Horse racism


Advanced Race Guide Playtest


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Why does Hoofed cost 1 RP when its main effect is to make a whole lot of magic items useless to me?

I am trying to make my anthro-equines and this foot segregation is really confusing me.


Ettin wrote:

Why does Hoofed cost 1 RP when its main effect is to make a whole lot of magic items useless to me?

I am trying to make my anthro-equines and this foot segregation is really confusing me.

DM fiat your boots to horseshoes. You re-fit those boots of teleportation to horseshoes of teleportation.


Also, 'Quadruped' refers to a creature with 4 limbs. The entry for 'Quadruped' should be for 'Centroid', or Centaur structure. I do like the forethought of allowing fore extra limbs and their effect. A friend's game has ERB overtone, including 6 legged 'horse' mounts. No Green Martians as yet...


As I read it hoofed should be 0-point feature. It's "benefit" is a very minor one, certainly not worth that 1 RP.

RPG Superstar 2009 Top 32

Ettin wrote:

Why does Hoofed cost 1 RP when its main effect is to make a whole lot of magic items useless to me?

I am trying to make my anthro-equines and this foot segregation is really confusing me.

Because of the Agony of De-feat?


Lord Fyre wrote:
Ettin wrote:

Why does Hoofed cost 1 RP when its main effect is to make a whole lot of magic items useless to me?

I am trying to make my anthro-equines and this foot segregation is really confusing me.

Because of the Agony of De-feat?

I don't want to nag, but it would behoof you to just say neigh to puns!


By the way, am I the only one who thought this was about horse races?

Scarab Sages

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In a faint effort to bring it back on topic. I was also wondering why quadruped requires the base creature to be large and why its a monstrous ability.


KaeYoss wrote:
By the way, am I the only one who thought this was about horse races?

Nope, you weren't only one.

Dark Archive

Drejk wrote:
As I read it hoofed should be 0-point feature. It's "benefit" is a very minor one, certainly not worth that 1 RP.

It almost should be a -1 RP feature.

draco_nite wrote:
DM fiat your boots to horseshoes. You re-fit those boots of teleportation to horseshoes of teleportation.

That's a poor fix.


As it stands in the playtest, it should be a - RP cost. I suppose you could make a kick/hoof natural attack at -5 BAB (and a penalty to your class BAB for other attacks), but why?... it's mathematically awful.

Maybe if it gave a bonus versus stepping on caltrops & like goat hooves, offered a Climb or difficult terrain bonus. Even then, maybe.


Depending on the terrain, hooves might actually give a penalty to Climb checks. And I can't really imagine something like a Satyr, Faun or Draenei really bothering to stomp people with their hooves. On a side-note, don't Minotaurs have hooved feet? (Just wondered since I made my own homebrew race with hooves, and found it annoying that it actually cose me 1 Racial point, which forced my race into using a total of 20.)

Silver Crusade

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Matthew Trent wrote:
In a faint effort to bring it back on topic. I was also wondering why quadruped requires the base creature to be large and why its a monstrous ability.

Unfortunately a running theme seems to be "if it ain't shaped like a human it has to be monstrous", the actual standards of your personal setting be damned. :(

While Quadruped as Large does help me with one of my races(well, the chassis of quadruped at least) I can see a LOT of folks having ideas that need Quadruped to work for medium or smaller races.

And a big +1 to everyone complaining about Hoofed. There is no real good reason for it to be locked out for standard races.


CrackedOzy wrote:
That's a poor fix.

It worked for the Horde and Alliance. /shrug

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