Ajaxis
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Does it work with spell-like abilities?
By RAW Augment Summoning only applies to spells, not to spell like abilities. iMO any other option would make Summoners way too powerful, and nearly so with druids. I don't see the same restriction on some of the nature ally spell augmentations in Ultimate Magic (moonlight, starlight, and sunlight summons), which makes sense.
Houserule to taste, as always.
| wraithstrike |
| 2 people marked this as a favorite. |
Chris Ballard wrote:Does it work with spell-like abilities?By RAW Augment Summoning only applies to spells, not to spell like abilities. iMO any other option would make Summoners way too powerful, and nearly so with druids. I don't see the same restriction on some of the nature ally spell augmentations in Ultimate Magic (moonlight, starlight, and sunlight summons), which makes sense.
Houserule to taste, as always.
Andrew Betts wrote:
Can Augment Summoning also affect monsters summoned through this Spell-Like Ability?
Jason wrote:
YesJason Bulmahn
Lead Designer
Paizo Publishing
| lastblacknight |
Can Augment Summoning also affect monsters summoned through this Spell-Like Ability?
Jason wrote:
YesJason Bulmahn
Lead Designer
Paizo Publishing
Thank you Wraithstrike
p.s Why would Augment Summoning be too powerful for a summoner? You are having to take spell focus firstly as a tax and for a +2 to hit and +2HP per hit dice. Hardly overwhelming I'd have thought.
Ajaxis
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I just looked up the quote, which appears to be from the APG playtest, then reiterated by Jason after the APG was released. (Sorry, on ipad, too much trouble to post links.). It appears Jason was refering only to the Summoner'a summon monster ability, which is treated as the spell.
So, barring further correction,
1. The answer is no, except as to the summoner's summon monster SLA which is treated as the spell. Note, Jason specifically said augment summoning does not apply to the summon eidolon class feature. And augment summoning now makes a lot more sense to me as the master summoner's bonus feat.
2. I'm just wrong re the druid, it's a (spontanious) spell, not a SLA. (I new that??!!). (Is it okay if I admit my mistake as opposed to editing the original post, claiming it's the designers' fault for not being clear or not putting the info in the right spot, or arguing that until FAQ'd a designer's post is irrelevant?)
Thanks Wraith, I stand corrected.
Ajaxis
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p.s Why would Augment Summoning be too powerful for a summoner? You are having to take spell focus firstly as a tax and for a +2 to hit and +2HP per hit dice. Hardly overwhelming I'd have thought.
Matter of taste. Nevertheless, there are enough conjuration spells that spell focus: conjuration isn't a feat tax, but by itself I concede it's no must have, either.
| lastblacknight |
+1 to DC? Spell Focus is a bit lame but it's the first in the tree of some nice feats. Summoners are a bit starved for feats (not complaining but you don't get enough too waste, so it helps if you have some idea of your path ahead). A summoner gets some great spells as well but again not heaps.
Suggestions that they are over-powered aren't really accurate. I could see them slowing down player if the player using one is disorganised.
Thalin
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The issue is it also affects the Eidilon when used in conjunction with the spell Summon Eidilon; an already overpowered 2nd level spell. But I think that's more of an issue the Eidilon is a "good bit too much" already.
Or, to put it another way, as a 2nd level spell at 8th level you can summon a strength 32 large creature with all sorts of nasty effects and an AC in the 30s range, for 8 minutes on 1 casting. I guess the augment is only +2 to hit/damage per attack + 12 extra hp and +2 fort save, but it still makes a lot of the difference.
The black raven
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lastblacknight wrote:Summoners have the same amount of feats as any non-fighter. Rememmber unlike most companions, their Eidolons get feats of their own.
+1 to DC? Spell Focus is a bit lame but it's the first in the tree of some nice feats. Summoners are a bit starved for feats
Let's have a look at some "non-fighters" :
- Rogues get feats through talents
- Rangers get bonus feats through their combat style
- Some Clerics get bonus feats through their domain
- Wizards get bonus feats
- Sorcerers get bonus feats through their bloodline
- Monks get bonus feats
Also, an Animal Companion will automatically gain feats as his master gains levels.
