| EvilMinion |
OK, so the 1st level domain power for the Repose Domain allows for a melee touch attack to stagger an opponent (no save) for a single round (or more if undead). This works on all living creatures (which means anything but constructs and undead)... and in this case also works extra well on undead. So basicaly only constructs are immune. Simple enough.
So, say friendly wizard casts Slow. Slow of course, causes those affected to become staggered and works on all creatures types.
If you then hit said slowed creature with Gentle Rest, being already staggered, they instead fall asleep for the round. (which can end poorly with a well timed coup de gras. I shall call this strategy the Dirt Nap(tm))
So what happens if the target is an ooze or plant? Both these types do not typically sleep... but would they nod off (become dormant) anyway? Or would they suddenly become immune to the Gentle Rest affect if they've been slowed? What about Outsiders that don't need to sleep but can if they want?
If the target is undead, do they then fall asleep for multiple rounds? (perhaps overcome by the peacefulness of death that has eluded them for so long). Or is staggered as good as they go? (I'd guess the later, but could read it both ways).
| Weables |
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I can give you my opinion, and my opinion only, since I dont believe this is covered by RAW. You may have found the only way to make a monster immune to mind-affecting effects sleep.
Any other sleep effect in the game I can think of is mind effecting, for obvious reasons
This is really tricky, but I will go by the rules as much as I can.
For plant types, this line is in the description of their type:
Traits: A plant creature possesses the following traits (unless otherwise noted in a creature's entry).
Low-light vision.
Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
Immunity to paralysis, poison, polymorph, sleep effects, and stunning.
Proficient with its natural weapons only.
Not proficient with armor.
Plants breathe and eat, but do not sleep.
So plants are obviously not affected, as they are specifically spelled out to be immune to sleep. I'd say stagger is as far as it goes for them.
Oozes are similar:
Undead again, same thing. for brevity, I only copied the one line this time:Traits: An ooze possesses the following traits (unless otherwise noted in a creature's entry).
Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). An ooze with an Intelligence score loses this trait.
Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
Some oozes have the ability to deal acid damage to objects.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Proficient with its natural weapons only.
Proficient with no armor.
Oozes eat and breathe, but do not sleep.
Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.
Outsiders that may sleep, but do not have to, I would say would sleep. They arent spelled out as being immune, which is the reason that oozes and plants are only stagged, but not subject to sleep.
So my ruling: Undead, Plant, Ooze - Staggered.
Outsiders - Nappy time.
The actual interesting thing, is that Vermin specifically, are immune to mind-affecting effects, but do sleep. This would be the corner case, and I'd rule they slept.
I hope that helps.