TheSideKick
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Does the spike benefit from the shields bashing enchantment? I was assuming it does
This should push the spiked shield from 1d6 to 2d6 before the two spells take effect.
The enlarge carried that to 3d6, and 3d6 becomes 4d6 with lead blades? Or have I got that wrong? That's a heck of a shield.
similar topics have been debated and no one has an official ruling for enlarge person+ lead blades/gravity bow. so ask your dm how he wants to play it.
as for the bashing enchant you are correct it does work with spiked shields and does stack with enlarge person or lead blades but if it stacks with all 3 at the same time? thats a gm call.
| Panger |
In 3.5 it was ruled that they do stack. Nothing yet in PF.
It was stated that the shield spikes added to what the shield does.
I would rule that it does not.
SRD/PRD "An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right"
Armor spikes are a weapon, so by the original question, you would be getting a +2 weapon at the +1 price.
however, i have ruled in the past that gravity bow/lead blades and enlarge do stack, as it states that the weapons hit as if they were larger, but they arent actually larger in size.
PRD: Gravity bow significantly increases the weight and density of arrows or bolts fired from your bow or crossbow the instant before they strike their target and then return them to normal a few moments later. Any arrow fired from a bow or crossbow you are carrying when the spell is cast deals damage as if one size larger than it actually is.
so Large gravity bowed items arent huge, but they strike as if they were, at least IMO.
| Gauss |
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Enlarge Person + Lead Blades works because Enlarge actually changes your size while Lead Blades changes the base damage (and not size).
Bashing + Lead Blades does not stack because both use the same language (as if X size categories larger).
So, Enlarge Person + Lead Blades + Bashing = Enlarge Person + Bashing
Kenji Elindir
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They are all from different sources, they don't have a type, and they don't push the damage past colossal, which is the limit, so they should stack fine for 3d6 damage. People get all weirded out by a shield doing 3d6 damage and want to ban it, but fail to think about a plain greatsword only needing lead blades to achieve the same damage with a better critical strike chance.
Bashing + Lead Blades does not stack because both use the same language (as if X size categories larger).
There's no reason why that would be the case. They are different sources that grant similar bonuses. Two separate, untyped sources that grant a +1 to hit stack together just fine, why would a bonus to die size be any different?
| Gauss |
Kenji Elindir, these are not additive. They are specific settings.
Set your weapon's damage dice to 2 sizes larger than its base damage dice.
Now, set your weapon's damage dice to 1 size larger than its base damage dice.
They are incompatible, both are doing the same thing. You take the best.
Here is the rule that covers this:
Same Effect More than Once in Different Strengths: In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the one with the highest strength applies.
These are the same effect in different strengths. One is granting 'as if 2 sizes larger' while the other is granting 'as if 1 size larger'. Only the best applies.
Michael Sayre
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Enlarge Person + Lead Blades works because Enlarge actually changes your size while Lead Blades changes the base damage (and not size).
Bashing + Lead Blades does not stack because both use the same language (as if X size categories larger).
So, Enlarge Person + Lead Blades + Bashing = Enlarge Person + Bashing
Gauss has the right of it. If two effects make something 1 size larger than it actually is, they're both making it the same size. So if made an apple the size of a pumpkin, and then made it the size of a pumpkin again, it's still the size of a pumpkin.