| Liz Courts Contributor |
Is it even possible to pick more than one archetype for the same class? Apparently, it is. I did not know that.
You can, as long as the class abilities being replaced are not the same. You couldn't, for example, take two monk archetypes that both replaced flurry of blows with something else.
| Bascaria |
GroovyTaxi wrote:Is it even possible to pick more than one archetype for the same class? Apparently, it is. I did not know that.You can, as long as the class abilities being replaced are not the same. You couldn't, for example, take two monk archetypes that both replaced flurry of blows with something else.
For completeness's sake, note that this means you cannot take two archetypes which replace the same ability, even if they replace that ability with identical alternate abilities.
| BigNorseWolf |
Sgmendez wrote:Personally I don't see an issue with that, as I don't see the staff being any stronger than most martial blades.I don't either. Frankly the only thing that prevents it is the part of the black blade description that says "slashing or piercing" weapon.
Hmmm... a quarterstaff made out of blackthorn, Hercules club, or something else with thorns?
| Liz Courts Contributor |
Liz Courts wrote:Moved thread.Where exactly did you move it to and where did you move it from? I thought that I posted it in the General Discussion thread.
You originally posted in the "Paizo Publishing" General Discussion thread, as opposed to the "Pathfinder RPG" General Discussion thread. :D
Sgmendez
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Sgmendez wrote:You originally posted in the "Paizo Publishing" General Discussion thread, as opposed to the "Pathfinder RPG" General Discussion thread. :DLiz Courts wrote:Moved thread.Where exactly did you move it to and where did you move it from? I thought that I posted it in the General Discussion thread.
I see, I see. Must have clicked the wrong link. LOL. Anyways, glad it got moved to the right location where people will see it.
Sgmendez
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Oh you silly Outcast King, we Hellknights are the most powerful in all of Golarion, no Magus of any Archetype can outshine us. LOL
I don't think they are really overpowered, they have there place in a game just like each other class.
On another note, I personally have been thinking about a Bladebound/Hexcrafter build. Though I will have to wait till I am a player again and in a game that I think the character could fit into.
LazarX
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If your Dm houseruled that the "black blade" could be a staff that'd be kinda cool. Total houserule area, but none the less.
I believe that at least part of the design intention of the Bladebound Magus was to prevent such a pairing. From what I can see none of the Magus archetypes can be combined with any of the others, save perhaps the Hexcrafter. But Hexing as a Magus doesn't sing to me.
| Abraham spalding |
Tiny Coffee Golem wrote:If your Dm houseruled that the "black blade" could be a staff that'd be kinda cool. Total houserule area, but none the less.I believe that at least part of the design intention of the Bladebound Magus was to prevent such a pairing. From what I can see none of the Magus archetypes can be combined with any of the others, save perhaps the Hexcrafter. But Hexing as a Magus doesn't sing to me.
Nothing suggests that any of the archetypes cannot be combined with the others.
IF I was doing such a thing use the hex to get prehensile hair which will hold the staff and then take two weapon fighting using the anethame in the off hand with the black blade in the main hand.
| KrispyXIV |
Nothing suggests that any of the archetypes cannot be combined with the others.
IF I was doing such a thing use the hex to get prehensile hair which will hold the staff and then take two weapon fighting using the anethame in the off hand with the black blade in the main hand.
The imagery for this is just... incredible. Standing across a dungeon room from this guy, I'd be torn between incredulousness and a strange desire to... applaud.
Sgmendez
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None of the archetypes replace the same abilities so they can all be applied at the same time.
Bladebound: 3rd level Arcana
Hexcrafter: Spell Recall
Spellblade: Spellstrike
Staff Magus: Weapon & Armor Proficiency, Medium Armor, Heavy Armor, Fighter Training
No one said that it would be a very good build but it can be done. And you would have 3 magical weapons that you would have to divide your 1/3 lvl + Int Arcane Pool into.
And with some heavy house ruling you could have your Black Blade and Athame be a staff. LOL
@Abraham To bad the Prehensile Hair can't be used to use weapons. That would be funny to be fighting with three different weapons.
| KrispyXIV |
@Abraham To bad the Prehensile Hair can't be used to use weapons. That would be funny to be fighting with three different weapons.
He's not using it as a weapon, he's using it with Wand Wielder to cast a spell via Spell Combat with it.
