| HammerFall |
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I'm a newbie who is trying to create four characters for my family to play. Between the rules and the pregens, I am figuring it all out.
However, I have a couple of questions about misc. mods. In skills, you give a +3 to any skill that you have added a rank to and that is also a class skill (has their pic in the skill description)...correct?
Conversely, I have no idea how you calculate misc. mods for Class Features, in section F. The pregen Wizard has a misc. mod for Fort Save, but I don't know why. Can someone help me with this one?
Thanks!
| Buri |
Anything that provides enhancement, trait, racial, etc bonuses to skills usually get lumped into that misc column. Just keep in mind that bonuses of the same type don't stack and that you only take the strongest. So, if you get a +2 trait bonus and a +4 trait bonus to a single skill only the +4 applies and the +2 just sits there all alone not being used, poor guy. :P That said, untyped bonuses do stack. So, if that +2 were simply a bonus rather than a trait bonus the character in question would gain +6 to that skill.
| Sean K Reynolds Contributor |
Anything that provides enhancement, trait, racial, etc bonuses to skills usually get lumped into that misc column. Just keep in mind that bonuses of the same type don't stack and that you only take the strongest. So, if you get a +2 trait bonus and a +4 trait bonus to a single skill only the +4 applies and the +2 just sits there all alone not being used, poor guy. :P That said, untyped bonuses do stack. So, if that +2 were simply a bonus rather than a trait bonus the character in question would gain +6 to that skill.
The Beginner Box doesn't have types of bonuses, so you don't have to worry about whether or not certain bonuses can be used with other bonuses.