? Or will they just be a part of the stat blocks.

Sounds like a good Blog article if they won't be...

Paizo Employee Creative Director

Cheapy wrote:

Will those modified PrCs be available? Or will they just be a part of the stat blocks.

Sounds like a good Blog article if they won't be...

Nope; they're just part of the stat blocks. I only converted the portions of the prestige classes I needed to make the NPCs work, and their stat blocks are presented with all the rules you need to run them, but not all the rules you'd need to use the prestige class. (Things like BAB and saving throw progression, or class requirements, are not included.)

And considering the nature of the two classes... and furthermore, the fact that we've never done a "update older 3.0 3rd party content to work with Pathfinder rules" blog post for several complex reasons... an updated look at these prestige classes would, alas, NOT make a good blog article at all.


Fair enough!


Glad there aren't any summoners, that's the one class I just can't get into from the APG. My opinion has changed of non-core classes going into this book. I'm glad to see an Oracle fitting in so well. That said, I still prefer the originals, but in JJs case it seems a better fit.
It'll be interesting to see if this collected volume goes the way the Star Wars trilogy did, where the purist fans didn't want a blue ray version of the ones with the new material, etc.

You can't please everyone. :)
I'm still waiting eagerly for this.

Liberty's Edge

Sunderstone wrote:

It'll be interesting to see if this collected volume goes the way the Star Wars trilogy did, where the purist fans didn't want a blue ray version of the ones with the new material, etc.

You can't please everyone. :)
I'm still waiting eagerly for this.

I've got the originals in PDF format, but I definately want the updated hardcover version!

PS - Han shoots first!

Grand Lodge

Mr. Jacobs,

My group is getting close to the end of Fortress of the Stone Giants, so I was wondering...

Spoilerific Question:
Since you are changing the stats from Cleric to Oracle for Ceoptera, would it be appropriate to change the leves of the Lamia's that Mokmurian employs that same way as well, or are they better suited to stay as Clerics? I dont mind doing the stat changes, I want to know, cause the session is coming up pretty soon, lol.


James Jacobs wrote:
And I suspect the one you're thinking of isn't one who has a 3.5 prestige class but a 3rd party base class from Green Ronin's Book of Fiends anyway...

So, what did you do to this one? *curious*

Paizo Employee Creative Director

godsDMit wrote:

Mr. Jacobs,

My group is getting close to the end of Fortress of the Stone Giants, so I was wondering...
** spoiler omitted **

Nope. Those things don't change class at all. There's a reason I've put into the adventure why not.

Spoiler:
Said reason being that they're not "exports" from the past like Ceoptra was, and as such, being more modern, do not worship the same faith as Ceoptra... although she's still their boss. It's a little weird and complicated, but things get that way up in Xin-Shalast.

Paizo Employee Creative Director

Midnight_Angel wrote:
James Jacobs wrote:
And I suspect the one you're thinking of isn't one who has a 3.5 prestige class but a 3rd party base class from Green Ronin's Book of Fiends anyway...

So, what did you do to this one? *curious*

There's two of them, in fact...

Spoiler:
The little one's now a witch, while the big one is a cleric.

Which makes 2 classes from APG, I guess.

Grand Lodge

Sounds reasonable to me. Thanks for the quick reply!

Liberty's Edge

Hmm... no inquisitors? That must mean

Spoiler:
you didn't change Ironbriar.

That's unfortunate... I hope he's actually worth something as an opponent this time. (sigh)

Paizo Employee Creative Director

Shisumo wrote:

Hmm... no inquisitors? That must mean ** spoiler omitted **

That's unfortunate... I hope he's actually worth something as an opponent this time. (sigh)

Well...

Spoiler:
Making Justice Ironbriar a viable threat was one of many types of changes I made to the adventure. In the original version, he was a rogue 1/cleric 6 with only 40 hit points and an AC of 23.

The new version is a rogue 2/cleric six; he's still CR 7 but now he has an AC of 26 and 61 hit points. (Which, according to table 1-1 from the Bestiary, is 9 points low on hp but 7 points higher than the expected AC, so that should be pretty tough...) And furthermore, the adventure strongly suggests and sets things up so that he comes out to fight alongside his cultist minions rather than waiting to fight the PCs alone, which can quickly turn that into a CR 8 encounter. Which, for PCs that are probably still 5th or 6th level... should be plenty tough.

I didn't make him an inquisitor, in any case, because unlike the case with the others, his role and rules don't rely upon elements that are no longer available or true in Pathifnder. This character's class mix still works the same, so I didn't change it at all. I'm trying NOT to make changes that drastic to actual stat blocks in order to preserve as much of what made the original adventures what they were in the first place.


James Jacobs wrote:

Well...

** spoiler omitted **

I didn't make him an inquisitor, in any case, because unlike the case with the others, his role and rules don't rely upon elements that are no longer available or true in Pathifnder. This character's class mix still works the same, so I didn't change it at all. I'm trying NOT to make changes that drastic to actual stat blocks in order to preserve as much of what made the original adventures what they were in the first place.

And of course, as a GM you always have the option of making him an inquisitor yourself :)

Liberty's Edge

evilash wrote:
And of course, as a GM you always have the option of making him an inquisitor yourself :)

Well sure - and I did. I thought it worked so well because he's, well, a judge, so giving him inquisitor levels really worked in my head to cement his iron-fisted "hang 'em high" reputation. But mostly it meant he wasn't being hamstrung by a weak multiclass, which is what I was worried about for the new version as well. Sounds like James has found ways around that, though, so I'm content to wait and see how it comes out...

Grand Lodge

To me it never made sense. His reputation as a "Hang 'em High" Judge is handing down sentences, not executing them. So in my mind he shouldn't be an Inquisitor. I actually prefer the Rogue/Cleric multiclass. His focus is not in delivering "Norgorber's Justice" it's about killing/murdering and maintaining secrecy.

Just my opinion though... :)

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