Caladon2000 |
A Shadow-walker archetyped Unchained Rogue/ Shadowdancer.
You can level the rogue to 5, as is required for Shadowdancer, level the Shadowdancer to 4, and then work on the Rogue until 14, and leveling the rest of the way to Shadowdancer. By spending a rogue talent on a combat feat and an advanced rogue talent on a regular feat, you can have Outflank with Dimensional Savant by then. At 16, with another level of Shadowdancer, You can get Double Debilitating Injury, and by 17, Greater Two Weapon Fighting. You would be... A terrifying blur of incapacitation by 17.
zza ni |
well since you actuly necro-threaded this. an unchained monk can start this at level 8. using only the 1st feat in the chain. it is great since normal dimensional door stop your actions after you use it and this feat actuly let you full attack anyone in ragne.
at later levels same monk can get up to 12-13 attacks per round and fully utilize the dervish agility by taking out a large group (i had a high level npc monk just trip+aoo from greater trip each party member on trun then go back and use his extra attacks on the ones he liked least)
TurtleTamer |
sorry for the necro, but I think a non synthesist summoner actually makes the best use of the feat chain, since with the Advanced class guide a medium sized eidolon can get a feat allowing them to ride a medium sized mount.
The eidolon gets specialized for mounted combat with evolutions that grant weapon wielding limbs and the spirited charge feat line and the summoner takes the dimensional agility feat line allowing you charge in virtually any situation, and you can even grab the teamwork feats distracting charge and outflank to get some pretty high attack bonuses giving your mounted eidolon a very good chance to hit while doing massive damage thanks to spirited charge and lances.
In case it wasn't clear, the eidolon is riding the summoner, and since with mounted combat you can benefit from a mounted charge when your mount charges, your eidolon gets a mounted charge from the dimensional door charge that the summoner does.
NECRO! the problem being the summoner isnt a mount, so get a wand of beast shape 1?
Scott Wilhelm |
I was thinking the best way to teleport around a battlefield is via a level in Arcanist and use the Dimensional Slide Arcane Exploit. You do it as part of your Move. It doesn't end your turn. You have no disorientation. And you don't even need to take any of those Dimensional feats to use it.
It's not as good as Horizon Walker or Monk with those Feats, but it is much cheaper, comes into play much faster, and it should work okay to do things like Flank your opponents. or maybe use in conjunction with things like Panther and Snake style feats.
master_marshmallow |
Paladins, Rangers, Bards, and Bloodragers all have a bunch of different ways to make this chain work.
It's their pounce.
The Eldritch Scoundrel can invest their feats into this since Savant lets you trigger your own sneak attack. And even if you can't DD for whatever reason, they still get greater invisibility.