It also solves most of the Arcane Pool issues too, since unless you're trying to up the enhancement bonus for Shield AC from the staff, it already applies to both the Athame and your Blackblade inherently.
| KrispyXIV |
I think that if one of my players asked if their black blade could be a staff or athame I would say 'Sure!' and then immediately ask if anyone knew what page sunder rules were on. Not to be mean just to make sure that they knew they were making themselves a target for it.
Black Blades are effectively indestructible. That'd why they'd be grinning as they gave you the page number.
| StarMagnus |
Black Blades are effectively indestructible. That'd why they'd be grinning as they gave you the page number.
Okay, I have not looked at black blades in depth. Then like disarm, or thieves in the night; I know those have their own solutions but at least something to make them work for their awesome.
Name Violation
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KrispyXIV wrote:Black Blades are effectively indestructible. That'd why they'd be grinning as they gave you the page number.Okay, I have not looked at black blades in depth. Then like disarm, or thieves in the night; I know those have their own solutions but at least something to make them work for their awesome.
Teleport Blade (Sp): As a standard action, a magus of 9th level or higher can expend an arcane point from his or his black blade’s arcane pool, and can call his black blade from as far as 1 mile away, causing it to instantaneously teleport to his hand.
Name Violation
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I actually allow a special exotic weapon. Its a scimitar, but the handle and can blade separate and clamp onto a staff.
each end has its own enhancement bonus, or can channel the enhancement of the staff its on.
Stats:
D6 18-20x2 slashing
Seperated:
D6 18-20x2 slashing/d8 x3 bludgeoning
Special, if clamped onto a staff any staff related feat can apply (like staff mastery)
makes a perfect blackblade staff weapon, and lets you interchange the staff in it as you level.
| Abraham spalding |
Yeah I've already lost this argument. I'd still let a player do it though and try to come up with something.
It's also a matter of timing too -- don't forget he also has the spell book he has to look after.
Don't have to take his best toy away every time... sometimes you can go for something 'smaller' that will still have an impact.
Besides -- why even let the player have it if all you are going to do is take it away and use it against him?
| Tiny Coffee Golem |
Revan wrote:I personally see no reason to limit what types of weapons can be black blades.If scimitar's and falcata are valid choices for it, I dont see why it really matters either, myself.
Certainly, there shouldn't be any balance reason to limit it.
I agree completely. Though I suspect it's simply a flavor thing.
| DSRMT |
KrispyXIV wrote:I agree completely. Though I suspect it's simply a flavor thing.Revan wrote:I personally see no reason to limit what types of weapons can be black blades.If scimitar's and falcata are valid choices for it, I dont see why it really matters either, myself.
Certainly, there shouldn't be any balance reason to limit it.
Either flavor, or a subtle way of not allowing the Staff Magus archetype with the Bladebound archetype
| Abraham spalding |
Tiny Coffee Golem wrote:Either flavor, or a subtle way of not allowing the Staff Magus archetype with the Bladebound archetypeKrispyXIV wrote:I agree completely. Though I suspect it's simply a flavor thing.Revan wrote:I personally see no reason to limit what types of weapons can be black blades.If scimitar's and falcata are valid choices for it, I dont see why it really matters either, myself.
Certainly, there shouldn't be any balance reason to limit it.
Not very subtle since a bladebound staff magus could hold his staff in the off hand and with wand wielder cast spells out of it while still using the blackblade in his primary hand.
LazarX
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StarMagnus wrote:I think that if one of my players asked if their black blade could be a staff or athame I would say 'Sure!' and then immediately ask if anyone knew what page sunder rules were on. Not to be mean just to make sure that they knew they were making themselves a target for it.Black Blades are effectively indestructible. That'd why they'd be grinning as they gave you the page number.
If you've spent their arcane pool, they're as breakable as any other magic weapon of their type.
| Frogboy |
I would probably disallow it just because it wreaks of cheese.
I'm an urban druid
I'm a savage barbarian
I'm an everything magus
There's nothing mechanically that prevents multiple archetypes but they kind of lose their flavour when you do. Plus, my players would take forever to level up their characters right before the session starts since they'll have to look at so much spread out material.
| Jeranimus Rex |
I would probably disallow it just because it wreaks of cheese.
It only wreaks of cheese if the player doesn't decide to re-skin the flavor of their class.
Hell, a Hexcrafting Black-blade could call themselves a Battle Witch, with their black-blade as the sign of their pact/patron as opposed to their familiar.
YMMV