Thalin
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Difference is, most care. Summoners don't. Augmenting their summon spells is good enough for them; they have no need to focus on combat. 1 evolution point is OK for base summoners, master summoners just can focus on making themselves have good saves.
There is little that compares to augment/superior for a summoner.
LazarX
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LazarX wrote:lastblacknight wrote:Summoners have the same amount of feats as any non-fighter. Rememmber unlike most companions, their Eidolons get feats of their own.
+1 to DC? Spell Focus is a bit lame but it's the first in the tree of some nice feats. Summoners are a bit starved for featsLet's have a look at some "non-fighters" :
- Rogues get feats through talents
- Rangers get bonus feats through their combat style
- Some Clerics get bonus feats through their domain
- Wizards get bonus feats
- Sorcerers get bonus feats through their bloodline
- Monks get bonus featsAlso, an Animal Companion will automatically gain feats as his master gains levels.
Animal companions do not gain feats. Eidolons get feats as per the eidolon progression table.
ShadowcatX
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Animal companions do not gain feats.
You are mistaken here. Remember the whole discussion about rather or not raising an animal companion's intelligence to 3 makes them able to select any feat such as weapon proficiencies? Wouldn't have been an issue if animal companions didn't gain feats.
| Abraham spalding |
Animal companions do not gain feats. Eidolons get feats as per the eidolon progression table.
Feats
This is the total number of feats possessed by an animal companion. Animal companions should select their feats from those listed under Animal Feats. Animal companions can select other feats, although they are unable to utilize some feats (such as Martial Weapon Proficiency). Note that animal companions cannot select a feat with a requirement of base attack bonus +1 until they gain their second feat at 3 Hit Dice.
Raymond Lambert
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remember that augment summoning was printed in the CRB before the summoner was even released as a playtest. Unfourtunetly, that is not a simple answer to all their questions. I had to point out in a recent thread about boon companion, why it boon companion should not work for summoners. funny cause the feat writer posted he would have included them but a worker og Paizo said that it should not becase the eidolon was the primarly feature of the summoner. A druid has full spell casting and wildshape in contrast. hence it was felt that boon companion would have been too much for the summoner.
Set
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Relevant Contributerspeak.
An opposing view from James Jacobs.
I prefer Owen's version;
So, if a Succubus took Spell Focus (enchantment), she would get +1 to the save DC of her charm monster, suggestion and dominate person spell-like abilities. Naturally, she wouldn't, 'cause that's a junky use of a feat, for monsters, as well as PCs.
Metamagic feats are the only spell-enhancing feats that require different rules (and therefore different feats) to apply to spell-like abilities.
I also prefer Owen's interpretation because it makes the 'Summoners are made of exceptions' argument look silly, since anybody with a Summon Monster SLA could use Augment Summons with it. :)
| David Thomassen |
Summoner's Summon Monster I is a special case, because it is the only SLA that can be used in the creation of magical items.
| Ravingdork |
Summoner's Summon Monster I is a special case, because it is the only SLA that can be used in the creation of magical items.
Last I checked, spell-like abilities most certainly could be used to make magic items. Where does it state otherwise?
| David Thomassen |
I believe this is the case because of this Faq entry and the Magic Item Creation rules not listing SLAs as an option (Other Caster, Magic Item or known spell), but its only +5 to the DC and easy for a GM to House Rule.
Oh and why would it be called out in the Summoner's SLA it if was the rule, vs it being the exception
Gjorbjond
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A Spell-like ability is not Arcane or Divine. It doesn't count as a spell known or a prepared spell. It isn't in a spell slot of any particular level.
As long as the feat or ability doesn't mention any of the things listed above that SLAs lack, the SLA should work just like the spell of the same name.