uriel222
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One of my players is enthralled with the Jekyll/Hyde concept of the Master Chymist prestige class, and was asking me to help optimize for it. Looking at the class, I first thought of Ragechemist, but that one looks more than a little broken (personally, I'd have gone with a berserk rage on will failure, but oh well).
Does anyone have any suggestions on what works well? Thanks, and have a good Thanksgiving.
| Tyrgrim Stonecleave |
Take a level of Barbarian, preferabley your first. The Rage bonuses stack and work great with Feral Mutagen.
Drunken Brute Barbarian Archetype swaps fast movement to let you drink potions as a move action. Make a habit of walking around with a simple potion you nearly always use (Enlarge Person being a personal favorite) and you can drink that one as a move action, then use a buffing extract (standard action), and in one round, he has two effects going from his alchemy. This is the "not a big encounter" buff, where you swing your greataxe or falchion for fun.
On DANGEROUS encounters, that second extract is the mutagen, and you are good to go as a a huge beefcake. Wait until the start of your next turn, and rage. Now you are at +10 strength, and deal damage as if one size category larger. That means that the enemy is going to get boo-boos.
Lots of fun to be had.
As for archetype, I find the vivisectionist to be the most obvious choice. When the Greater Invisibility finally comes along, you will be tearing things apart with +5d6 on top of your already massive damage. Bombs are fun, but not your cup of tea if you are going for tearing stuff apart, as Str and Con needs to be higher, or at least AS high as your Int, which means your bomb damage and DC is going to be less than impressive.