Alchemist Extracts and the Accelerated Drinker trait


Rules Questions


I have a player who wants to know if his accelerated drinker trait affects alchemist extracts and I'm wondering if there's anyone who is more rules-lawyery than me.

The alchemist blurb about extracts on the srd says that it is treated as a potion: "An extract is “cast” by drinking it, as if imbibing a potion—the effects of an extract exactly duplicate the spell upon which its formula is based, save that the spell always affects only the drinking alchemist."

However, I'm hoping that is not the case as that can lead to trouble with double-fisting spells as move actions. Not trying to penalize a clever player but I am looking for rules clarification if anyone has it.

The trait for easy of access:

Accelerated Drinker
Benefit: You may drink a potion as a move action instead of a standard action as long as you start your turn with the potion in your hand.

Much appreciated


Technically, it does work, but you would be well within your right (as a home DM) to require that the player take it twice to gain the ability to accelerate the drinking of extracts.

Something else to keep in mind, is that unless you allow for some kind of quick access item, withdrawing these from your pocket or whatnot is a move action.


No it doesn't work. Extracts are treated like potions for a lot of simplicity, but are not potions. It was cleared up in the FAQ


Darkstrom wrote:
I have a player who wants to know if his accelerated drinker trait affects alchemist extracts

Accelerated Drinker does not apply to extracts.

In this thread James seems to be saying that an infused extract is intended more like a potion, provokes, and has to be drawn outside of the standard, so it's possible that an infusion could be coupled with Accelerated Drinker.


kyrt-ryder wrote:

Something else to keep in mind, is that unless you allow for some kind of quick access item, withdrawing these from your pocket or whatnot is a move action.

the iconic alchemist has a frick ton of vials all over his body. I think that's the assumed method of storing them.


Thanks,

I appreciate the responses! Glad to have that clarified.


Cheapy wrote:
kyrt-ryder wrote:

Something else to keep in mind, is that unless you allow for some kind of quick access item, withdrawing these from your pocket or whatnot is a move action.

the iconic alchemist has a frick ton of vials all over his body. I think that's the assumed method of storing them.

And unless those specifically allow 'drawing as a weapon-like object' or 'drawing as a free action' then they take a move action to retrieve. (easy break ties might do it, but it's not RAW)


kyrt-ryder wrote:
Cheapy wrote:
kyrt-ryder wrote:

Something else to keep in mind, is that unless you allow for some kind of quick access item, withdrawing these from your pocket or whatnot is a move action.

the iconic alchemist has a frick ton of vials all over his body. I think that's the assumed method of storing them.
And unless those specifically allow 'drawing as a weapon-like object' or 'drawing as a free action' then they take a move action to retrieve. (easy break ties might do it, but it's not RAW)

Oh right, there's actually a FAQ about this.

Basically, grabbing the stuff for an extract is a part of the standard action to drink it.


kyrt-ryder wrote:
And unless those specifically allow 'drawing as a weapon-like object' or 'drawing as a free action' then they take a move action to retrieve.

Unless they're extracts, which only take a Standard Action to use including retrieving the materials.


Right, thanks for the clarification guys. I was running on potion terminology.


Extracts take 1 minutes to prepare. I think after that minute, you need not grab any additional materials besides the completed item.
Just sayin, that argument doesn't really carry much weight.

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